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Repeatable gamebreaking glitch
Ptmc
« Citoyen »
1427673300000
    • Ptmc#0000
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    • Tribu
#1
  0
This glitch is just another way to do that "get everyone to point 0,0 and stay there" (that is, the upper left corner, visible in full screen)

it requires being in normal mode sham, and at least 2 points in the Physicist skill "Restorative".

Get 2 planks with red pins to overlap each other (don't have the red pins themselves overlap, just have it so the planks make a bridge, and pretty sure it doesn't matter whether it's short or long planks), apply the restorative tape to both planks, then apply pressure to the planks (cannons definitely work).
Redd3
« Citoyen »
1427680860000
    • Redd3#6375
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#2
  0
http://atelier801.com/topic?f=6&t=792767 Reported a similar bug.

Dernière modification le 1427680920000
Epoki
« Citoyen »
1427707140000
    • Epoki#0095
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#3
  0
It's a known bug that exists as long as the map editor does. 2 overlapping dynamic objects that have fixed rotation and are anchored together with a red nail always show this behaviour. You can break lots of mechanism maps with this bug. Back in 2010 this technique was used to create no b maps which sent all b anchored planks to 0,0. At some point the behaviour changed to sending all objects to 0,0.
Ptmc
« Citoyen »
1427712960000
    • Ptmc#0000
    • Profil
    • Derniers messages
    • Tribu
#4
  0
I am aware it was back in 2010, as I started this account on June 28, 2010.
Solfn, yes, the end result is similar, but this one is executed differently

Dernière modification le 1427755620000
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