Campfire Skill Lights Up Maps |
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Summoning campfires in night-mode maps will light up the surrounding area for a certain amount of time, depending on the level of the skill. ![]() |
![]() ![]() « Citoyen » 1427704620000
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Great idea. /support |
![]() ![]() « Consul » 1427705700000
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Support This would be neat |
![]() ![]() « Citoyen » 1427710320000
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/support this just makes so much sense to me, a source of light like a fire SHOULD illuminate a shadow map. Props to the OP for thinking of this |
![]() ![]() « Citoyen » 1427711460000
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Support |
![]() ![]() « Citoyen » 1427712300000
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Support |
![]() ![]() « Citoyen » 1427712480000
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/support, this shouldve been what the skill was for in the first place. |
![]() ![]() « Censeur » 1427733420000
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Support |
![]() « Censeur » 1427733600000
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yess supppport |
![]() ![]() « Citoyen » 1427736000000
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/Support |
![]() ![]() « Citoyen » 1427738520000
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/support |
![]() ![]() « Citoyen » 1427742300000
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/support |
![]() « Censeur » 1427744220000
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/support |
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Support! |
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Support \o/ |
![]() ![]() « Citoyen » 1427752140000
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Support |
![]() ![]() « Citoyen » 1427754420000
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Neat idea. But for balancing purposes, it should only be allowed once per shaman turn instead of giving the player the ability to despawn and move it somewhere else like the cloud skill. |
![]() ![]() « Citoyen » 1427766180000
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That makes a whole lot more sense than the campfire skill not doing anything at all. |
![]() ![]() « Citoyen » 1427767860000
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Primeside a dit : The camp fire skill has limited time though, unlike the cloud skill. |
![]() ![]() « Citoyen » 1427769480000
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angelrange a dit : Then perhaps they could increase its time limit or give the radius of the lit area a slight boost for each skill point invested. |