×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Suggestions
  • /
  • making grounds invis in editor? ^idea^
1 / 2 › »
making grounds invis in editor? ^idea^
Jaedee
« Citoyen »
1433208480000
    • Jaedee#0000
    • Profil
    • Derniers messages
    • Tribu
    • Sondage
i just had a great idea... making some items in editor to be invis or slightly invis! here's the catch: there will be a scroll bar near your ground selection. what it does is it can make your ground slightly invisible or make it COMPLETELY invisible.. uses for this is like if you wanted to float, you used to have to look up the thing to try and make the invis ground called "erreur" which can be difficult.. and take a little too long, but now, it only takes a simple scroll bar to do it right away! no more copying and pasting map item codes to make a simple ground or something, let me know what you think about this idea! i hope you like it! =D

61% (36)
22% (13)
17% (10)

Kirene
« Citoyen »
1433218980000
    • Kirene#5820
    • Profil
    • Derniers messages
    • Tribu
#1
  0
I don't get it and think you mean the grassy earth grounds or something so therefore /no support
Papero
« Citoyen »
1433232180000
    • Papero#9240
    • Profil
    • Derniers messages
    • Tribu
#2
  0
so transparency?
If so/ support
Xenguy
« Citoyen »
1433234280000
    • Xenguy#0000
    • Profil
    • Derniers messages
    • Tribu
#3
  0
/support
Onkei
« Citoyen »
1433241720000
    • Onkei#0000
    • Profil
    • Derniers messages
    • Tribu
#4
  0
/support
Ash
« Citoyen »
1433242440000
    • Ash#8460
    • Profil
    • Derniers messages
    • Tribu
#5
  0
/support
Xian
« Citoyen »
1433243100000
    • Xian#9915
    • Profil
    • Derniers messages
    • Tribu
#6
  0
/support
Great idea
Jaedee
« Citoyen »
1433273880000
    • Jaedee#0000
    • Profil
    • Derniers messages
    • Tribu
#7
  0
@Mellow, this would work for all grounds, and as the old XML codes that make wood grounds invisible and not any other ground be the same.
Mochi
« Citoyen »
1433275680000
    • Mochi#0132
    • Profil
    • Derniers messages
    • Tribu
#8
  0
/support!
Gracemeister
« Citoyen »
1433278860000
    • Gracemeister#0000
    • Profil
    • Derniers messages
#9
  0
/support
Jaedee
« Citoyen »
1433280840000
    • Jaedee#0000
    • Profil
    • Derniers messages
    • Tribu
#10
  0
also, @paperonaruto yes, that is exactly what it is
Lemodile
« Censeur »
1433286840000
    • Lemodile#0095
    • Profil
    • Derniers messages
    • Tribu
#11
  0
Opacity could be pretty fun.

Through XML editing it's already possible to make grounds completely invisible though. To do that, you need to add m="" to your ground's tag (<S> tag is for grounds). If you use colored rectangles or circles you can also achieve invisibility by putting an invalid color code in the XML.

Dernière modification le 1433286900000
Sohb
« Citoyen »
1433325060000
    • Sohb#0000
    • Profil
    • Derniers messages
    • Tribu
#12
  0
/support
Rcgrnt
1433351700000
    • Rcgrnt#0000
    • Profil
    • Derniers messages
#13
[Modéré par Gavin, raison : Off-topic/double post. If you wish to talk to another player directly, please use private messaging.]
Noctoc
« Citoyen »
1433353620000
    • Noctoc#0000
    • Profil
    • Derniers messages
#15
  0
could be good, but I have lots of cons.
Noobs would create invisible stupid maps
"Easification" of good maps
Angry shamans don't knowing whats happening
invisible objects killing mice randomly

Then I vote Maybe/ /halfsupport
Ameranth
« Citoyen »
1433367240000
    • Ameranth#0000
    • Profil
    • Derniers messages
    • Tribu
#16
  0
/support

But invis shouldn't be allowed in maps mice play for cheese. Sounds unfair
Kirene
« Citoyen »
1433370960000
    • Kirene#5820
    • Profil
    • Derniers messages
    • Tribu
#17
  0
jaedee a dit :
@Mellow, this would work for all grounds, and as the old XML codes that make wood grounds invisible and not any other ground be the same.

I don't like the idea though
Xian
« Citoyen »
1433371860000
    • Xian#9915
    • Profil
    • Derniers messages
    • Tribu
#18
  0
Why not? This would lead to so many cool maps!
Gatan
« Censeur »
1433376660000
    • Gatan#1201
    • Profil
    • Derniers messages
    • Tribu
#19
  0
supporting~
Jaedee
« Citoyen »
1433657220000
    • Jaedee#0000
    • Profil
    • Derniers messages
    • Tribu
#20
  0
oh, and heres another way to use this idea, for a foggy looking theme, with just a few grounds with that foggy theme tuned in, it will be much better!
  • Forums
  • /
  • Transformice
  • /
  • Suggestions
  • /
  • making grounds invis in editor? ^idea^
1 / 2 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27