Survivor skills |
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I'm sure this is a duplicate of a duplicate of a duplicate, but we have a very duplicate friendly search. I suggest dramatically restricting gameplay altering skills in survivor game mode. Not a module, the game mode that actually has mice using it out of habit. I understand that newer players have difficulty with mobility without resorting to wind skills, so suggesting complete restriction would be met unfavorably, but some skill combinations alter gameplay so much, that the game stops depending on skill and starts being either subtly random (Rocks, Antigravity+Multiballs combo), or lets shaman sure kill mice (Angel+Teleporter). This is not a mini game, and I would like to see some discussion about what skills could be further restricted, so I'm making a separate thread for it. As a reminder, some skills already are removed, so it's not like I'm suggesting anything new and unaccepted. |