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Cereri scripturi
Magiculroman
« Citoyen »
1435949580000
    • Magiculroman#0000
    • Profil
    • Derniers messages
    • Tribu
#1
  0
  • Scripturi ajutor
  • Scripturi mape

Cereri Scripturi



Salut! Aici veti putea face cereri de scripturi.
Cateva scripturi de ajutor:
1.Setează numele mapei și al șamanului
tfm.exec.setUIMapName("Numele Mapei")
tfm.exec.setUIShamanName("Numele Șamanului")


• Înlocuiește textele scrise cu roșu cu textele dorite de voi


2.Ninsoare
tfm.exec.snow()

local loopCount = 0
function eventLoop()
if loopCount == 0 then
tfm.exec.snow()
tfm.exec.snow()
end
loopCount = (loopCount + 1) % 100
end


3.Zbor din tasta Space bar
function eventNewPlayer(name)
tfm.exec.bindKeyboard(name,32,true,true)
end

for name,player in pairs(tfm.get.room.playerList) do
eventNewPlayer(name)
end

function eventKeyboard(name,key,down,x,y)
if key==32 then
tfm.exec.movePlayer(name,0,0,true,0,-50,false)
end
end


4.Invocă un Spirit din tasta ,,jos"
function eventNewPlayer(name)
tfm.exec.bindKeyboard(name,40,true,true)
end

for name,player in pairs(tfm.get.room.playerList) do
eventNewPlayer(name)
end

function eventKeyboard(name,key,down,x,y)
if key==40 then
tfm.exec.addShamanObject(24,tfm.get.room.playerList[name].x,tfm.get.room.playerList[name].y+30)
end
end


5.Creează echipe
red={}
blue={}
function makeTeams()
local playerList={}
for name,player in pairs(tfm.get.room.playerList) do
table.insert(playerList,name)
end
for i=1,#playerList,1 do
local index=math.random(#playerList)
local name=playerList[index]
if i%2==0 then
table.insert(red,name)
else
table.insert(blue,name)
end
table.remove(playerList,index)
end
end


6.Alege un jucător la întâmplare ca vampir
players = {}
for name,player in pairs(tfm.get.room.playerList) do
table.insert(players,name)
end
tfm.exec.setVampirePlayer(players[math.random(#players)])


7.Fă toți jucătorii vampiri
for name,player in pairs(tfm.get.room.playerList) do
tfm.exec.setVampirePlayer(name)
end


8.Învie jucătorii morți
function eventPlayerDied(name)
tfm.exec.respawnPlayer(name)
end


9.Sărută și un mesaj special va apărea pe mapă
function eventEmotePlayed(player, emote)
if emote == 3 then
ui.addTextArea(0, player .. " is inlove! *-*")
end
end


10.Când un jucător atinge Șamanul,acela va primi brânza
function eventNewGame()
shaman=nil
for name,player in pairs(tfm.get.room.playerList) do
if(tfm.get.room.playerList[name].isShaman) then
shaman=name
print(shaman.." just stole the cheese! CATCH HER!")
tfm.exec.giveCheese(shaman)
end
end
if(shaman==nil) then
print('No shaman found!')
end
end

function eventLoop(ct,cr)
if(shaman~=nil) and not tfm.get.room.playerList[shaman].isDead then
local shamanx=tfm.get.room.playerList[shaman].x
local shamany=tfm.get.room.playerList[shaman].y
for name,player in pairs(tfm.get.room.playerList) do
if not tfm.get.room.playerList[name].isShaman then
x=tfm.get.room.playerList[name].x
y=tfm.get.room.playerList[name].y
if x>shamanx-30 and x<shamanx+30 and y>shamany-30 and y<shamany+30 then
tfm.exec.giveCheese(name)
end
end
end
end
end


11.După ce o acțiune este săvârșită un mesaj va apărea pe mapă (Credite:Cucsmardul)
function eventEmotePlayed(player, emote)
if emote == Număr then
ui.addTextArea(0, player .. "Textul dorit")
end
end


• Înlocuiește textul scris cu albastru cu o cifră / număr de la 0 la 10. ID-urile pentru cifre sunt
• 0 - Dansează
• 1 - Râzi
• 2 - Plângi
• 3 - Sărută
• 4 - Enervează-te
• 5 - Aplaudă
• 6 - Dormi
• 7 - *Facepaw*
• 8 - Așează-te
• 9 - Trage Confetti
• 10 - Ridică steagul (Nu contează al cărei țări)

• Înlocuiește textul scrise cu roșu cu textele dorite de voi


12.Prin comanda !mort scrisă în chat,șoarecele tău va muri (Credite:Panadesoim)
function eventChatCommand(p,cm)
if cm == [[mort]] then
tfm.exec.killPlayer(p)
end
end


13.Teleportare din ,,click" (Credite:Panadesoim)
players = {}

function pythag(x1,y1,x2,y2,r)
local x=x2-x1
local y=y2-y1
local r=r+r
return x*x+y*y<r*r
end

function eventNewPlayer(name)
players[name] = {
spawned = true,
}
system.bindMouse(name, true)
end

function eventMouse(playerName, x, y)
if players[playerName].spawned then
for name, player in pairs(tfm.get.room.playerList) do
if pythag(x, y, player.x, player.y, 25) and playerName ~= name then
local playerData = tfm.get.room.playerList[playerName]
tfm.exec.movePlayer(name, playerData.x, playerData.y)
tfm.exec.displayParticle(36,playerData.x,playerData.y,0,0,0,0,nil)
tfm.exec.displayParticle(36,player.x,player.y,0,0,0,0,nil)
tfm.exec.movePlayer(playerName, player.x, player.y)
end
end
end
end

for k,v in pairs({}) do
tfm.exec["disable"..v](true)
end

for name, player in pairs(tfm.get.room.playerList) do
eventNewPlayer(name)
end


14.Un micut inventar care va apărea pe mapa ta(Credite:Ciocead si Micesoareci)
players={} notices={notice=""}

ui.addTextArea(10,"<p align='center'><font face='arial'><a href='event:open'><j><b>Magazin</a></font></p>",name,300,28,50,18,0x00001,0xEB1D51,0.9,true)

function eventTextAreaCallback(id, name, callback)

ui.addTextArea(0,"<p align='center'><a href='event:Invie'>Invie</a></p>",name,270,57,50,20,0x00001,0xCB546B,0.9,true)
ui.addTextArea(1,"<p align='center'><a href='event:Branza'>Branza</a></p>",name,328,57,50,20,0x00001,0xCB546B,0.9,true)
ui.addTextArea(2,"<p align='center'><a href='event:Vampir'>Vampir</a></p>",name,270,87,50,20,0x00001,0xCB546B,0.9,true)
ui.addTextArea(3,"<p align='center'><a href='event:Şaman'>Şaman</a></p>",name,328,87,50,20,0x0001,0xCB546B,0.9,true)
ui.addTextArea(4,"<p align='center'><a href='event:Rosu'>Rosu</a></p>",name,270,117,50,20,0x0001,0xCB546B,0.9,true)
ui.addTextArea(5,"<p align='center'><a href='event:Gaura'>Gaura</a></p>",name, 328,117,50,20,0x0001,0xCB546B,0.9,true)
ui.addTextArea(6,"<p align='center'><a href='event:Verde'>Verde</a></p>",name, 386,117,50,20,0x0001,0xCB546B,0.9,true)
ui.addTextArea(7,"<p align='center'><a href='event:Zapada'>Zapada</a></p>",name,270,147,50,20,0x00001,0xCB546B,0.9,true)
ui.addTextArea(8,"<p align='center'><a href='event:Mort'>Mort</a></p>",name,328,147,50,20,0x00001,0xCB546B,0.9,true)
ui.addTextArea(9,"<p align='center'><a href='event:Blue'>Blue</a></p>",name,386,147,50,20,0x00001,0xCB546B,0.9,true)
ui.addTextArea(10,"<p align='center'><a href='event:Meep'>Meep</a></p>",name,385,57,50,20,0x00001,0xCB546B,0.9,true)
ui.addTextArea(11,"<p align='center'><a href='event:+10'>+10</a></p>",name,385,87,50,20,0x00001,0xCB546B,0.9,true)

if callback=="Invie" then
tfm.exec.respawnPlayer(name)
end

if callback=="Vampir" then
tfm.exec.setVampirePlayer(name)
end

if callback=="Şaman" then
tfm.exec.setShaman(name)
end

if callback=="Rosu" then
tfm.exec.setNameColor(name, 0xCB546B)
end

if callback=="Verde" then
tfm.exec.setNameColor(name, 0x30BA76)
end

if callback=="Gaura" then
tfm.exec.playerVictory(name)
end

if callback=="Zapada" then
tfm.exec.snow()
end

if callback=="Mort" then
tfm.exec.killPlayer(name)
end

if callback=="Meep" then
tfm.exec.giveMeep(name)
end

if callback=="+10" then
tfm.exec.setPlayerScore(name, 10, true)
end

if callback=="Branza" then
tfm.exec.giveCheese(name)
end

if callback=="Blue" then
tfm.exec.setNameColor(name, 0x2E72CB)
end
end


14.Îngheață șoarecele prin comanda ,,!c nume,, (Credite:Erikq)
for i,command in ipairs({"c"}) do system.
disableChatCommandDisplay(command,true)
end

function eventChatCommand(answer,command)
if command:sub(1,1)=="c" then
if tfm.get.room.playerList[answer] then
local y = tfm.get.room.playerList[answer].y
local x = tfm.get.room.playerList[answer].x
tfm.exec.addShamanObject(54, x, y, 0, 0, 0, false)
tfm.exec.killPlayer(""..answer.."")
end
end
end


15.Scriind in chat !win !cheese sau !color (cod de culoare) acestea se vor întâmpla (Credite:Micesoareci)

Înlocuiește textul scris cu roșu cu un cod de culoare

function eventChatCommand(p,cm)
if cm == [[color]] then
tfm.exec.setNameColor(p, 0x(Codul culorii))
end
end
function eventChatCommand(p,cm)
if cm == [[win]] then
tfm.exec.playerVictory(p)
end
end
function eventChatCommand(p,cm)
if cm == [[cheese]] then
tfm.exec.giveCheese(p)
end
end
Credite: thread cu scripturi de ajutor: Cosmincreato

801:
tfm.exec.disableAutoShaman(true)

tfm.exec.disableAfkDeath(true)

tfm.exec.newGame([[<C><P defilante="0,0,0,1" D="x_transformice/x_salon801/x_place.jpg,1600,400,x_transformice/x_salon801/x_jardin1.jpg,800,400,x_transformice/x_salon801/x_bar.jpg,2400,400,x_transformice/x_salon801/x_jardin2.jpg,0,400,x_transformice/x_salon801/x_resto.jpg,2400,0,x_transformice/x_salon801/x_pont.jpg,1600,0,x_transformice/x_salon801/x_sona.jpg,800,0,x_transformice/x_salon801/x_ciel.jpg,0,0" H="800" L="3200" APS="x_transformice/x_salon801/x_av_jardin.png,1,0,0,0,0,0,608;x_transformice/x_salon801/x_ap_cabane.png,0,2182,0,581,271,2165,0;x_transformice/x_salon801/x_ap_cabane2.png,0,1515,46,275,181,1472,38;x_transformice/x_salon801/x_av_sona.png,1,0,0,0,0,859,0" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="200" o="12bd94" X="1739" H="25" Y="788" T="12" /><S m="" P="0,0,0.3,0.2,-90,0,0,0" L="800" o="12bd94" X="-9" H="20" Y="400" T="12" /><S m="" P="0,0,0.3,0.2,-90,0,0,0" L="800" o="12bd94" X="3210" H="20" Y="401" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2037" H="10" Y="708" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="300" o="12bd94" X="1988" H="25" Y="799" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="280" o="12bd94" X="2276" H="25" Y="786" T="12" /><S m="" P="0,0,0.3,0.2,-20,0,0,0" L="40" o="12bd94" X="2121" H="10" Y="785" T="12" /><S m="" P="0,0,0.3,0.2,20,0,0,0" L="40" o="12bd94" X="1855" H="10" Y="786" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="230" o="12bd94" X="2213" H="10" Y="664" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2191" H="10" Y="549" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2358" H="10" Y="548" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="160" o="12bd94" X="1718" H="10" Y="608" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="65" o="12bd94" X="1705" H="10" Y="547" T="12" /><S m="" P="0,0,0,0.2,38,0,0,0" L="100" o="12bd94" X="1794" H="10" Y="476" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="80" o="12bd94" X="1877" H="10" Y="519" T="12" /><S m="" P="0,0,0,0.2,-62,0,0,0" L="100" o="12bd94" X="2095" H="10" Y="523" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="65" o="12bd94" X="1827" H="10" Y="706" T="12" /><S m="" P="0,0,0.3,0.2,-18,0,0,0" L="100" o="12bd94" X="2455" H="25" Y="774" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="260" o="12bd94" X="2629" H="25" Y="760" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2596" H="10" Y="712" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2674" H="10" Y="712" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="25" o="12bd94" X="2635" H="10" Y="704" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="25" o="12bd94" X="2638" H="10" Y="522" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="25" o="12bd94" X="2938" H="10" Y="520" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="25" o="12bd94" X="3075" H="10" Y="521" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2568" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="280" o="12bd94" X="2648" H="10" Y="569" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2601" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2678" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2711" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2897" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2977" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="3036" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="3115" H="10" Y="529" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="290" o="12bd94" X="2998" H="10" Y="569" T="12" /><S m="" P="0,0,0.3,0.2,40,0,0,0" L="50" o="12bd94" X="2770" H="25" Y="773" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="430" o="12bd94" X="3002" H="25" Y="788" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2821" H="10" Y="740" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2856" H="10" Y="740" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="200" o="12bd94" X="3039" H="10" Y="719" T="12" /><S m="" P="0,0,,,,0,0,0" L="60" X="3172" H="420" Y="579" T="9" /><S m="" P="0,0,0.3,0.2,-55,0,0,0" L="175" o="12bd94" X="2807" H="10" Y="638" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="50" o="12bd94" X="2483" H="285" Y="543" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="350" o="12bd94" X="2333" H="10" Y="401" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="730" o="12bd94" X="2778" H="10" Y="385" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2590" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2677" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2732" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2821" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2878" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2968" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="3020" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="3109" H="10" Y="344" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2635" H="10" Y="335" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2779" H="10" Y="335" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2927" H="10" Y="335" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="3069" H="10" Y="335" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="50" o="12bd94" X="1684" H="10" Y="398" T="12" /><S m="" P="0,0,0.3,0.2,-30,0,0,0" L="80" o="12bd94" X="3165" H="10" Y="203" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="40" o="12bd94" X="2514" H="10" Y="333" T="12" /><S m="" P="0,0,0.3,0.2,40,0,0,0" L="40" o="12bd94" X="2484" H="10" Y="321" T="12" /><S m="" P="0,0,0.3,0.2,60,0,0,0" L="95" o="12bd94" X="2446" H="10" Y="267" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="230" o="12bd94" X="2312" H="10" Y="229" T="12" /><S m="" P="0,0,0.3,0.2,-45,0,0,0" L="60" o="12bd94" X="2328" H="10" Y="168" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="110" o="12bd94" X="2405" H="10" Y="144" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="90" o="12bd94" X="2228" H="10" Y="158" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="80" o="12bd94" X="2410" H="10" Y="124" T="12" /><S m="" P="0,0,0.3,0.2,-90,0,0,0" L="60" o="12bd94" X="2455" H="10" Y="140" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="250" o="12bd94" X="2326" H="10" Y="53" T="12" /><S m="" P="0,0,0.3,0.2,-70,0,0,0" L="90" o="12bd94" X="2186" H="10" Y="91" T="12" /><S m="" P="0,0,0.3,0.2,60,0,0,0" L="30" o="12bd94" X="2179" H="10" Y="146" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="30" o="12bd94" X="2218" H="10" Y="141" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2194" H="10" Y="134" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2242" H="10" Y="134" T="12" /><S m="" P="0,0,0.3,0.2,-15,0,0,0" L="90" o="12bd94" X="2162" H="10" Y="248" T="12" /><S m="" P="0,0,0.3,0.2,-10,0,0,0" L="90" o="12bd94" X="2076" H="10" Y="268" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="90" o="12bd94" X="1988" H="10" Y="277" T="12" /><S m="" P="0,0,0.3,0.2,10,0,0,0" L="90" o="12bd94" X="1904" H="10" Y="271" T="12" /><S m="" P="0,0,0.3,0.2,30,0,0,0" L="60" o="12bd94" X="1789" H="10" Y="237" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" X="1717" H="10" Y="223" T="12" /><S m="" P="0,0,0.3,0.2,-6,0,0,0" L="210" o="12bd94" X="1564" H="10" Y="227" T="12" /><S m="" P="0,0,0.3,0.2,-35,0,0,0" L="30" o="12bd94" X="2188" H="10" Y="236" T="12" /><S m="" P="0,0,0.3,0.2,-20,0,0,0" L="70" o="12bd94" X="2487" H="10" Y="102" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2526" H="10" Y="91" T="12" /><S m="" P="0,0,0.3,0.2,37,0,0,0" L="70" o="12bd94" X="2562" H="10" Y="111" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="20" o="12bd94" X="2632" H="10" Y="154" T="12" /><S m="" P="0,0,0.3,0.2,-10,0,0,0" L="20" o="12bd94" X="2696" H="10" Y="136" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="150" o="12bd94" X="2935" H="10" Y="159" T="12" /><S m="" P="0,0,0.3,0.2,20,0,0,0" L="20" o="12bd94" X="1675" H="10" Y="219" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="270" o="12bd94" X="1338" H="10" Y="238" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="60" o="12bd94" X="1278" H="10" Y="217" T="12" /><S m="" P="0,0,0.3,0.2,-40,0,0,0" L="80" o="12bd94" X="1176" H="10" Y="262" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="220" o="12bd94" X="1052" H="10" Y="278" T="12" /><S m="" P="0,0,0.3,0.2,40,0,0,0" L="100" o="12bd94" X="909" H="10" Y="250" T="12" /><S m="" P="0,0,,,,0,0,0" L="300" X="1049" H="50" Y="258" T="9" /><S m="" P="0,0,2,0.2,-3,0,0,0" L="10" o="12bd94" X="870" H="200" Y="69" T="12" /><S m="" P="0,0,0.3,0.2,-10,0,0,0" L="100" o="12bd94" X="985" H="10" Y="119" T="12" /><S m="" P="0,0,0.3,0.2,-20,0,0,0" L="100" o="12bd94" X="1078" H="10" Y="95" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="430" o="12bd94" X="1424" H="25" Y="781" T="12" /><S m="" P="0,0,0.3,0.2,20,0,0,0" L="40" o="12bd94" 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o="12bd94" X="988" H="10" Y="648" T="12" /><S m="" P="0,0,2,0.2,-20,0,0,0" L="100" o="12bd94" X="898" H="10" Y="672" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="430" o="12bd94" X="635" H="25" Y="782" T="12" /><S m="" P="0,0,0.3,0.2,30,0,0,0" L="80" o="12bd94" X="447" H="10" Y="753" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="360" o="12bd94" X="235" H="10" Y="735" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="62" H="170" Y="651" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="430" o="12bd94" X="211" H="25" Y="784" T="12" /><S m="" P="0,0,1,0.2,-7,0,0,0" L="100" o="12bd94" X="183" H="10" Y="542" T="12" /><S m="" P="0,0,1,0.2,6,0,0,0" L="220" o="12bd94" X="341" H="10" Y="547" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="235" H="80" Y="454" T="12" /><S m="" P="0,0,0.3,10,-30,0,0,0" L="10" o="12bd94" X="188" H="40" Y="401" T="12" /></S><D><DS Y="771" X="1930" /></D><O /></Z></C>]])

tfm.exec.disableAutoNewGame(true)

tfm.exec.setUIMapName("<n>801")

function eventNewPlayer(player)
tfm.exec.respawnPlayer(player)
end

Dernière modification le 1521464280000
Dramacorn
« Consul »
1435990080000
    • Dramacorn#2857
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#2
  5
Ai avut permisiunea unei santinele de a face acest thread?
Lunakami
« Citoyen »
1436009100000
    • Lunakami#1704
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#3
  0
dramatotala a dit :
Ai avut permisiunea unei santinele de a face acest thread?

+1
E cam trist...dar adevarat.Nu avem thread cu cereri de scripturi pentru ca se cereau chestii imposibile in vechiul thread.Sad story...
Dramacorn
« Consul »
1436027700000
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#4
  2
Am nevoie de scriptul cu mapa aceia de la eventul de Craciun in care adunai morcovi si cadouri
Cos
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1436076480000
    • Cos#8400
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#5
  0
dramatotala a dit :
Am nevoie de scriptul cu mapa aceia de la eventul de Craciun in care adunai morcovi si cadouri

Ai putea folsoi alte mape si sa culegi alte iteme caci morcovii,cadourile si fundalul de Craciun folosesc imagini,pe care nu le poti folosi cat nu esti un Lua Member
Lunakami
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1436099580000
    • Lunakami#1704
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#6
  0
Daca threadul asta va mai trai...
Vreau un script pentru leaderboard daca se poate :3
Dramacorn
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1436170800000
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#7
  2
Hey
Vara trecuta eram in casa unui trib si cineva a pus un script
In care puteai juca spanzuratoare
il are cineva?
Whoa
« Citoyen »
1436177160000
    • Whoa#2849
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#8
  0
dramatotala a dit :
Hey
Vara trecuta eram in casa unui trib si cineva a pus un script
In care puteai juca spanzuratoare
il are cineva?

http://pastebin.com/nyRGKPB0
Dramacorn
« Consul »
1436199600000
    • Dramacorn#2857
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#9
  2
Cum adaug shop unui script?
Cos
« Citoyen »
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    • Cos#8400
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#10
  0
dramatotala a dit :
Cum adaug shop unui script?

shop={
{name="Chiftea",price=6,effect=function(name) tfm.exec.killPlayer(name) end},
{name="Sticla de vin",price=2,effect=function(name) tfm.exec.giveCheese(name) end},
{name="Branza",price=99,effect=function(name) tfm.exec.setShaman(name) end}
}

tfm.exec.disableAutoScore(true)

function eventPlayerWon(name)
tfm.exec.setPlayerScore(name,1,true)
end

function eventChatCommand(name,command)
if command=="shop" then
local str=""
for id,item in pairs(shop) do
str=str.."<a href='event:buy "..id.."'>["..item.price.."] "..item.name.."</a><br />"
end
ui.addTextArea(1, str, name, 300, 100, 200, 200, nil, nil, 1, true)
ui.addTextArea(2, "<b><a href='event:exit'>X</a></b>", name, 485, 100, nil, nil, nil, nil, 0, true)
end
end

function eventTextAreaCallback(id,name,callback)
local arg={}
for args in callback:gmatch("[^%s]+") do
table.insert(arg,args:lower())
end
local id=tonumber(arg[2])
if arg[1]=="buy" and id then
if shop[id] and tfm.get.room.playerList[name].score>=shop[id].price then
if shop[id].effect then shop[id].effect(name) end
--Do what you want with the shop item.
tfm.exec.setPlayerScore(name,-shop[id].price,true)
print(name.." purchased "..shop[id].name)
end
elseif arg[1]=="exit" then
ui.removeTextArea(1, name)
ui.removeTextArea(2, name)
end
end
--Va aparea scriind !shop
Alexefti
« Citoyen »
1436261460000
    • Alexefti#0000
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#11
  0
Am nevoie de scriptul care face sa apara scrisul in chat la inceput, sau cea care face o fereastra.
Dramacorn
« Consul »
1436277000000
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#12
  2
Am o intrebare cum adaug mapa unui script? si app nu merge daca adaug in script tfm.exec.newGame("@code map")
Hurricane
« Citoyen »
1436277060000
    • Hurricane#8296
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#13
  0
Dramatotala a dit :
Am o intrebare cum adaug mapa unui script? si app nu merge daca adaug in script tfm.exec.newGame("@code map")

Ai pus end?
Dramacorn
« Consul »
1436277600000
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#14
  2
Andrutaiubi a dit :
Dramatotala a dit :
Am o intrebare cum adaug mapa unui script? si app nu merge daca adaug in script tfm.exec.newGame("@code map")

Ai pus end?

Trebuia?? Doar un end?
Hurricane
« Citoyen »
1436278260000
    • Hurricane#8296
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#15
  0
Da. :)
Dramacorn
« Consul »
1436281440000
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#16
  2
Nu merge..
Maskedlimits
« Citoyen »
1436281800000
    • Maskedlimits#0000
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#17
  0
Dramatotala a dit :
Nu merge..

Ce vrei să faci mai exact și nu-ți iese?
Dramacorn
« Consul »
1436284020000
    • Dramacorn#2857
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#18
  2
Maskedlimits a dit :
Dramatotala a dit :
Nu merge..

Ce vrei să faci mai exact și nu-ți iese?

un script ;c
Maskedlimits
« Citoyen »
1436285040000
    • Maskedlimits#0000
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#19
  0
Dramatotala a dit :
Maskedlimits a dit :
Dramatotala a dit :
Nu merge..

Ce vrei să faci mai exact și nu-ți iese?

un script ;c

Care să facă ce? Ca să încarci hărți folosești tfm.exec.newGame("@500000") și pui ce cod vrei.
Cos
« Citoyen »
1436336400000
    • Cos#8400
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#20
  0
tfm.exec.disableAutoNewGame(true)
maps={0,1,2,3,4,5,6,7,8,9,10}

function eventLoop(time,remaining)
if remaining<=0 then
tfm.exec.newGame(maps[math.random(#maps)])
end
end

function eventPlayerDied()
local i=0
for n,player in pairs(tfm.get.room.playerList) do
if not player.isDead then
i=i+1
end
end
if i==0 then
tfm.exec.newGame(maps[math.random(#maps)])
end
end
--Poti scrie si mai multe coduri ca sa se joace o mapa la intamplare
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