[Tutorial] How to add new objects to your map |
Hybinkunduz « Citoyen » 1438810200000
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Hello, Some of you might wonder how to add different objects to your map like used in some maps. It's very simple so here's a quick tutorial for it.
Firstly add any object to your map. I put a ball as an example and it's ID is 6: <C><P /><Z><S /><D /><O><O C="6" Y="200" X="400" P="0" /></O></Z></C> Find any object's ID from this quote: Shamousey a dit : I'll make an apple, it's ID is 39 so change 6 with 39: <C><P /><Z><S /><D /><O><O C="39" Y="200" X="400" P="0" /></O></Z></C> To make objects stable:
Dernière modification le 1469778780000 |
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This is really helpful! Thanks so much. |
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Thank you so much. |
Xtrollreyizx « Citoyen » 1438814580000
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Some informations are might help, but most objects are buggy. We can't use them because if we, then room crashes. Utility rooms can help you to learn it's buggy or not. -not certain.- Dernière modification le 1438814640000 |
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Nice Thread! |
Cristinescu « Consul » 1439191260000
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Nice. Really helpful :D |
Diamondwing « Citoyen » 1439340780000
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This. This is the most wonderful thing I have ever found in the Map Editor topic. Thank you. Edit: Made this map using the Pokeball. Dernière modification le 1439340960000 |
Hybinkunduz « Citoyen » 1439722800000
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Xtrollreyizx a dit : What do you mean by buggy? Your room will (of course) crash if you put them to same point like in this picture. You said -not certain- and as far as I know that isn't a problem. If you don't know any objects specifically that crash the room it probably isn't a problem anymore. A person asked me about how to make these items stable yesterday. For example when we added an object, it will fall down because of the gravity. I copied my reply for him and pasted it to this thread, I think it might be helpful for some of you. |
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Can anyone tell me Blue and Orange Portal's code? |
Hybinkunduz « Citoyen » 1439732100000
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Sohb a dit : <C><P /><Z><S /><D /><O><O C="2600" Y="100" X="400" P="0" /><O C="2700" Y="300" X="400" P="0" /></O></Z></C> 2600 is the blue portal and 2700 is the orange portal. |
Xtrollreyizx « Citoyen » 1439742900000
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Hybinkunduz a dit : Map Crew doesn't allow us to use Portal. Because portal maps are glitched. We can't submit them for now. Also i wrote "not certain" because I don't know another "glitched" objects. Be sure before helping someone your information is right or not. |
Mapcrew « Consul » 1439769540000
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Xtrollreyizx a dit : I don't believe this is a problem anymore. |
Xtrollreyizx « Citoyen » 1439822700000
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Mapcrew a dit : It was six days ago; Mapcrew a dit : Edit: I tried and saw it's still a problem. We can't use portals. "still" Dernière modification le 1439823300000 |
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Hybinkunduz a dit : Thanks! :D |
Mapcrew « Consul » 1439841420000
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a dit : I tested this map in my private bootcamp with a couple other map crew and it disconnected them, then tried again in a normal room and nobody disconnected. There was an anti-hack update a while ago when portals were being spawned in bootcamps that kicks you if you try to spawn one in a bootcamp room. I'm thinking that might be the cause of that. You said you tried and it's still a problem, where did you try this and how many mice were in the room/how many disconnected? |
Ulllyyyy « Citoyen » 1439843100000
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I Tried This In Utility With My Friend It Map Loaded For Him But No Portals But For Me I Froze I Couldn't Move Or Talk In Chat So I Left The Room And Joined Back Still Not Working. |
Inthebin « Citoyen » 1439922540000
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If you play the map, whoever is the sync freezes and disconnects. You can see if you are the sync by if you can see the portals and others cannot. It seems to me that when you are the original sync in the room, you freeze but when you give the sync to someone else; the map appears to play fine (This may be the equivalent of removing sync in the room). Dernière modification le 1439926620000 |
Ghjxpain « Citoyen » 1440148680000
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Useful thread. |
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Can we make Alternate Portals? |
Jaedee « Citoyen » 1469778120000
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Very helpful! |