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  • Ball consumable not affected by shaman skills.
Ball consumable not affected by shaman skills.
Retrouvaille
« Citoyen »
1439144220000
    • Retrouvaille#5100
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#1
  0
The ball consumables and the balls already spawn in the map the beginning of a round are right now affected by the Anti Gravity skill, this causes some mayor problem when you're sham.

1) The vanilla map 36 instantly kills almost all the mice.
2) Mice can kill all the other players just trowing a single ball in a corner, make the room crash (if there's a closed map and a good amount of beachballs) or destroy buildings with a single ball.

My suggestion is that the balls and all the other consumables should not be affected by the shaman skills.

Thanks in advance. ^^

Dernière modification le 1439144460000
Vinz
« Citoyen »
1439144460000
    • Vinz#8860
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#3
  0
support
Layora
« Citoyen »
1439144820000
    • Layora#0095
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#4
  0
I use that skill and it causes a lot of troubles. I'd like that shaman objects and consumables weren't affected by shaman skills too.
/Support for this suggestion
Okams
« Citoyen »
1439168220000
    • Okams#0561
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#5
  0
/support

http://i.imgur.com/rM9ZmZV.png
http://i.imgur.com/pPSJiUg.pnghttp://i.imgur.com/E0StUQ6.png
http://i.imgur.com/N5kIgsr.png
Squirrelmows
« Citoyen »
1439206860000
    • Squirrelmows#0000
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#6
  0
/no support

if i've worked enough to gain a skill, i want to be able to use it. Using anti-gravity on th pitfull-of-balls level to me, is just as valid a tactic as cannoning or building a box to remove the balls.

Shaman skills should not be limited to only affect shaman items. Definatly not when most of the "vanilla" skills you get without level ups (such as arrow anchors) can be used on dynamic objects. I see no reason why some should affect dynamic and others not
Windearth
« Citoyen »
1439209980000
    • Windearth#0000
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#7
  0
/support
For very obvious reasons that are already on topic.
Retrouvaille
« Citoyen »
1439213460000
    • Retrouvaille#5100
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#8
  0
@squirrel
Having the anti gravity at level 3 like me makes the ball pit map a mess that kills all the mice in the room and let the shaman with no saves, same if a mouse trows a ball in the map next to a corner, the ball glitches and kills all the players

The balls spawned by the shaman will obviously have the anty gravity skill, but the ballls spawned by the map or players will not, that's my suggestion.

Dernière modification le 1439213640000
Squirrelmows
« Citoyen »
1439216220000
    • Squirrelmows#0000
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#9
  0
I understand your suggestion, but i still feel there's double standards afoot considering so many skills can be used on non-shaman-spawned items

if the sham wants to troll, with troll skills, that's their prerogative
Retrouvaille
« Citoyen »
1439221680000
    • Retrouvaille#5100
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#10
  0
and with his shaman tools he will do it, but losing saves because someone abuses his skills to kill the entire room or worse making a room crash it's different =)
Xprincessj
« Citoyen »
1439241240000
    • Xprincessj#0000
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#11
  0
/support
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