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  • Confetti affected by gravity?
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Confetti affected by gravity?
Ruuueee
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#1
  11
Hello! Basically, I was thinking it'd be cool if the confetti action could be affected by the map's gravity ( ex: confetti on a map with higher gravity would fall faster, confetti on a map with lower gravity would fall slower. )
Turtlezrcool
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#2
  1
That would be cool to see
Szapka
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#3
  1
/80% support
Nice! :D But hard to programming.
Hiumee
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#4
  0
^not very hard..
/support
Shamousey
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#5
  0
This'd be such a small little feature but I'd love to see it.
Winterflurry
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#6
  0
/support

flying confetti
Maleguest
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#7
  0
/support
Haruhitastic
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#8
  0
SO CUTE AND SIMPLE YES PLS
Atearatareta
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#9
  0
YES PLS
Cadencecool
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#10
  0
/SUPPORT FOR THE WIN M8
I R8 IT 8/8 M8 THIS IS THE GR8TEST M8
Redd3
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#11
  0
Not at the moment, given how ridiculously the games lag just from a few additional particles with gravity attached to them.

However, if the game is actually properly optimised and mass amounts of particles don't lag the game, then /support
Shymouselite
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#12
  0
that would be very interesting to see!
/support
Shamousey
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#13
  0
solfn a dit :
Not at the moment, given how ridiculously the games lag just from a few additional particles with gravity attached to them.

However, if the game is actually properly optimised and mass amounts of particles don't lag the game, then /support

No particles are affected by a map's gravity right now anyway, this wouldn't create any additional lag, just apply slightly different math when it figures out where to throw the confetti particls.
Sea
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#14
  0
i love this
/support
Diamondwing
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#15
  0
+1 Support
Goldsquirtle
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#16
  0
/support

To infinity and beyond I mean gravity. To infinity and gravity.
Secretive
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#17
  0
support omg this sounds cute
Monatilus
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#18
  0
/support
that would look cool
Coollifelala
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#19
  0
/support
Komuyu
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#20
  0
/support
this sounds like an awesome idea
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