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  • [Ground] Mud (sorry if this was already made)
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[Ground] Mud (sorry if this was already made)
Monatilus
« Citoyen »
1441864500000
    • Monatilus#0000
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#1
  0
lock this if necessary

So
Mud would be kind of like water except you couldn't float up, simply, if you touch it, you get pulled down
I think it could be a good obstacle for maps
if you just touch the top, for a few seconds you can manage to escape
And if it's thin you can slowly scoot away to the side and get out

I'm sorry I can't think of anything else to explain but if you have any questions feel free to post them below

(I'll add an image soon)


supporters

Natrats
Winterflurry
Xprincessj
Csonewforyou
Parisflower
Jerjermerca
Frostyluna
Bellumboss
Renaxan
gypsyhorse
oceanpawgal
Smartiewolfs
Liisisabel
Lalemavis


half supporters

Madisonskye
Xariio
Bibsho
Popcikle
Crownreef


(I'd appreciate an explaination for not supporting please)
non-supporters

Velspar

Dernière modification le 1444698780000
Ash
« Citoyen »
1441866120000
    • Ash#8460
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#2
  0
Imagine the mappers spam with the ground or shaman lose saves.
I'd say /half support since we really need new grounds.
Grimmaro
« Consul »
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#3
  0
I like this, it would open up a few new bootcamp and racing map ideas. My only concern is if its possible to get out of this while sinking or is it just like cheese and water. Other than that, /support
Yuu
« Citoyen »
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#4
  0
/half support
i like the idea, but we'd need to limit the amount of "mud" grounds the map creator can use. for bootcamp uses, how long would it take to sink in the mud? because in bootcamp, the ground may consume a lot of time if you're slowly going down.
Monatilus
« Citoyen »
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#5
  0
hm
perhaps mud can only be used in small amounts for bootcamps?


If there is an opening next to the mud ground, yes you can slide out
Winterflurry
« Citoyen »
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#6
  0
/support

Cause mud is cool
And your a Mona
Xprincessj
« Citoyen »
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#7
  0
/support
only in bc or racing though.
Underwater
« Citoyen »
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#8
  0
/support, I like this idea, mud could be useful for some maps.
Jerjermerca
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#9
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/Support,

Also do you think maybe if you jump while in the mud you can kind escape the mud from pulling you downward?

Because that be great.
Monatilus
« Citoyen »
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#10
  0
jerjermerca a dit :
/Support,

Also do you think maybe if you jump while in the mud you can kind escape the mud from pulling you downward?

Because that be great.

perhaps if you just touch the top, for a few seconds you can manage to escape
Crownreef
« Citoyen »
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#11
  0
/half support

So basically it is KINDA like water when you drown with cheese?
Monatilus
« Citoyen »
1442090460000
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#12
  0
crownreef a dit :
/half support

So basically it is KINDA like water when you drown with cheese?

I guess but a lot slower because the mud would be thicker than water
and there are a few differences
Xleepy
« Citoyen »
1442094360000
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#13
  0
i think someone already suggested this but not with the same name
and /halfsupport
Lalemavis
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#14
  0
/support
Monatilus
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#15
  0
bibsho a dit :
i think someone already suggested this but not with the same name
and /halfsupport

o
Csonewforyou
« Consul »
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#16
  0
bibsho a dit :
i think someone already suggested this but not with the same name
and /halfsupport

But in that topic,there's a cheese part.

Quicksand and mud...are the same.
But /support
Velspar
« Citoyen »
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#17
  0
Sounds a lot like webs, with the only exception of getting pulled down...

I believe grounds should be more basic, and more unique. Its too similar to webs. (You cant even place webs on your map unless you go through the xml.)

-No Support
Monatilus
« Citoyen »
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#18
  0
I understand ty for you're opinion



I am sorry if that seemed sarcastic in any way, it was not
Tenkyu
« Citoyen »
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#19
  0
/Support

Interesting. Sounds neat for racing or something: if you fall, RIP. :p
Sea
« Censeur »
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#20
  0
/support
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