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[Suggestion Room] /room module
Anthonyjones
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#1
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I think /room module would helpful because there module game will be crash then people will auto move to /room module then redo play.
http://i.imgur.com/KAtdvk7.jpg

Question & Answer
1) Q) Why? People isn't want get leave?
A)They want get shaman turn or farm cheese it only normal room.

2) Q) May I can add module game on board?
A) Yes, but first ask who module team will be add module on game board ONLY Official Module.

3) Q) If module game on board will full? What I am doing?
A) Dont worry about full, they can make scroll.

4) Q) So what about Coming Soon?
A) Module game will new for explain question #2

5) Q) If happen will crash in /room module?
A) I don't know not happen never crash but only /room #module may can crash.

If not work then nothing idea. :P
Moshimoshiz
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#2
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/support

Good idea ^^
Sorrybronow
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#3
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Can't even understand because of your grammar, therefore, I can't give you a rating :l
Haruhitastic
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#4
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Their grammar is fine.

The concept is nice, but there's already a menu? I don't see why this would be needed.
Grimmaro
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#5
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sorrybronow a dit :
Can't even understand because of your grammar, therefore, I can't give you a rating :l

They're probably not a native English speaker?

Although I agree with Haru, there is already a menu existing.
/nosupport
Papero
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#6
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Haruhitastic a dit :
Their grammar is fine.

The concept is nice, but there's already a menu? I don't see why this would be needed.

Another point is the module team itself had thought of such an idea before.
but with the release of the /module command the idea was scrapped.

/no support

(though it would be a pretty cool hub world)

Dernière modification le 1449756540000
Shamousey
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#7
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If this is just so people can get back into a game once the room crashes, I'd just rather have some way to re-run the module in the room after it crashes, that's less hassle for everyone then. I don't see much point in a lobby map when there's the menu covering it all as it is.
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