Revise Dual-Sham Maps, Or Just Remove Them From The Normal / Vanilla Rotation |
![]() ![]() « Citoyen » 1451693520000
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I'm probably going to get a lot of /no support's but it's worth a shot I strongly believe that dual-sham maps should be revised in a way that doesn't cause any fights / unnecessary bullshit, or just removed in general. Revision The shams should just share one hole, and there should be no cannons in either sham's inventory. This way, no one gets hurt, both shams get their saves, and the two shams can even help each other build by telling each other new techniques. Everybody wins! I never knew why cannons were included in the sham's inventories in the first place, but oh well. Reasons >Shams should share one hole 1. 2 holes encourages the shamans to fight. Why else do you think the shams sometimes spawn at the opposite sham's holes? Oh right, to kill the other sham and block their hole, obviously. 2. The killed sham will not get any saves. Who the fuck wants to get 0 saves after 15+ minutes of getting cheese? It's infuriating; especially when you're going for your titles. 3. It causes fights not only in the game but also on the chat. Usually the killed sham will start flaming the sham who killed him. It fills up the chat and is really just overall unnecessary. But who can blame them? 4. Cannons can also hit other players waiting to get their saves; this is pretty self-explanatory; this is normal / vanilla, not survivor. Shit like this should just stay in #fight. Nobody wants to have a #fight in vanila/normal rooms. They want to build, help the mice get the cheese and back to the hole, and then get their saves. That's it. Nothing else. NOTE: This doesn't apply to the maps in #fight. Of course the shams should have their own holes, but I'm speaking on behalf of the Vanilla and Normal map rotation rooms. |
![]() ![]() « Censeur » 1451694360000
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The point of Dual maps are to duel. What you're suggesting is Co-op(P8 Maps). You can't prevent fights even then, but what you're suggesting exists already. |
![]() ![]() « Citoyen » 1451695080000
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Lucycat a dit : Seriously? Then what is this about? Barrydarsow a dit : Also, I don't see no "Co-Op" map submission thread anywhere. I think you meant "P8 is Dual Shaman"? I think removing cannons can stop about 90% of the fights. |
![]() ![]() « Citoyen » 1451695860000
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There's a difference between Duel (vanilla) and Dual (Co-op/P8) maps. Duel's are meant to fight, but you do not have to. Dual is meant for co-op, but you do not have to. |
![]() ![]() « Citoyen » 1451695980000
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Dracoleaf a dit : Aww. Okay. --__-- |
![]() ![]() « Censeur » 1451696160000
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These maps have existed since before #fight, and even modules in general lol. |
![]() ![]() « Citoyen » 1451699640000
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Haruhitastic a dit : Doesn't mean anything. :) |
![]() « Citoyen » 1451700480000
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/no support it would remove the complete purpose of those maps, for the shamans to compete. |
![]() ![]() « Citoyen » 1451701200000
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mynerdyways a dit : Didn't know they were supposed to "compete". I thought they were supposed to "help eachother build to the cheese". :P Guess not. |
![]() ![]() « Censeur » 1451705220000
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Subwooferdub a dit : My point is you're saying that it should belong in #fight, but in actuality it's more like without these maps, #fight wouldn't have been thought of. |
![]() ![]() « Censeur » 1451708460000
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Unsupport Troll part of a game. Sorry |
![]() ![]() « Citoyen » 1451772060000
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/no support |
![]() ![]() « Citoyen » 1451778360000
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/no support The point of a duel map is to duel. Normally it is according to whom you're with if it resorts to cooperating with each other. |
![]() « Citoyen » 1451778540000
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Subwooferdub a dit : now if there was one hole they would "help eachother build to the cheese", but that's not the case. they're called duel shaman maps for a reason. |
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/no support Troll is part of this game, however on P8 (Dual shaman) you still get a saves even other shaman kill you and he want all save to him self lol. |