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  • Complete info about Renewal Skill nowhere to be found.
Complete info about Renewal Skill nowhere to be found.
Rusengeneer
« Citoyen »
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    • Rusengeneer#0000
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#1
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Have searched both the internet and this forum for complete info about the Renewal skill.

My question is EXACT which skills are affected by Renewal and which are not.

There are some Infinite skills that obviously does not need any renewal, ex: Special planks, Projection, Acrobat.
Some are probably not renewed, ex: Companion crate, Cloud. ( only guessing =)

The most interesting is:
1. Which PASSIVE skills are stacked and which are not?
2. Which FINITE skills are renewed and which are not?
3. If number of assigned points to a skill is not even, does the renewal round up or down? (3 -> 1 or 2 ; 1 -> 0 or 1)
4. Some skills are finite in divine mode, ex: Chief´s food, do they replenish?
5. Skills like Ambulance and Stop!, do they stack like passive Big spirit och replenish like Architect?
6. Does renewal replenish finite by 50% and stacks passive by 100 or 50 %?
7. Does renewal affect Unburstable? (die-resurect-renew-die-resurect)

1. Passive skills:
- Additional time
- Big cheese
- Big shaman
- Superstar
- Anti-gravity
- Ancestral spirit

- Endurance
- Clean mouse
- Cleats
- Diet
- Chocokiss
- Rocket Scientist

- Big spirit
- Multiple balls
- Lead cannonball
- Super anvil
- Aerodynamic blloons
- Master summoner
- Eagle eye

- Campfire
- Reflex
- Small but brawny
- Landslide
- Gregarious spirit

- Anger

2. Finite skills:
- Easy victory
- Teleporter
- Apple
- Spring

- Tight budget
- Transformice
- Stern mouse

- Stable rune
- Demolition worker
- Architect
-Sheep

- Spidermouse
- Meep
- Go through there!
- Leaf
- Evolution

- Recycling
- Antigravity
- Rollout
- Restorative
- Grapnel
- Booster
- Handymouse

I am obviously still learning this game. If I categorised some thing wrong or forgot some thing, please feel free to add your knowledge/thought. And I would have none hard feelings if a moderator altered any incorrect info directly in my post.

Cheese and love!
Accablant
« Citoyen »
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#2
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master summoner, eagle eye, and big cheese are recyclable. Reflex isn't

I use recycling mainly for these skills so in the end I have huge cheese and my summoning speed gets bumped from 50% faster summoning to 80% along with a bigger range.

Dernière modification le 1452966780000
Rusengeneer
« Citoyen »
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Ok... I have now experimented a little with Renewal on some of the skills. (The ones that I have in my tree)
And I scratch my head.
Big cheese is affected, Additional time is not.
3 points assigned to a skill is replenished by 50% and rounds up (+2)
Spidermouse does not replenish
10 Grapnels (5 skill points) replenishes to 5 grapnels

But here comes the tricky part.
If I have 2 Demolition worker, use all (2) of them and replenish, zero (0) is replenished.
If I have 10 grapnel, 4 Stable rune, 2 Demolition worker, 3 Architect, 3 Restorative and use ALL them up,
Then at one occasion I get back 8 (!!!) Grapnel, 2 Stable rune, 1 Demolition worker, 1 Restorative
And an other occasion I get back 6 Grapnel and only 1 Stable rune.

All of this has been tested in shaman training room. Is it maybe due to some renewal bug in training environment or will it be same chaos in the real action? Time will tell.
Myurid
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#4
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I had posed this question a little while back in the Q&A topic, and had the same difficulty finding answers. Just recently, however, I've worked my way up further in the Wildling skill tree, and got Renewal for some testing of my own.

Here's my hypothesis from what I've been able to gather: the Renewal skill does not return half of the skill uses you've used. Instead, it gives you a random amount between 0 and one less than the number of uses you've taken, biased toward lower numbers.

This would be consistent with a few repeat trials I've done with the Spidermouse skill and a few others. Using all 5 webs, I've gotten 0-4 uses returned across different maps. Grapnels restored 0-7 (0, 1, 5, 7; out of 8 total), and Renewing Boosters gave me 0-2 uses back (out of three total). Single Springs (in Divine) and a single Apple were both unable to be restored across numerous trials. Reverting to Hard/Normal mode, with multiple Spring uses, allowed Springs to be Renewed with up to 2 uses (I had many 0 returns on Springs, but not enough trials for anything conclusive). I would assume this applies to all finite skills.
Shadowtrophy
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#5
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I thought the Renewal Skill had some randomness to how many of each finite skill is replenished. Because sometimes, I would receive 0 - 4 extra Demolition Workers (skilled up at 5/5) when applying the Renewal. Same goes with Chief's Food whenever I'm on divine mode. Sometimes 1, sometimes an extra 4, and that's after using up the limit for the CF on div. But keep testing. My observations could be skewed.
Myurid
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#6
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Update: Reflex is affected by the Renewal skill; your range is decreased further, while summoning speed gets an additional boost. I would strongly discourage doing this outside of Divine mode if you lack Eagle Eye, as it cuts your summoning range down to a crate.
Cheesega
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#7
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thank you, this is really helpful
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