Earmuffs sprite bug |
![]() ![]() « Citoyen » 1453826160000
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Due to the nature of this sprite, it happens to be working wrong with items of the other categories (head and hair). For example: ![]() Same with headphones sprite. Can this be fixed? It will probably be hard to program though. |
![]() ![]() « Sénateur » 1453826460000
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idk... |
![]() ![]() « Consul » 1453838400000
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Sarthas a dit : i think its going to be a bit hard due how the items are drawn... and layered |
![]() ![]() « Censeur » 1453858380000
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I also noticed this with my head item... Sigh I wasted 500 cheese for nothing |
![]() « Censeur » 1453943520000
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It appears the same for headphones and some other ear items. I used to want the headphones, but due to this, I'm no longer interested. It just doesn't look right when it's digging into the mouse's head 0.0 |
![]() ![]() « Citoyen » 1454001240000
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this will probably not be fixed cuz i just don't see how they can easily fix this. the earmuffs would need to be shaped differently for different hair styles or hats and that's kind of impossible. or, if they want the hair to show above the earmuff, they would need to somehow allow the earmuff to cover the hair in the front but then be below the hair in the back and that's pretty complicated too. |
![]() ![]() « Citoyen » 1454001660000
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Scudder a dit : The idea is simple: break ear item sprite in two: front part and back part. Then make back part layer the first in draw queue, so it will be overwritten by hair and head item layers, and make front part the last, so it will overwrite everything. I know only three items with that issue so far: earmuffs, headphones and 4001 hat. All in the ear items category. Dernière modification le 1454071680000 |
![]() « Citoyen » 1454020260000
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the idea is easy but the coding is hard. different hairs/hats might also mean these troublesome items need to be broken in different ways |