×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Suggestions
  • /
  • [Suggestion] Game UI Overhaul.
[Suggestion] Game UI Overhaul.
Sniffling
« Citoyen »
1454982060000
    • Sniffling#0000
    • Profil
    • Derniers messages
    • Tribu
#1
  0
  • Main
  • Inventory
  • Trading
  • Key Binding
THIS IS A WIP


What is a UI
UI stands for User Interface, the user interface is the result of the many layers of coding and where players can interact in the game.

Why do we need a UI Revamp?
To be short, a UI revamp has been long overdue. This game has gone through many years of wear and tear. The UI has left things cluttered (e.g. Inventory and Shop) and our UI can't really fit all the new emotes we are receiving.

Don't you have an Inventory Interface Revamp Suggestion?
Yes, and I'm hoping for that to get locked so I can post it here as one big idea.
My old idea was to have something like this :
http://i.imgur.com/yI5fMMP.png

sniffling a dit :

The point of having this improved inventory is to make the shop less cluttered and give players an easier way to access the items they have bought. Though this image is edited from the shop, it would only have your owned shop items, titles, and consumables. The shop is increasing in items seasonally, there is an extremely long list for items.

Why is there an Events tab?
It is for players to see their event items so they can get their festive on.

Why is there a Titles tab?
It's an simpler way for players to select their titles. Instead of typing /title and scrolling for the title they want and then typing /title #, they can easily access their titles by going to their inventory and scrolling through, clicking on the title they want. After they clicked on the title they would be given a system message that their title has been successfully equipped and it would appear on the interface.

But it has recently been brought to my attention (S/O to Forgotton) that we should give different consumables to different sections/areas.

-INSERT IMAGE OF THIS-
As my Inventory suggestion progressed, a great idea was given. As our event consumables are basically in a mess, we should unclutter for efficient and fast trading. This was given to you by Forgotton (hope you don't mind).

http://i.imgur.com/qXXMIyF.png?1

Though this lacks some items since they were recently added, I'll fix it along the way.

-INSERT NEW IMAGE HERE-
Key Binding is when you can assign actions to different keys on the keyboards. This would allow us to put gestures/meep/shaman shortcuts to whatever key we want instead of the assigned, and E being the only gesture available to use.
-INSERT PIC HERE-

Dernière modification le 1455171840000
Sniffling
« Citoyen »
1454982120000
    • Sniffling#0000
    • Profil
    • Derniers messages
    • Tribu
#2
  0
Oops don't post yet D:
I accidentally hit wrong buttons
Coollifelala
« Citoyen »
1455013260000
    • Coollifelala#0000
    • Profil
    • Derniers messages
#3
  0
Interesting idea
I /support this!
Antonio
« Sénateur »
1455036180000
    • Antonio#9975
    • Profil
    • Derniers messages
    • Tribu
#4
  0
/support

Can be very useful...
Lisa_w
« Citoyen »
1455040080000
    • Lisa_w#5418
    • Profil
    • Derniers messages
    • Tribu
#5
  0
/support
  • Forums
  • /
  • Transformice
  • /
  • Suggestions
  • /
  • [Suggestion] Game UI Overhaul.
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27