| [Map Editor] Wrap Screen Mode |
| « Citoyen » 1456086720000
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| There could be another option in map settings along with collision and soul mate. When checked, it allows mice to wrap the screen. ![]() ![]() I think it could allow for some creative maps to be made. |
| « Sénateur » 1456086960000
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| /support |
| « Censeur » 1456094220000
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| Half Support Maybe I think problme troll cheese or hole from offscreen with wrap screen. :x |
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| It is already possible to do that with mechanism, or making that middle ground dynamic, frozen in place in addition of high restitution invisi grounds. No support |
| « Consul » 1456151460000
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| /support |
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Coolfluby a dit : if it was added it would at least make it easier /support |
| « Consul » 1456223100000
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Swirlfire a dit : This. It would allow a whole new level of map making that doesn't involve lua or difficult mechanisms. I support. |
| « Citoyen » 1456223700000
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| Eh.... Can someone explain what this is... (Sorry, I'm really noob..). What do you mean by wrap.. |
| « Consul » 1456223820000
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| From what I understood, it's when you walk off the map on the left side, you re-appear on the right side of the map and vice-versa. Like in a pac-man game. |
| « Citoyen » 1456233780000
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| /no support It ruins some originality of the game. |
| « Citoyen » 1456612020000
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| /support Seems like a fun idea- and there could even be a symbol on the map that leta mice know it's a wrap map :) |
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Swirlfire a dit : It ruins originality, as Rikkipus said. Plus, maps made with previous format would be less "prized". It's like the mc="" tag. It made it so all anchors/nails become invisible. But prior to that, anchors had to be hidden with a play of foreground/background. And, for example, if you wanted to hide all nails but one, it wouldn't be possible if you used mc="". |
| « Citoyen » 1456799940000
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Rikkipus a dit : |