suggestion: stop showing what to do and where to go on EVERY objective |
Tyezzz « Citoyen » 1526915400000
| 0 | ||
it gets p boring when u get an objective, and ur arrow immediately points where u need to go and exactly which item to interact with. if im told 'find the location' or 'find an object', its not really fun then finding out that, oh, guess i dont really need to find it, just go to it, there it is. now click it/walk on it. done. now go to this other place. done. now- you get the idea... ESPECIALLY when ur already given clues within the game, like footprint or a trail a character made, and youre STILL being led to them with an arrow. why not have the in-game clues actually CLUE YOU IN on where to go? idk if the arrow can be toggled on/off in game, but i honestly feel like it shouldnt be there at all, at least not when, like i said, youre ALREADY given an in-game trail to follow |
Pawsamuffin « Citoyen » 1526948220000
| 3 | ||
Honestly with that arrow, sometimes I still don't know where to go lmao. Maybe an on or off option? |
Tyezzz « Citoyen » 1526978400000
| 0 | ||
maybe it should be toggleable on/off only for certain missions, like "find this particular place on the map", and its off by default and u can toggle it on if u still havent quite learned the map layout yet but def not for quests where you ALREADY HAVE CLUES like dog tracks for example |
Deifavy « Censeur » 1526995620000
| 0 | ||
It would be way better if instead of arrow showing us where to go the quest would tell us the place where do exactly we have to go (for example dawson's residence, pharmacy, Mckinley park, etc.), that would also make sense to all the signs in streets |