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  • NO MORE C4s!!!
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NO MORE C4s!!!
Xtrollfoxx
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#1
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C4s have to go and here is why.

Trolling- I dont know how many times that i have seen one troll with their teamate and just blow up. Even if there was a ban they would still continue.

No fun- It takes away everything. Things were not the way it had used to be. Now a days its jsut blowing things up.

Overpowered- C4s are the most overpowered perk of all simply because everyone uses it and you will die instantly.

PLEASE leave a reply to this thread on what you think about C4s. Anymore things that are bad about c4s and i will add some more. If you have a statement on why they should not go please leave a reply as well.
Shadowwinter
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#2
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Shadowwinter a dit :
You mean people using c4 to get cheap kills and camp the flag with it? In other words making the game turn into cheap4 delux rather then Forteresse?

The c4 really shouldn't do any damage and only destroy terrain and push people away, it'd give it a unique purpose while still being useful rather then making the mine completely obsolete and just making the game very, very boring to play just because people plant c4 EVERYWHERE.

Shadowwinter a dit :
Okay let me rephrase what I just said.

C4 = 35 damage. Let's say there were 10 players on each team, and every player on the defending team had C4 as a perk considering it's only 100 potatoes. All 10 players put C4 on the flag area and set 1 or 2 off everytime the attacker(s) got close. The c4 really doesn't have much of a cool down so there'd always be c4 on the flag, even with a minimal amount of players and even if players did die, by the time they respawned and got back to the flag the c4 would have been ready again.

C4 was not meant to be used this way, clearly. It's over-powered and again makes the mine obsolete. The mine is a bit more controlled considering users can't set it off at will and an enemy actually has the chance of avoiding it and you have to avoid it yourself meaning it's a bit more balanced for gameplay. You could mine-stack the flag but I see it a lot less likely to happen.

In reality however, there's always at least 3~5 C4 on the flag at all times. People using it to specificly kill players is starting to get rather annoying because it's taking away all the gun skill in the game. It's very useful for destroying terrain and bunker-busting barriers to help capture the flag but it starts getting out of hand when people purposely suicide bomb.

Also the more kills at once means the less defence/attacking power - Which can lead to your team either winning or losing the game.

Shadowwinter a dit :


Yes using a gun you can kill maybe 1 or 2 players and possibly more if you have /skill/, but c4 can kill an awful a lot of people without even having to try (I've seen someone get 7 kills before).

Let me factor in some respawn times, which can be from 5~12 seconds depending on how long you were alive. Time is very precious and when one person can take out an entire army in one blow, you might as well say it's game over because by the time you respawn there's a huge possibility the flag could be captured or at the very least very well defended by the attacking team. The thing is too, this happens very often.

Let's not mention all the trolling that goes on with it, either.

Shadowwinter a dit :
The game is evolving, and everything else is going good except that over-powered perk. There's a reason I call it cheap4 and over-powered. You also ignore the fact that it cancles out another perk that seems a lot more reasonable to replace this perk with. I'm suggesting a change for it so it'll have it's own unique purpose rather then making the current and any future perks seem useless compared to it.

Also, it's called feedback. If people didn't give constructive feedback we'd have over-powered and under-powered guns and various other problems. Everyone would end up using the samething because it's the only reasonable choice. That's why there's balance and not one thing is amazing at everything.

I do know that there was a point that everyone had the same gun, and everything, but do keep in mind that there was balance as everyone was on the same level and people had to rely on skill to win gun fights and the game. People still do but C4 really dampens the skill gap.

Shadowwinter a dit :
Did you know a gun can only hit one person, while a C4 can hit multiple people? And that the explosion radious is actually almost as big as the flag's capture area?

I'm not going to continue this discussion any further if you keep missing my points entirely. I'm not going to repeat myself nor my points anymore after I've explained them multiple times.

Shadowwinter a dit :

And it's all over the flag, yeah let me just avoid the objective as I wait to die by enemy players shooting me instead and not make /any/ progress towards capturing it because there's not really any real way to counter it unless I want to waste one of my perk slots which I could have something a lot more valuable. It's unavoidable when it's in a place you need to be and if people don't run over it they're never going to set it off and by the time it sets itself off that's already a lot of time wasted and there's already more there.


2 seconds, and I've seen more then enough suicide bombers succeed because players are already engaged in a battle trying to defend a flag, and it isn't always easy trying to escape with players shooting you as well as that it isn't that easy to notice when it's behind your entire team that's on the flag defending and you're focusing on other things.


That's why it can wipe out literally the entire defending team becuase of it's ridiculously high damage and once again, nothing to really counter it ! At least with all the other perks there's a small area of effect which you have to stand in which can be a serious drawback or it alters your character for a small amount of time. Not something that can sit on the map for ages and do quite a lot of destruction, why do you think everyone uses C4 so much compared to other perks? Explain to me how it isn't over-powered compared to the other perks.


Or it's becuase they were defending the flag and don't really have much of a place to run considering most flags are barried underground and there's a constant wave of players /always/ coming in at you making it near impossible to even escape as I've said before.


A player has to walk over it to trigger it so of course it's going to be a guaranteed kill, and I still find it a lot better then C4 in all cases while it still actually keeps the game a bit more fair.


I'm pretty sure people know how to use it or else they wouldn't be suicide bombing people in the first place, camping the flag, destroying terrain and bunker busting, and if you want to count what I use it for then using it to blast you across the map to get to places quicker.

If this is only the beginning then I don't even want to know where it's going to end with it's ridiculousness. Even 30 damage is too much and it should probably be knocked down to 20 or at least have a longer cool-down. Maybe something like 30 seconds considering how powerful it already is. I'd really would have expected this perk to have a longer cool-down time then the medkit.

Edit: Or they could make a perk called a defuse kit, that just keeps c4 in a small area from exploding for 5 seconds and then exploding once the time has passed making people have to think about where they place it while it continues to have it's uses.

My only real complaint is that there's not really anything that counters it right now and if there were to be something that did I wouldn't mind it being the way it is.

Have literally all my replies from other threads about it, I'm too lazy to rewrite and take out duplicate points but I've really said enough already.
Arber
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#3
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Admins should take C4 off from the people who have it, refund their money (if possible) and put a higher price
Windjumper
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#4
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Why defence/attacker+ is not working? Is it bug? Fixing the bug before discussing C4.

And C4 should be 300~400 potatos as you can see the skin is very expensive.

And i heard there has zombie, what is it and when will it come?
Xtrollfoxx
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#5
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Windjumper a dit :
Why defence/attacker+ is not working? Is it bug? Fixing the bug before discussing C4.

And C4 should be 300~400 potatos as you can see the skin is very expensive.

And i heard there has zombie, what is it and when will it come?

I am pretty sure everyone would still buy the c4s even at that price and when zombies come out it'll be even more boring when using c4s since it would be like 10 kills in a mob with one c4.
Thesnailgary
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#6
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i think that the way to fix the problem is to cut out the trolling, they should have the "explosion effect" blow back only the other team and damage the other team. It now only does as much as a mine, and its plenty fun for lots of people who use it smartly.
Garadeaso
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#7
[Modéré par Katburger]
Ianubisgurl
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#8
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I disagree with deleting the C4s. I think instead it should only be used for digging and should not kill or launch up players.
Batt_mellamy
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#9
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eh they souldn't delete it
its a good perk, but it needs to be limited to where it can be spawned
it shouldn't be allowed to be spawned near or on the spawnpoint of your team and the other team, to make things fair
i personally find it fustrating when on domination teammates put a c4 right on the spawn and kill everyone before the team can even move out the way of its range and get blasted to the void, instant killing most of the team, meaning theres a extremely high chance that your team will lose due to this one troll on your team
they really should do something about this, but removing the c4 altogether is not the solution, as its a great skill and can be used effectively, but only in the right hands
Shadowwinter
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#10
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It's really starting to get tough to play this game with even more people buying this perk, c4 takes literally no skill at all to use and I got a very bitter taste of it's blast radious being as big as it is today. I really can't wait till they fix this perk so the game becomes a bit more playable without all these trolls and people just going for cheap kills.
Ysobadbro
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#11
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I agree, they should really do something about the noob friendly perks. 90% of the people who use the perk can't even get 3 kills with a gun, whereas I get 6 kills in a row with just a sniper. What annoys me are the people who think it's funny being the Arab bomber in our team. They need to make the damage based on the range, which is how close you are. If you're right on top of the mine (=you're a noob) then it will do the full damage. The further you are from the C4, the less damage. This won't apply for mine since if they touch it then they're usually on top of it (=them being noobs).
Techtriostep
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#12
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tbh mine and c4 is literally almost the "same"

if c4 doesnt do damage, it can be a pretty good tool. mines alone is good already.
Shadowwinter
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#13
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Well now that people have figured out that using c4 inside of a damage-boost area makes it a 1 shot kill to anyone standing, it's starting to be used for spawn-killing and various annoying things.

This is seriously getting out of hand.
Redd3
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#14
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Yeah shadow I just figured that out today, see my review. I havent seen it getting any use yet.. but it's sure to spread now. The no damage suggestion would be a good idea, it wouldnt stop the trolls but it'd stop the abuse.
I disagree with it only blowing away the other team. That would make its abuse in bases even worse.
Shadowwinter
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#15
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I noticed. I really don't think this information should be disclosed publicly as it's just going to cause more chaos and frustration in the community of players (veterans, if you must) that have practiced/have experience to continuously die by this cause, especially as cheap as the tactics are getting with it.

I've never quite been frustrated with this game till now, and I'm having a hard time expressing it to be honest. Perks were needed, but I honestly expected them to be the same as they were on Transformice with the extras one's included (Mine, Defense+, Attack+, invincibility) while the vanilla ones (Medkit and C4) stayed the way they were back in the day.

As I've said before as well as others.. The C4 really shouldn't do any damage and have no knock-back, it makes a much better tool for bunker-busting and tunnel while the Mine was specificly made for the purpose of killing. Even if the C4 was changed people would still use mines to do C4's job, but I'm sure it'd be changed if C4 was for more balance considering they're near the samething.

The Attack+ shouldn't effect perks either, that's just madness. I've already seen it abused today, infact it was right after you left that someone planted it in red spawn, conjured the spawn in and then blew everyone up. Of course given there were some afk's but still there were plently of people including myself just spawning and being confused by what's going on and then bam, it's too late and we're all dead because there was literally no avoiding it.

I honestly feel like I'm being pushed away from the game because of it, and there's no way to avoid it right now without wasting one of your perk slots or just having to put up with all the trolling and cheap tactics people are using. At least before perks people had to rely on gunskill and strategy, but ever since c4 was introduced that's changed..

I'll say it before and I'll say it again, the game would be better without explosives. All the other perks are balanced (except c4 and mines) with downsides and a good example of this is the medkit and invincibility. Medkit can only heal 10 hp and then you have to take some form of damage and with invincibility active you don't do any damage yourself and neither can enemies. Defense+/Attack+ are just things that you have to put yourself in danger to use but with C4 it just doesn't have a drawback besides killing yourself but large amounts of people as compensation.

I just really hope changes are made soon.
Windjumper
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#16
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I do think that C4 make the game more instense and people has less chat.

Maybe add more delay to C4 like 20 or 30 sec.

Also, domination map is not fitted in normal room.

And there has no smiley or cute stuff so it's a bit boring.

I suggest add water map or custom map. If it can, add a mini-map on the corner like a lot big game but i guess it can't be made in a flash game.
Xtrollfoxx
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#17
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C4s were never supposed to be in the game. It was originally (From what i have heard) created by moderators and not the original mods like omghost. Not all moderators agreed with it, but instead most didn't even try to worry about the consequences of having them in the game. THe original creators just went along with it. So in conclusion why should we be trusting the fact that C4s are still around? Shouldn't we be bugged by the fact that the creators did not comee up with th idea? Well from what i have been seeing many of you consider nerfing it? WELL, if we lets say made it do no damage then what is it to be a a C4? C4s definetly do damage in real life and it wouldn't make sense. lowering the loading time? Well no because why would you really if you just think about it for awhile.....? And limiting spawn range? Still not very a good idea due to the fact that well people would still be abusing it.
Shadowwinter
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#18
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Xtrollfoxx a dit :
Well from what i have been seeing many of you consider nerfing it? WELL, if we lets say made it do no damage then what is it to be a a C4? C4s definetly do damage in real life and it wouldn't make sense..

Nothing in this game makes sense, it's a game for a reason so really using this argument is very very invalid considering we can already take multiple shots from guns (especially the LMG and Sniper) as well as humans becoming invincible and sponging so many bullets that'd probably leave you a pool of grinded meat if it were real life. Let alone a lot of other things.

Regardless if it wasn't originally supposed to be in the game it is now and players are still having to deal with it. I don't think the admins (developers) plan on removing it anytime soon although it is a very very rare possibility that they do altogether.

It doesn't really concern me that something was added that players liked for a while then figured out later that they didn't, and then complained and nothing was ever done about it. Honestly, just look Bouboum. What really concerns me is that this game might possibly be taking the same route as Bouboum, however that's a different discussion for another time.

As for now though, players should just start using invincibility to counter it because it renders C4 literally useless the majority of the time but it really doesn't change the fact that it's still highly over-powered. At least till something's done about it.
Xtrollfoxx
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#19
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Shadowwinter a dit :


Nothing in this game makes sense, it's a game for a reason so really using this argument is very very invalid considering we can already take multiple shots from guns (especially the LMG and Sniper) as well as humans becoming invincible and sponging so many bullets that'd probably leave you a pool of grinded meat if it were real life. Let alone a lot of other things.

Regardless if it wasn't originally supposed to be in the game it is now and players are still having to deal with it. I don't think the admins (developers) plan on removing it anytime soon although it is a very very rare possibility that they do altogether.

It doesn't really concern me that something was added that players liked for a while then figured out later that they didn't, and then complained and nothing was ever done about it. Honestly, just look Bouboum. What really concerns me is that this game might possibly be taking the same route as Bouboum, however that's a different discussion for another time.

As for now though, players should just start using invincibility to counter it because it renders C4 literally useless the majority of the time but it really doesn't change the fact that it's still highly over-powered. At least till something's done about it.

all i am worried about now is how to counter it. would be cool to add a negate perk ability but shield perk is only slightly defensive from it since there are newbies who dont know when to use it.
Istudent
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#20
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I am ok with c4 in general. The only problem is that people currently trap others around their own spawn and bomb it, killing almost all of them. Same problem with the flag. Again I think that the spawn area should be bigger, but also that people cannot spawn cf in the spawn/flag area.
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