×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Bugs
  • /
  • Lava bug in Bootcamp?
Lava bug in Bootcamp?
Vedae
« Citoyen »
1381364460000
    • Vedae#0000
    • Profil
    • Derniers messages
    • Tribu
#1
  0
I noticed that it seems lava is bugged again?
It's made a lot of maps in bootcamp impossible ;v;
So I've decided to let y'all know about it. e-e It's reeeaaally annoying...
edit: Well, it appears that ALL grounds are different
Whatever this is, I hate it.

(From Topic-465232 ): All grounds, including your usual 0 friction grounds like ice and lava, seem to have increased friction. It kinda breaks bootcamp. Completely.
Prr
« Citoyen »
1381419240000
    • Prr#0000
    • Profil
    • Derniers messages
    • Tribu
#2
  0
Quoting from the locked thread.

Mousechris a dit :
I'm not seeing this happen in the map editor, nor in bootcamp, are you sure it wasn't the map itself?

Yes, I'm 100% certain, all (bootcamp) maps and all grounds. The increase is quite small, but noticeable. The broken lava is the biggest indicator of it as even +0.1 friction on 0 friction lava breaks it.
Maps with high restitution trampolines are dodgy aswell.
Running on ice isn't as fast as before.
Some wood blocks that you'd have to double or triplebouncejump to and even then get a lucky animation to grab can be now done easily.
Wj'ing on highly tilted chocolate is way easier.
Stuff like that.

All verified last night.
Noexcuses
« Citoyen »
1381422420000
    • Noexcuses#0000
    • Profil
    • Derniers messages
    • Tribu
#3
  0
-Im not sure whats going on with ice, you can get out throught slanted ice on maps like this:


http://i.imgur.com/u0x58q1.jpg
Since you cant get enought speed on this map is imposible to get to hole: @3085218

-Low restitution lava (like 8) seems ok, but normal lava (rest 20) is broken.

-As for wood, looks like friction is lower (0,2??) since you can slide a bit on it. Also is posible to long jump without standing on corner (like on 30 fps update).


Cant this be reverted like on 30 fps update? Right now gameplay is totally broken, even worst that 30 fps.
Haruhitastic
« Censeur »
1381423440000
    • Haruhitastic#0000
    • Profil
    • Derniers messages
    • Tribu
#4
  0
Noexcuses a dit :
Cant this be reverted like on 30 fps update? Right now gameplay is totally broken, even worst that 30 fps.

Barrydarsow a dit :
Apparently the lava change is here to stay.

Another unannounced changed dumped onto mapcrew for them to deal with. If you couldn't tell by the tone of this post thus far, I'm not pleased. Several maps have been removed from the P4-P9 categories as well bootcamp too, but I don't have a list of those at the moment.

Barrydarsow a dit :
I don't know.

It's like when the mechs were changing without giving map crew any heads up except it's worse as it affects bootcamp, racing, multiple normal rotation categories, etc. It's a big 'fuck you, deal with it' from admins to map crew as far as I'm concerned, and it's random unannounced things like this that contributed to the reason why I left staff in the first place. If I'm wrong in that assessment, feel free to reply.

To say I'm disappointed is an understatement.

It can but seems like they don't wanna.
Prr
« Citoyen »
1381425780000
    • Prr#0000
    • Profil
    • Derniers messages
    • Tribu
#5
  0
If these "changes" are intentional, it's a big fuck you to every player who has learned to play with the old grounds, even if you don't account for the countless of broken maps. It's pretty ridiculous.

I logged in to check if my observations from yesterday still were true. Now ice is still high friction, lava and trampolines are glitched too. Chocolate and wood seem to have lowered friction from yesterday. Currently too low I think, wallpushing and longjumping are all sorts of wonky.
Noexcuses
« Citoyen »
1381427820000
    • Noexcuses#0000
    • Profil
    • Derniers messages
    • Tribu
#6
  0
Id like to see some confirmation from admins, but if this is true its a sad day.

If Tig was fixing crashing, why not just disable shaman items collision with lava/tramps?

I prefer crashing once in a while that this gameplay.
Prr
« Citoyen »
1381473900000
    • Prr#0000
    • Profil
    • Derniers messages
    • Tribu
#7
  0
I quite don't understand why these changes cannot be ran through someone who actually knows how the game mechanics work in practice, before implementing them. It should be obvious that if you make even the slightest of alterations to the way the mice interact with grounds it'll have major consequences.

I read about the recent update on removing a few animation sprites from the mice and how that lead to a bunch of unwanted side-effects; had someone asked me, I could've told you it's going to break the fundamental mechanics of the game and anger all bootcampers and racers simply because a vast majority of what we do rely on using the different animations to our advantage. The consequences for these changes aren't unforseeable if you actually understand how the mechanics are being employed by the players in the game. Not to be mean, but I can't help but to feel that the developers have always lacked that kind of insight.

Sorry for the rant, but I kinda wanted to maybe start playing actively again. Finding the game to be, simply put, unplayable wasn't what I was expecting or hoping.
  • Forums
  • /
  • Transformice
  • /
  • Bugs
  • /
  • Lava bug in Bootcamp?
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27