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Rule your GODDAMN STRAYING staff.
Archeutia
« Citoyen »
1579875660000
    • Archeutia#3254
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#1
  2
I don't even know where the f*** did the idea of recruiting "RANDOM" FunCorp members, but at least acknowledge the importance of how they might actually affect the game.


#deathmatch module already has been so empty and there's one room to play in, in general. And <removed> is f***ing that one and only room by turning on the funcorp mode. The capacity of a deathmatch room is 18, and it leads you to another deathmatch room when the room is full. But thanks to our dear funcorp member the room is more crowded than ever.

I have not been online in Transformice for months, I had free time to play for a week and this made me want to quit the game already. You've been searching for what made people leave, right? You better not question it when all you do is pee on it.


<removed>


Thanks.


Dernière modification le 1579887900000
Blank
« Citoyen »
1579875900000
    • Blank#3495
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#2
  0
maybe the reason that the funcorp was hosted there was an attempt to revive deathmatch? i dont see the reason why you're so mad about it
Archeutia
« Citoyen »
1579876080000
    • Archeutia#3254
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#3
  0
Blank a dit :
maybe the reason that the funcorp was hosted there was an attempt to revive deathmatch? i dont see the reason why you're so mad about it

I've been here for a week and he/she's always doing it. My friends are reacting like "he's here... again" when someone turns on the FunCorp mode in deathmatch -because they know it's <removed> again.

If he wants to revive a module, he should stop making its last players hate it. The more the room gets crowded, the more the module's getting laggy and bugged.

Dernière modification le 1579888140000
Xlll
« Censeur »
1579878240000
    • Xlll#7522
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#4
  0
I thought Funcorp members were not supposed to activate funcorp in public rooms unless the majority of the room agrees to it?
Purple_days
« Citoyen »
1579878300000
    • Purple_days#2627
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#5
  0
chill friend
Neuvi
« Citoyen »
1579879980000
    • Neuvi#7515
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#6
  0
Funcorp are suppose to activate their own room not go into a public room and activate it right?
Bolodefchoco
« Sénateur »
1579881300000
    • Bolodefchoco#0095
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#7
  0
Yeah, I don't think they're allowed to enable it in rooms they do not own
Syrius
« Consul »
1579882800000
    • Syrius#8114
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#8
  0
That's pretty much the purpose of the funcorp, but it should've been in a separate room, if not set in rules, then at least for ethical reasons.
Kit
« Archonte »
1579883040000
    • Kit#9532
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#9
  0
i mean, i get the frustration, especially bc that funcorp member is only ruining the experience of the room, not enchancing it.
the entire purpose of funcorp is to help make the game more fun, but it seems like this funcrop member is doing just the opposite of that
if they were to make their own room for funcorp that others can join, or if they turned it on with permission, that's one thing... but what they're doing rn is a whole other issue.
Batt_mellamy
« Consul »
1579888500000
    • Batt_mellamy#0015
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#10
  8
Hi there!

In the screenshot you provided, it shows that they deactivated right after they started it, so there was no harm done at all.
However, we have sent a reminder message to the funcorp team about what we expect from them.

In the future, if you have an issue with a FunCorp member, please send a staff (moderator or sentinel) a private message on the forums rather than making a callout thread. You can find a full list of EN staff here.

Thank you.
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