Plants and their Almanac Entry in PvZ2 |
Csonewforyou « Consul » Membre 1485653460000
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Let's find out what does the Almanac Entries look like, starting with the Plants. List of Plants and their Almanac Entries Player's House Peashooter Sun Cost: 100 | Recharge: Fast | Toughness: Typical | Damage: Normal | Range: Straight | Plant Food Power: Duration Peashooters are your first line of defense. They shoot peas at attacking zombies. "What is it like being famous?" asked the Peashooter while sipping his bottled water, "I can't talk right now, I'm finishing my merchandise deal. Hold my fir coat." Sunflower Sun Cost: 50 | Recharge: Fast | Toughness: Typical | Sun Production: Normal Sunflowers are essential for you to produce extra sun. Try planting as many as you can! Sun Production: Normal After the release of her first major Youtuber video "Zombies On Your Lawn," Sunflower's Youtuber channel has been bursting with fun. She is currently putting the final touches on her reality show TV pitch "Sunflower Thinks She Can Dance." Wall-nut Sun Cost: 50 | Recharge: Sluggish | Toughness: High | Family: Reinforce-mint Wall-nuts have hard shells which you can use to protect your other plants. Having retired from his days as a champion bowler in the Pro Leagues, Wall-nut is looking forward to a real challenge on the front lines of home defense. DEFENSE! DEFENSE! Potato Mine Sun Cost: 25 | Recharge: Sluggish | Toughness: Typical | Damage: Massive | Area: Tile | Plant Food Power: Duplication | Arming Time: Slow | Family: Bombard-mint Potato Mines explode on contact, but they take time to arm. Plant them ahead of zombies. Usage: single use, delayed activation Range: contact Believe it or not, SPUDOW! did not happen overnight. Having been forced to try out new catchphrases and focus testing as many variations as possible (Tubular? Really?), Potato Mine weeded out the competition to stick with what he knows best. Ancient Egypt Cabbage-pult Sun Cost: 100 | Recharge: Fast | Toughness: Typical | Damage: Normal | Range: Lobbed | Plant Food Power: Cabbage Count | Family: Arma-mint Cabbage-pult hurl cabbages at the enemy. Cabbage-pult received his doctorate in pulting from Harvest University. He knows a thing or two about launching his way to the top. He also makes a mean soup. Bloomerang Sun Cost: 175 | Recharge: Fast | Toughness: Typical | Damage: Normal | Range: Multi-Hit | Plant Food Power: Duration Bloomerangs can hit up to three targets in their lane, twice each coming and going! Special: can hit up to 3 targets, with two hits each As the first new member to your home defense team, Bloomerang enjoys long walkabouts with his friend, Koala Bear, and listening to his Bob Barley albums out back. Iceberg Lettuce Sun Cost: 0 | Recharge: Sluggish | Special: Chill & Freeze Iceberg Lettuces freeze a zombie when stepped on. Usage: single use, on contact Special: explodes, temporarily freezing a zombie Don't get lost staring into Iceberg's adorably cute eyes. If you do, it will be your last step... but only if you're a zombie. Grave Buster Sun Cost: 0 | Recharge: Mediocre | Toughness: Typical | Special: Bust Speed | Family: Contain-mint Grave Busters consume graves they're planted on. Usage: single use, must be planted on graves Special: removes graves He may appear spiky or ill-tempered, but Grave Buster just wants to give you a big hug. Unless you're a puppy. He's terrified of those. Bonk Choy Sun Cost: 150 | Recharge: Fast | Toughness: Typical | Damage: Heavy | Range: Close | Plant Food Power: Duration Bonk Choys rapidly punch nearby enemies that are ahead or behind them. Special: can attack ahead or behind A freelance dentist on the side, he's offering a special this month - he'll knock two of your teeth out for the price of one! Repeater Sun Cost: 200 | Recharge: Fast | Toughness: Typical | Damage: Moderate | Range: Straight | Plant Food Power: Duration Repeaters fire two peas at one time. Damage Details: normal (for each pea) Firing Speed: 2x "Everyone always asks me if we've met before." says Repeater. "Everyone always asks me if we've met before. Wait, did I just say that?" Twin Sunflower Sun Cost: 125 | Recharge: Mediocre | Toughness: Typical | Sun Production: Double Twin Sunflowers give twice as much sun as a normal Sunflower. Sun Production: double Twin Sunflower's super-chic line of ultra-expensive sunglasses has been a huge hit wherever she goes. Due to this she has been unable to travel without being swarmed by the Poppyrazzi. Pirate Seas Kernel-pult Sun Cost: 100 | Recharge: Fast | Toughness: Typical | Damage: Light | Range: Lobbed | Special: Stun | Family: Arma-mint Kernel-pult flings corn kernels and butter at zombies. Damage Details: light (kernel), normal (butter) Special: butter immobilizes zombies While working as an usher at the local movieplex, he saw "Fried Green Tomatoes" and found his higher calling. He packed up his husks, his kernels, his butter, and enlisted. Snapdragon Sun Cost: 150 | Recharge: Fast | Toughness: Typical | Damage: Moderate | Plant Food Power: Damage | Range: Close Snapdragons breathe fire that causes damage in 6 adjacent tiles. Special: damages all zombies in the 6 tiles in front of it Although the most powerful dragon in the plant kingdom, he still dreams of wings and seeing the world beneath him. Spikeweed Sun Cost: 100 | Recharge: Fast | Toughness: Typical | Damage: Normal | Area: Tile Spikeweeds destroy one rolling zombie and hurt any zombies that step on them. Special: can't be eaten by zombies Weakness: crushed by rolling zombies Although Spikeweed grew up on the seedy side of town, his acupuncture business has been blooming. Spring Bean Sun Cost: 50 | Recharge: Sluggish | Toughness: Typical | Recovery Time: Normal | Special: Knockback | Area: Single | Family: Contain-mint Spring Beans bounce back zombies that get too close. Will bounce them into water if nearby. Special: pushes zombies back, or into the water Weakness: gets sleepy after springing He's the strong, silent type and little is known about Spring Bean. What is known though: his fan club is a million followers strong. And the ladies love him. Coconut Cannon Sun Cost: 400 | Recharge: Fast | Toughness: Typical | Damage: Massive | Firing Rate: Slow | Area: 3x3 | Family: Arma-mint Coconut Cannons fire down a single lane, causing a medium explosion upon impact. Usage: tap to fire Range: straight Special: on impact, explodes in medium area Sure, he's a hairy old man, but Coconut Cannon can still fire on all cylinders. The reason he's so hairy: he's in-between waxings. Threepeater Sun Cost: 300 | Recharge: Fast | Toughness: Typical | Damage: Normal | Range: Multi-Lane | Plant Food Power: Duration Threepeater shoots peas in three lanes. Damage Details: normal (for each pea) Range Details: three lanes Threepeater loves playing multiplayer in video games, but split-screen never works because the left head always cheats. Spikerock Sun Cost: 250 | Recharge: Fast | Toughness: Typical | Damage: Normal | Area: Tile Spikerocks destroy multiple rolling zombies and damage zombies that walk over it. Special: can't be eaten by zombies Weakness: can take three hits from rolling zombies Being the most metal plant, Spikerock has decided to hold his ultimate metal plant concert at Madison Rock Garden. Tickets have been sold out for many harvests. Cherry Bomb Sun Cost: 150 | Recharge: Slow | Damage: Massive | Area: 3x3 | Family: Bombard-mint Cherry Bombs can blow up all zombies in an area. They have a short fuse so plant them near zombies. Usage: single use, instant The Cherry Bomb Brothers attempted to start their own band. "We tried to figure out what the sound would be, but we kept explodonating speakers, stages, fans, and of course, zombies. Look for our LP next year." Wild West Split Pea Sun Cost: 125 | Recharge: Fast | Toughness: Typical | Damage: Moderate | Range: Front & Back | Plant Food Power: Duration Split Peas shoot peas forward and backwards. Firing speed: 1x forward, 2x backwards "It's my turn with the eyebrows," said Frontie. "Fine, we'll split them," said Backie. Sprouted two minutes apart, their eyebrow war is eternal. Chili Bean Sun Cost: 50 | Recharge: Sluggish | Toughness: Typical | Special: Stun | Range: Touch | Plant Food Power: Duplication Chili Beans deliver a crippling bout of gastrointestinal distress. Usage: on eaten Special: eating zombie is destroyed and releases stunning gas He's not blushing, he's trying to hold it in. Pea Pod Sun Cost: 125 | Recharge: Fast | Toughness: Typical | Damage: Normal | Range: Straight | Plant Food Power: Duration Pea Pods can be planted in the same space for up to 5 times the destruction. Special: increases rate of fire with multiple plantings Having studied Quantum Spatial Mechanics in Clown College, the peapod has been amusing families of all ages. Lightning Reed Sun Cost: 125 | Recharge: Fast | Toughness: Typical | Damage: Normal | Range: Multi-Hit | Special: Zombies Zapped | Family: Fila-mint Lightning Reeds shoot lightning at nearest zombie up to one lane away. The bolt will then arc and hit other zombies. Range: can even hit targets one lane above or below Special: chain attacks to multiple targets This may come as a shock, but Lightning Reed has a serious passion for ham radio. His call sign is El3ctric H1ccup. You can tune in every Tuesday to hear him read the classics to elderly plants. This week: Seeds and Sensibility. Melon-pult Sun Cost: 325 | Recharge: Fast | Toughness: Typical | Damage: Heavy | Range: Lobbed | Area: 3x3 | Family: Arma-mint Melon-pults do heavy damage to groups of zombies. Firing Speed: 1/2x Range: lobbed "Everyone says my head looks like a melon," said the middle child of the Pult family, "And they would be right." Don't ask him if he's seedless or not though, it offends him and frankly it's none of your business. Tall-nut Sun Cost: 125 | Recharge: Sluggish | Toughness: Very High | Plant Food Power: Armor | Family: Reinforce-mint Tall-nuts are heavy-duty wall plants that block low flying zombies. Special: blocks launched imps Tall-nut is opening a chain of stores for Tall and Taller gentlemen. "I'll shell out the savings to you!" Winter Melon Sun Cost: 500 | Recharge: Fast | Toughness: Typical | Damage: Heavy | Range: Lobbed | Area: 3x3 | Plant Food Power: Damage | Special: Chill Winter Melons do heavy damage and slow groups of zombies. Firing Speed: 1/2x Range: lobbed Special: damaged enemies are also chilled You may recognize Winter Melon's voice from such incredible documentaries as "It's Cold Up Here," "Ice Bingo," and "Surfin' Swedes." Frostbite Caves Hot Potato Sun Cost: 0 | Recharge: Mediocre | Toughness: Typical | Damage: Light | Area: Single Hot Potatoes melt the ice blocks they're planted on. Usage: single use Special: melts an ice block How does Hot Potato stay so positive and even-peeled all the time? Yoga, that's how. She never misses a class. Also, regular meditation. It's the only way she can handle the hard work of fighting zombies, day in and day out, without melting down. Pepper-pult Sun Cost: 200 | Recharge: Sluggish | Toughness: Typical | Damage: Moderate | Range: Lobbed | Special: Warming Radius Pepper-pults lob flaming peppers at zombies and keeps nearby plants warm. Special: warms nearby tiles Some say Pepper-pult is a hot head. Some find his fiery disposition off-putting. But the truth is, he's just very focused and determined. He loves what he does. He appreciates everything he has. "I came from the weedy side of the lawn," Pepper-pult explains. "I worked hard to pull myself up by my roots. I'm a self-made pepper and I don't take a single thing for granted. Chard Guard Sun Cost: 75 | Recharge: Mediocre | Toughness: Elevated | Plant Food Power: Damage | Special: Leaf Pushes | Family: Reinforce-mint Chard Guards are defensive blockers that can hurl zombies backwards. Special: hurls zombies back (x3) You might remember Chard Guard from his days in the WWF (that's World Wrestling Foliage). When he was in the ring - boy-oh-boy - he was something to behold! His moves! His style! His attitude! The crowd loved him. He was quite the star for a while there. Sure, those days are behind him. But if you watch carefully, when Chard Guard is fighting zombies, you'll see him use the wrestling move he made famous. The ol' Knock 'Em Dead maneuver - it gets 'em every time. Stunion Sun Cost: 25 | Recharge: Sluggish | Toughness: Typical | Range: Close | Family: Contain-mint Stunions breathe a stunning cloud of gas on nearby zombies in the lane. Usage: single use, activates when zombie is close Special: stuns nearby zombies Oh sure, everyone knows Stunion as the battle-hardened warrior with the potent breath. But he's so much more than that. He's an accomplished pianist. He speaks five languages fluently. Heck, he's the leader of a Cub Shallots group in his spare time. Dude's got layers. Go on, peel 'em back. You'll see. Rotobaga Sun Cost: 150 | Recharge: Fast | Toughness: Typical | Damage: Normal | Range: 4 Way | Plant Food Power: Duration Rotobagas shoot projectiles along the four diagonals, in each direction that has a target. Range Details: fires in four directions Sometimes Rotobaga hears the plants gossiping about each other. "Did you notice so-and-so has been putting on weight?" they might say. Or "I hear that so-and-so is dating so-and-so. Can you believe it?" But Rotobaga isn't the kind of plant to engage in idle gossip. She's not interested in talking about anyone behind their leaves. She does her best to just rise above it. Lost City Red Stinger Sun Cost: 150 | Recharge: Fast | Toughness: Elevated | Damage: Moderate | Range: Straight Red Stingers fire shots at full force when close to home, and become more defensive further from it. Flexibility is of key importance to Red Stinger. "I do stretching exercises every morning," he says. "It's important to stay physically and mentally nimble." A.K.E.E Sun Cost: 175 | Recharge: Fast | Toughness | Typical | Damage: Normal | Special: Shot Bounces | Range: Lobbed | Family: Arma-mint A.K.E.E.s lob projectiles that bounce from zombie to zombie. Autonomous Katapulting Ejectomatic Emitter is actively looking for a different acronym for A.K.E.E., because let's face it, "Katapulting" is just not working. Endurian Sun Cost: 100 | Recharge: Mediocre | Toughness: Elevated | Damage: Normal | Range: Touch | Family: Reinforce-mint Endurians are defensive plants that deal damage to zombies attacking it. "When other plants talk about me, they say I'm too gruff. They say I'm difficult to approach, that I'm afraid to let others get too close to me. Also, I smell terrible," said Endurian. But deep down inside, he knows that he's so much more than that. He's also short-tempered. Stallia Sun Cost: 0 | Recharge: Sluggish | Range: Touch | Area: 3x3 | Special: Stall | Family: Contain-mint Stallias slow down zombies with a puff of perfume. Usage: single use, activates when zombie is close Special: slows nearby zombies "Life moves too quickly in our modern world," says Stallia. "Folks need to slow down and smell some spores." Gold Leaf Sun Cost: 50 | Recharge: Slow Gold Leaves create a Gold Tile on planting. "For a small initial investment, you too can generate huge sun," says Gold Leaf. She's a firm believer in solar markets. Far Future Laser Bean Sun Cost: 200 | Damage: Moderate | Range: Multi-Hit | Recharge: Fast Laser Beans fire down a lane, hitting all zombies ahead of it. Range: All zombies in a lane After a laser eye surgery had gone horribly right, Laser Bean gained a sense of purpose and a new-found affinity for competitive staring contests. Blover Sun Cost: 50 | Area: Full Board | Recharge: Sluggish Blovers blow away all zombies in the air. Usage: single use, instant Special: blows away all flying zombies The luckiest stunt clover around, Blover is the most recent recipient of the Stunty Award. You can see his work in "Bulb Fiction," "Rooty," and "Finding Flower." He also teaches stunt class on Tuesdays at the community center. Citron Sun Cost: 350 | Damage: Huge | Area: Single | Recharge: Fast Citrons shoot powerful balls of plasma. As the owner and primary user of "Vitamin C-U-Later" 20-hour energy shots, Citron is always on and always ready for action. "Let's make this happen!!" E.M.Peach Sun Cost: 25 | Area: 5x5 | Recharge: Sluggish E.M.Peaches explode and disable all machines in an area. Usage: single use, instant Special: disables machines E.M.Peach has grown tired of people lazily calling him E.M.Pea. "There's a C and H there for a reason people! And I've got the stone to prove it!" Infi-nut Sun Cost: 75 | Toughness: Elevated | Recharge: Mediocre Infi-nuts are weaker than Wall-nuts, but they can regain health over time. Special: regenerates health over time As a young nut, he spent way too much time standing between two mirrors and trying to look into infinity. Magnifying Grass Sun Cost: 50 | Damage: Huge | Range: Straight | Recharge: Fast Magnifying Grass turns sun into a bolt of colorful damage. Special: tap to spend sun for an attack Magnifying Grass understands the inherent power of a rainbow. Beneath her stoic features she takes great joy in delivering radiant multicolored destruction to the zombie horde. Tile Turnip Sun Cost: 0 | Recharge: Mediocre Tile Turnips create a Power Tile on planting. Usage: single use, instant DJ Tile Turnip changed dance floors with his underground hit "Turnip the Beet." What's his latest mix? When he lays it down, you'll feel the power. Dark Ages Sun-shroom Sun Cost: 25 | Toughness: Typical | Recharge: Fast Sun-shrooms give small sun at first, then normal suns, and finally large suns. Sun Production: low, then normal, then large Oh sure, Sun-shroom is known for his ever-present grin and sunny disposition. But truth be told, even he has his dark days. It ain't easy keeping things light when you live in the shadows. Puff-shroom Sun Cost: 0 | Damage: Normal | Range: 3 Tiles | Recharge: Fast Puff-shrooms are short-range shooters that last for a limited time. Special: lives for a limited time Puff-shroom is hip to all the latest social networks. He loves to surf Sporebook, FungusedIn and ShroomstaGram. But he sometimes misses the simple camaraderie of a good ol' fashioned Lawn Area Network party. Fume-shroom Sun Cost: 125 | Damage: Normal | Area: 1x4 | Recharge: Fast Fume-shrooms shoot fumes that damage all zombies in an area. "I think of myself as a pretty confident shroom and an all-around fungi," says Fume-shroom. "But sometimes, when I'm eating Plant Food, I hear them chuckling. I hear them calling me 'Balloon-shroom'. I don't think they know how much that hurts." Sun Bean Sun Cost: 50 | Recharge: Sluggish | Sun Production : Variable Sun Beans infect zombies with sun. As a zombie take damage they generate sun. As the eldest of the bean brothers, Sun Bean often finds his siblings exasperating. Chili Bean is a little crude, Laser Bean is too far out, and Spring Bean is just plain lazy. Still, he loves them just the same. That's how it is with family. Magnet-shroom Sun Cost: 100 | Recharge: Mediocre Magnet-shrooms remove helmets and other metal objects from zombies. Special: removes metal objects from zombies Despite his unusual appearance, Magnet-shroom doesn't have a problem attracting girlfriends. But he does have a problem keeping them. It's the same thing every time. In the end, they always find him too clingy. Neon Mixtape Tour Phat Beet Sun Cost: 150 | Recharge: Fast | Toughness: Typical | Damage: Moderate | Range: 3x3 Phat Beet thumps out damage every few seconds. Phat Beet has been known to drop sick rhymes, dope grooves, and highly satisfactory jams, often within seconds of each other. Celery Stalker Sun Cost: 50 | Rec.: Mediocre | Toughness: Elevated | DMG: Huge | Range: Close | PF Power: Duplication Celery Stalker pops up and bashes zombies from behind. Special: waits until zombies pass over it, then pops up and attacks Celery Stalker resents the implication that there's anything unsavory about his attack style. He simply believes that discretion is the better part of vegetation. Thyme Warp Sun Cost: 75 | Area: Full Board | Recharge: Very Slow Thyme Warp rewinds time, sending zombies back to where they started. Usage: single use, instant Special: rewound zombies have restored health "Possibilities other to open be to need we." Warp Thyme says, "Limited too far was time to approach unidirectional the that felt always I've." Garlic Sun Cost: 50 | Recharge: Fast | Toughness: Elevated | Area: Single | Range: Touch Garlic diverts zombies into other lanes. Good against zombies, as well as proof against any vampires who might accidentally wander by. Spore-shroom Sun Cost: 150 | Recharge: Fast | Toughness: Typical | Damage: Moderate | Range: Lobbed | PF Power: Damage Spore-shroom fires spores that create new Spore-shrooms out of defeated zombies. "My favorite arithmetic operation?" wonders Spore-shroom. "I guess I'd have to say, um, addition. Hang on, no... multiplication." Intensive Carrot Sun Cost: 100 | Recharge: Sluggish | Special: Restore Life Intensive Carrot brings eaten plants back to life. Usage: single use, instant "How do I revive eaten plants?" asks Intensive Carrot. "In a word: vitamins. Vitamins and sorcery." Jurassic Marsh Primal Peashooter Sun Cost: 175 | Recharge: Fast | Range: Straight | Recharge: Fast Primal Peashooters shoot heavy stunning peas at zombies. Special: primal peas occasionally knock zombies back Primal Peashooter may be primitive, but that doesn't stop him from enrolling and excelling in several software development correspondence courses. Primal Wall-nut Sun Cost: 75 | Toughness: High | Recharge: Fast Primal Wall-nuts cost a bit more than typical Wall-nuts, but they can be planted much more quickly. "Grunt," explains Primal Wall-nut. "Grunt oog grunt-grunt," he goes on to say. "Ook-urg grunty grunt grunt," he concludes. A nut of many opinions, is Primal Wall-nut. Perfume-shroom Sun Cost: 150 | Area: Lane | Recharge: Sluggish Perfume-shrooms enchant dinosaurs and charm them into working against the zombies. Usage: affects all dinosaurs in a lane Perfume-shrooms emit a pure, concentrated mist of aerosolized love. Primal Sunflower Sun Cost: 75 | Recharge: Fast | Toughness: Typical | Sun Production: Large Primal Sunflowers pop out large suns instead of regular ones. Sun Production: large suns Primal Sunflower is new to all this sun-giving business, so be patient with her. She's an early adopter of the all-you-can-stuff-yourself buffet style of sun production. Primal Potato Mine Sun Cost: 50 | Damage: Massive | Area: Moderate | Recharge: Sluggish Primal Potato Mines cost more than regular Potato Mines, but they arm more quickly and do damage over a larger area. Usage: single use, delayed activation Range: affects area around it Primal Potato Mine doesn't consider himself to be primal. As far as he's concerned he's state-of-the-art. And who knows? Maybe he is. Big Wave Beach Lily Pad Sun Cost: 25 | Recharge: Fast | Toughness: Typical Lily Pads let you plant non-aquatic plants on top of them. Usage: can also be planted under non-aquatic plants Not many people know this, but Lily Pad absolutely loves square dancing. There he is, a circular plant gliding across the dance floor making squares. He loves how it pushes his boundaries and really makes him think outside the sphere. Tangle Kelp S. Cost: 25 | Rec.: Sluggish | Toughness: Typical | Damage: Huge | Range: Touch | Special: Zombies Dragged Tangle Kelp are aquatic plants that pull the first zombie that nears them underwater. Tangle Kelp likes to go deep. He majored in philosophy. Grab a root beer with him, and he'll go on and on about Nietzsche's "Thus Spoke Zucchini" or hold forth on Kant's "Critique of Petunia Reason." It's cool and all, but sometimes you just want to keep the conversation light. Sometimes you just want to talk about the temperature of the water. Bowling Bulb S. Cost: 200 | Rec.: Fast | Toughness: Typical | Damage: Heavy | Range: Multi-Hit | Special: Bulb Recharge Bowling Bulbs rolls shots that can bounce into multiple zombies. Damage Details: larger bulbs do more damage Guess which team has won the League Championship for five years running now? Team Bowling Bulb, that's who. They are on a ROLL. You and your pals think you got what it takes to stop 'em? Yeah sure. Keep dreamin, bub. Guacodile Sun Cost: 125 | Recharge: Fast | Toughness: Typical | Damage: Heavy | Range: Straight | PF Power: Damage Guacodiles fire seeds from a distance. When attacked they will rush off the lawn biting any zombies they encounter. Usage: plant is lost after rushing attack Special: can be planted on water Ask Guacodile to tell you a little bit about himself and he'll give you a wry smile. "I'm a Guacodile. I've got a bite like a bear trap. I spit rock-hard pits with a force, speed and accuracy envied by every plant on the battlefield. Heck, I've been known to walk on water. I'm pretty much the whole enchilada." Yeah, the guy is a bit of a braggart but he's good at what he does. Banana Launcher Sun Cost: 500 | Recharge: Fast | Toughness: Typical | Damage: Massive | Area: Tile | Firing Rate: Slow Banana Launchers can fire explosive bananas at any tile on the lawn. Usage: tap to arm, tap on target tile to fire Range: anywhere on lawn Special: on impact, explodes in small area It's important to avoid stereotyping as much as possible. Stereotypes are often flat-out wrong. And also hurtful. But honestly ... Banana Launcher is TOTALLY bananas. Modern Day Moonflower Sun Cost: 50 | Recharge: Mediocre | Toughness: Typical | Sun Production: Variable Moonflowers radiate a glow that powers up adjacent Shadow plants. Special: emits 25 sun and more 25 sun for each adjacent shadow plant up to four Moonflower is a fierce collaborator. She'll collaborate with anything. She'd collaborate with a table if she could. Nightshade Sun Cost: 75 | Recharge: Fast | Toughness: Typical | Damage: Heavy | Range: Straight Nightshades are shadow plants that smack zombies with slappy leaves. Special: hurls and regrows leaves when powered For Nightshade, smacking is a duty and a privilege. He comes from a long line of ardent smackers, and his family counts three kings, four ambassadors and a president as among those proudly slapped around. Shadow-shroom Sun Cost: 50 | Recharge: Mediocre | Special: Poison | Range: Touch Shadow-shrooms poison zombies who eat them, inflicting damage over time. Special: powered Shadow-shrooms make poisoned zombies poison other zombies Despite being such a poisonous and profoundly inedible fungus, Shadow-shroom is nonetheless a total cutie-pie. Dusk Lobber Sun Cost: 150 | Recharge: Mediocre | Toughness: Typical | Damage: Moderate | Range: Lobbed | Area: 3x3 Dusk Lobbers are shadow plants that lob explosive buds down the lane. Special: powered Dusk Lobbers lob buds down 3 lanes Lobbing comes easily for Dusk Lobber, but that's only because she's had extensive training and really enjoys parabolas. Grimrose Sun Cost: 75 | Recharge: Sluggish | Toughness: Typical | Damage: Heavy | Area: Lane Grimroses are shadow plants that behave like landbound Tangle Kelps, dragging zombies into the dirt. Special: powered Grimroses can drag 3 zombies before expiring. "When you think about it, the proper place for a zombie is in the ground," says Grimrose. "So, really, I'm just expediting the process." Dernière modification le 1548942300000 |
Csonewforyou « Consul » Membre 1489063620000
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Continuation of the Almanac Entry: Plants, with Premiums! Premium Plants Snow Pea Sun Cost: 150 | Damage: Normal | Range: Straight | Recharge: Fast Snow Peas fire frozen peas making it hard for zombies to advance. Special: chills zombies on impact As a professional table tennis player, in the off-season he also enjoys skiing, playing the bongos, and spelunking. Power Lily Sun Cost: 175 | Toughness: Typical | Recharge: Very Slow Power Lilies create one Plant Food out of thin air. Usage: single use, instant Special: creates one Plant Food From seedling to sapling, to full grown foliage, Power Lily's experience as a life coach has shown her the best way to empower and support plants everywhere. Torchwood Sun Cost: 175 | Toughness: Typical | Recharge: Fast Torchwoods turn peas that pass through them into fireballs that deal twice as much damage. Special: doubles the damage of peas that pass through it. Special: immune to frost and warms plants next to it. Torchwood and Snapdragon have become fast friends. They like to hang out at either the Tiki Lounge or the Renaissance Faire. Imitater ???: ??? | ???: ??? Imitaters let you use two of the same plant during a level! Special: can imitate any other plant Having studied French Theater at Julienne, the Imitater went to the streets with his art, and has perfected his technique he calls "Potato stuck in a box". Starfruit Sun Cost: 150 | Damage: Normal | Range: 5 Way | Recharge: Fast Starfruits shoot stars in 5 directions. Range Details: fires in five directions Just a small town fruit that traveled to the big city and found his way to the future. His favorite modes of transportation: conveyor belts, hoverboards, and rockets. WEEEE! Chomper Sun Cost: 150 | Area: Single | Range: Close | Recharge: Fast Chompers can devour a zombie whole, but they are vulnerable while chewing. Special: long delay between chomps Everyone appreciates what Chomper does. His appetite has saved them on numerous occasions. But truth be told, Chomper's friends think that eating zombies is gross. And his breath! No one has the heart to tell him, and he never gets the hint when you offer him a mint. Sap-fling (Limited Time!) Sun Cost: 75 | Area: Tile | Range: Lobbed | Recharge: Fast Sap-flings create zombie-slowing puddles of sap. Damage Details: does no damage on impact, but creates sap puddle Special: slows zombies who walk in puddle You've gotta see Sap-fling's throwing arm to believe it. He may be young, but everyone agrees ... the kid's got TALENT. Scouts from some of the biggest Pinecone Ball teams have been keeping a close eye on him. He could be headed to the majors. Oh sure, some knock him for his incredibly sticky spitball. But he only uses all-natural sap, so it's entirely legal. Toadstool Sun Cost: 200 | Recharge: Fast | Toughness: Typical | Damage: Variable | Special: Chew Speed | Range: Close Toadstools gulp down zombies whole, then produce sun. Weakness: vulnerable while chewing Toadstool just can't stand being idle. "I keep everything that I want to do on lists, and keep the lists where I can see them so that I'm always motivated!" she said. Whenever there's work to be done, she's always the first to hop to it. Strawburst (Limited Time!) Sun Cost: 400 | Damage: Huge | Area: 3x3 | Recharge: Fast Strawburst grows a berry for small, medium or huge damage! Usage: tap to fire "Big is good," says Strawburst. "Though small's pretty choice as well. And you should never discount medium. I just like sizes, really." Cactus Sun Cost: 175 | Damage: Normal | Range: Multi-Hit | Recharge: Fast Cactus fires a penetrating thorn that can damage multiple enemies! Special: hides and does ground damage when zombies are near Things have really changed for Cactus lately. Book deals, movies, truck show appearances... she's just trying to focus on staying humble and launching thorns like always. Electric Blueberry Sun Cost: 150 | Damage: Massive | Recharge: Very Slow Electric Blueberry randomly electrocutes zombies every so often. Electric Blueberry prides herself for being eclectic as well as electric. "I like to keep'em guessing," she says. "A zombie should always be like, 'Whoa, didn't see that coming,' when they're disintegrated." Jack O' Lantern (Limited Time!) Sun Cost: 225 | Damage: Heavy | Recharge: Sluggish Jack O' Lanterns spray fire down a lane, doing extensive burning damage over a short distance. Usage: tap for single flame burst; tap and hold for more powerful flame jet Special: fire recharges over time "Boo! Mwah-ha-ha-haaaaah," opines Jack O' Lantern. Oh, yes. Things and stuff are scheduled to be seriously spooky when he's around. Count on it. Grapeshot Sun Cost: 150 | Damage: Massive | Recharge: Slow Grapeshots explode and scatter bouncing projectiles in eight directions. Usage: instant "Spa-BOOM!" enthuses Grapeshot. "You liked that? I got a million of 'em! Wa-POW! Buh-BLAM! Za-... um... Ker-... hmmm... Okay, I guess I've only got the three." Cold Snapdragon Sun Cost: 150 | Damage: Moderate | Range: Close | Recharge: Fast Cold Snapdragons breathe icy mist into 6 adjacent tiles. Area: slows and damages zombies in the 6 tiles in front of it Cold Snapdragon gets chilly when anyone brings up his cousin Snapdragon. "We just view temperature very differently, and I'd really rather not discuss it," he says. Yikes. Blooming Heart Sun Cost: 150 | Damage: Heavy | Range: Lobbed | Recharge: Fast Blooming Hearts lob projectiles that infatuate zombies, causing increasing damage the more that hit. Special: damage increases across multiple Blooming Hearts. Blooming Heart loves zombies. She gets guff from her fellow plants over it, but she stands firm. She's into zombies and makes no apologies about it. Escape Root Sun Cost: 50 | Damage: Massive | Range: Touch | Recharge: Sluggish Escape Roots explode on contact, and can be swapped with other plants that are in danger. Special: tap Escape Root and another plant to swap them The other plants put on a big surprise party for Escape Root last week, but he did his thing and suddenly it was a surprise party... FOR THEM! Wasabi Whip Sun Cost: 150 | Damage: Heavy | Range: Close | Recharge: Fast Wasabi Whips lash out with their flaming whips, delivering whuppings to zombies both in front and behind. Special: resists cold and warm plants around it "The trick to proper whipping is all in the wrist," says Wasabi Whip. "Well, not the wrist, exactly, since I don't have any. You have to, like... BE the wrist." Explode-O-Nut Sun Cost: 50 | Toughness: Very High | Recharge: Sluggish Explode-O-Nuts provide protection, and when their shells are eaten, they explode to blow up zombies. "My only regret," says Explode-O-Nut, "is that I have but one chewy center full of nitroglycerine to give in defense of this lawn." Kiwibeast Sun Cost: 175 | Damage: Heavy | Toughness: Elevated | Recharge: Mediocre Kiwibeasts emit damaging thumps, and become bigger and more powerful the more they are hurt by zombies. Special: knocks back zombies during growth "I like to keep an even keel," says Kiwibeast. "But zombies... oooh... zombies make me so mad! And when I get mad... RARRRRRGGG!" Bombegranate Sun Cost: 150 | Damage: Massive | Area: 3x3 | Recharge: Slow Bombegranate explodes and leaves 3x3 grids of exploding seeds that damage zombies. Special: activates instantly Bombegranate is explosive, but she likes to think that there's more to her than that. She's also deciduous and exarillate! Apple Mortar Sun Cost: 250 | Damage: Moderate | Area: 3x3 | Recharge: Mediocre Apple Mortar lobs apple cores that damage and briefly stun zombies over three lanes. Apple Mortar stuns three zombies dead in their tracks. SPAF! That'll show 'em! That'll show ALL of them! Witch Hazel Sun Cost: 200 | Toughness: Typical | Recharge: Slow Witch Hazel uses magical sorcery to transform zombies into Puff-shrooms. Special: prefers to target Wizard Zombies Witch Hazel paused, unsure how to proceed. Then all at once, she knew: Use magic, like, ALL THE TIME! Parsnip Sun Cost: 150 | Damage: Heavy | Range: Close | Recharge: Fast Parsnip snips at zombies, and then charges down the lane at the last moment. Special: rushes at the last moment "Snip!" said Parsnip. "Snip snip snip! If it wasn't for my scrapbook, my coupons, and snipping zombies to death, I just don't know what I'd do with myself! Missile Toe Sun Cost: 500 | Damage: Massive | Area: Tile | Recharge: Sluggish Missile Toes launch cold blasts that damage, chill and slow zombies. Usage: tap to arm, tap on target tile to fire While she is called Missile Toe, Missile Toe has no toes and, properly speaking, lacks missiles. How'd she get her name? Nepotism! Pure favoritism! Hot Date Sun Cost: 175 | Recharge: Sluggish | Toughness: Elevated | Damage: Massive | Range: Multi-Lane Hot Dates attract zombies from lanes above and below them, and then unleash a lane of flame when they're eaten. Special: warms nearby plants Hot Date's a charmer. He's polite, well-read, has lots of interesting opinions, and practices active listening. Zombies line up around the block to be incinerated by him. Caulipower Sun Cost: 250 | Recharge: Very Slow | Toughness: Typical | Range: Full Board Caulipowers use their mental powers to hypnotize random zombies and turn them against their former friends. Special: hovers above ground or water Caulipower's eyes spin with distress. He's just thought of a really great ending for his novel, but he's afraid his cousin won't understand it. Dandelion (Limited Time!) Sun Cost: 275 | Damage: Heavy | Range: Multi-Lane | Recharge: Mediocre Dandelions send explosive seeds down three different lanes, one lane at a time. Range Details: can attack targets in the lane above or below Special: may react to certain strong winds "Look," says Dandelion, shaking his head, "I'm not a leprechaun and I'm not a genie. You can blow my seeds off all you want, but I can't make your wish come true. I don't even know how that rumor got started." Gold Bloom Sun Cost: 0 | Toughness: Typical | Recharge: Very Slow Gold Blooms produce a burst of sun all at once. Usage: single use, instant "Your botanists were so preoccupied with whether they could," says Gold Bloom, about nothing and to nobody in particular, "they didn't stop to think if they should." Electric Peashooter Sun Cost: 200 | Recharge: Fast | Toughness: Typical | PFP: Damage | Damage: Moderate | Range: Multi-Lane Electric Peashooters fire pea-like orbs that pass through zombies and crackle with electrical power, doing damage all the while. Electric Peashooter expects resistance, but he doesn't want to ohm anybody. Solar Tomato Sun Cost: 100 | Recharge: Sluggish | Toughness: Typical | Special: Stun | Sun Production: Variable | Area: 3x3 Solar Tomatoes stun zombies in a 3x3 area, causing each zombie to drop 50 sun. Solar Tomato wishes folks would just stop and enjoy the sunshine sometimes. "Stop," she says. "Enjoy the sunshine. I said stop! Hold it right there! Don't move! I MEAN IT!!!" Holly Barrier Sun Cost: 150 | Recharge: Sluggish | Toughness: Elevated | Damage: Normal | Special: Knockback & Barrier Strength Holly Barrier deals damage to zombies attacking him, and can launch 3 prickly barrier leaves to knock back and damage zombies. Usage: tap to arm, tap on target tile to fire; can fire up to 3 barriers Special: projectile knocks back, deals damage, leaves barrier on empty tiles Holly Barrier would like to advise folks not to eat his berries. "It's rude to eat somebody's berries without asking," he says. "In addition, they are highly toxic." Dernière modification le 1530105900000 |
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End of the Almanac Entry: Plants, which is: Gemiums! Gemium Plants Squash Sun Cost: 50 | Damage: Massive | Range: Close | Recharge: Sluggish Squashes will smash the first zombie that gets close. Usage: single use Area: all zombies around target Squash is actually his stage name. His birth name was Tracy. Jalapeno Sun Cost: 125 | Damage: Massive | Area: Lane | Recharge: Slow Jalapenos destroy an entire lane of zombies. Usage: single use, instant This jalapeno is one spicy character by day and The Macramé Vigilante by night. You might be wondering what his secret weapons is... it's knots. Hypno-shroom Sun Cost: 125 | Area: Single | Recharge: Sluggish When zombies eat Hypno-shrooms, they will turn around and fight for you. Special: makes a zombie fight for you Hypno-shroom has no trouble persuading zombies to fight on behalf of the plants. But he has yet to convince one to cluck like a chicken. "One day," he says. "One day." Pea-nut Sun Cost: 150 | Damage: Normal | Toughness: High | Recharge: Mediocre Pea-nuts can shoot peas and block zombies. Pea-nut knows that some folks have an aversion to him. He tries to be sensitive to their concerns and give them the space they need. Still, he can't help but miss the good old days - back when he was the most popular nut around. Ghost Pepper (Limited Time!) Sun Cost: 75 | Damage: Moderate | Range: Front & Back | Recharge: Mediocre Ghost Peppers haunt zombies that pass by and explode after a limited time. Special: lives for a limited time then explodes You might not know it looking at her, but Ghost Pepper didn't always wear that white sheet everywhere she went. She first put it on as a lark for a Halloween party one year. Everyone else had these elaborate costumes, and she thought that it would be funny to dress like a plain ol' ghost. But she fell in love with that costume. It spoke to her. She'd found her calling. Homing Thistle Sun Cost: 250 | Damage: Moderate | Recharge: Mediocre Homing Thistles fire seeking shots at targets that are closest to home. Range: anywhere on lawn Don't even think about trying to pull one over on Homing Thistle. He's got a bead on you. He sees right through your facade. It's like he has a laser beam ... aimed at your soul. Sweet Potato (Limited Time!) Sun Cost: 150 | Toughness: High | Recharge: Sluggish Sweet Potatoes attract zombies from other lanes when they are close by. Sweet Potato really is as sweet as she looks. Her favorite animal is the unicorn. Her favorite color is (and this is a direct quote) "all the colors in the rainbow." When she writes the letter "i", she draws a little heart where the dot belongs. Frankly, if it were anyone else, this amount of syrup would be sickening. But on her, well, it just seems right. Hurrikale Sun Cost: 100 | Area: Lane | Recharge: Fast Hurrikales push back all zombies in their lane with a chilling wind. Usage: single use, instant Special: chills affected zombies Special: blows away flying zombies in lane You could say Hurrikale is a "blow hard" in the truest sense of the phrase. He is the first chair trombonist in the Biennial Philharmonic Orchestra. He is also proficient in the trumpet, saxophone and the tuba. But man o' man, you should really see him on the flugelhorn. Dude absolutely kills it. Fire Peashooter Sun Cost: 175 | Damage: Normal | Range: Straight | Recharge: Fast Fire Peashooters shoot flaming peas down the lane. Special: immune to frost Special: warms nearby plants Fire Peashooter knows that what she does looks exciting. But working with an open flame is serious and, more importantly, dangerous business. That's why, in her spare time, she talks to children about the importance of fire safety. "I'm a trained professional." she explains. "Don't try this at home, kids." Lava Guava Sun Cost: 75 | Damage: Heavy | Range: Touch | Recharge: Mediocre Lava Guavas erupt, creating a lava pool that burns zombies. Usage: single use, on contact Special: erupts, damaging nearby zombies Special: creates a burning lava pool in its tile Lava Guava frowns with barely-repressed rage. He's trying to keep it in check. He's trying so hard. But one day some zombie's going to push him too far and he can't be held responsible for the consequences. Shrinking Violet Sun Cost: 50 | Area: 3x3 | Recharge: Slow Shrinking Violets shrinks zombies in an area, forcing them to take double damage and reducing the bite damage they inflict. Usage: single use, activates on contact Range: affects zombies in surrounding tiles Special: shrinks imps to oblivion Shrinking Violet started out shy, but it's remarkable how a discovering a magical talent for zombie-reduction can change your whole outlook. Electric Currant Sun Cost: 150 | Damage: Moderate | Area: Lane & Column | Recharge: Fast Electric Currants create electrical fences between ones planted on the same row or column. Usage: area effect (electric fence) "Electricity is all very well and fine as a phenomenon," says Electric Currant, "but electromagnetism as a whole is where it's really at." Aloe Sun Cost: 75 | Toughness: Typical | Range: Close | Recharge: Sluggish Aloes heal injured plants to their immediate right. Special: activates when plant damage reaches 50% Aloe likes to soothe. He likes to alleviate, he likes to restore, he likes to mend. But don't ask him to revive. He's touchy about revival. Dernière modification le 1530105000000 |
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Two extra sets of the Almanac Entry: Plants that includes Epic Quest plants (removed somewhere in 2018) & Marigold and Mints! Epic Quest Plants & Marigold Marigold Sun Cost: 0 Marigolds give you rewards in Zen Garden. Marigold has dedicated herself to the Zen lifestyle. She's a team player, and gives it her best there in the garden. But if she never has to confront another zombie on the lawn again it will be too soon. Gold Bloom (now premium) Sun Cost: 0 | Toughness: Typical | Recharge: Very Slow Gold Blooms produce a burst of sun all at once. Usage: single use, instant "Your botanists were so preoccupied with whether they could," says Gold Bloom, about nothing and to nobody in particular, "they didn't stop to think if they should." Electric Currant (now gemium) Sun Cost: 150 | Damage: Moderate | Area: Lane & Column | Recharge: Fast Electric Currants create electrical fences between ones planted on the same row or column. Usage: area effect (electric fence) "Electricity is all very well and fine as a phenomenon," says Electric Currant, "but electromagnetism as a whole is where it's really at." Aloe (now gemium) Sun Cost: 75 | Toughness: Typical | Range: Close | Recharge: Sluggish Aloes heal injured plants to their immediate right. Special: activates when plant damage reaches 50% Aloe likes to soothe. He likes to alleviate, he likes to restore, he likes to mend. But don't ask him to revive. He's touchy about revival. Mints Fila-mint Sun: 0 | Recharge: 85 | Damage: 10 | Duration: 6 | Family: Fila-mint Fila-mints do electrical damage and provide a temporary boost to all Fila-mint Family plants on the lawn. Fila-mint Family plants: Citron Electric Blueberry Electric Currant Electric Peashooter E.M.Peach Lightning Reed Magnifying Grass Fila-mint hovers enigmatically and electrically over the lawn, surveying his surroundings, He nods, once. It is good. Reinforce-mint Sun Cost: 0 | Recharge: 85 | Duration: 8 | Special: Knockback | Family: Reinforce-mint Reinforce-mints push all zombies back and provide a temporary boost to all Reinforce-mint Family plants on the lawn. Reinforce-mint Family plants: Aloe Chard Guard Endurian Holly Barrier Infi-nut Wall-nut Pea-nut Primal Wall-nut Sweet Potato Tall-nut Reinforce-mint isn't scowling. He's just workshopping defense strategies, doing what he can to support the team. Maybe he's scowling just a little bit. Fine. Bombard-mint Sun Cost: 0 | Recharge: 85 | Duration: 6 | Explosions: 3 | Family: Bombard-mint Bombard-mints set off a number of explosions on the board and provide a temporary boost to all Bombard-mint Family plants on the lawn. Bombard-mint Family plants: Bombegranate Cherry Bomb Escape Root Explode-O-Nut Grapeshot Potato Mine Primal Potato Mine Strawburst "Explosions are fun," says Bombard-mint with an impish twinkle in her eye. "In the context of eliminating zombies, a cascade of detonations not only clears much of the board, but leaves a lovely fragrance in its wake. It smells like... victory." Contain-mint Not finished yet. Contain-mints stun all zombies on the board and provide a temporary boost to all Contain-mint Family plants on the lawn. Contain-mint Family plants: Grave Buster Spring Bean Magnet-shroom Lily Pad Sap-fling Hurrikale Stunion Stallia "Go easy, there," says Contain-mint. "No need to be in such a rush all the time. Movement is totally overrated." Arma-mint Not finished. Arma-mints launch a volley of heavy stunning projectiles and provide a temporary boost to all Arma-mint Family plants on the lawn. Arma-mint Family plants: Cabbage-pult Kernel-pult Coconut Cannon Melon-pult Banana Launcher A.K.E.E. Apple Mortar Winter Melon "Lobbing projectiles, for me, has always been a very personal endeavor," says Arma-mint. "It's a great way for me to express myself, my identity, and my preference that zombies can be defeated in large groups." Dernière modification le 1530105600000 |