Tribe Events! :D |
Pnkpanthr « Citoyen » Membre 1380776160000
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Yes! This tribe has tribe events! All events are usually held on the weekends, but may occasionally appear on weekdays. Events will be posted in the tribe message and Facebook page at least a week in advance. All tribe events are optional and guests are allowed (See "Rules" for more details). Here is a list of all the events and what we do during them. New events are created on a regular basis to keep the tribe interesting. _Blind Date_ Best for the Valentine's Season, this event calls for the Shaman to pick two random mice from atop the screen. The mice are hidden behind a wall with only their feet showing, so each pair is always a surprise. Both mice go to the main room of the event and sit at the table. The goal is to make your blind date feel as awkward as possible. Whichever mouse can't come up with something to say or wants to call it quits goes to the "Forever Alone" box to the left. The winner goes back behind the wall at the top of the screen. The last person sitting at the table wins. _Candy Catch_ In pairs, mice must push their basket around the map and catch as many candies as possible. Whomever catches the most candy wins! Simple as that! _Cannon Run_ Mice must race their way across the rattling graveyard to the watchtower wall. The shaman stands at the top of the watch tower and tries to stop mice from reaching the hole on the other side. Down cannons, ice, companion boxes, clouds, and more than 3 large boxes (on the screen at one time) are prohibited. _Castle Cannon_ In Castle Cannon, mice are loaded into a cannon and fired at a castle by the Shaman. The mouse that gets the most cheese in the hole after a certain number of rounds wins! _Ceremonies/Parties_ Ceremonies and parties vary depending on the event. For example, we have birthday parties (that are usually surprises) that consist of a custom made map for the birthday mouse and music. There are also Nibble Mouse Rank ceremonies where all members sit through the induction of a member to the Nibbles Mouse Rank and then party afterwards. (See "How Mice De Swiss Works! :D" for more details) _Cookie Crumble_ Mice must make it to the camp site on the other side of Cookie Dough Mountain while battling giant falling balls of chocolate. They can have no shaman help until the 5th round (the final round). The first to reach the camp site multiple times wins. _Fashion Show_ Mice sign up to be models ahead of time. During the event, the narrator and judge choose 4 themes to use as different rounds. The Model Manager then takes each model to a changing room to set up for each round. After each model walks the catwalk (with the narrator commenting) all mice then come back out to the catwalk for the judge to make their choice. The 4th and final round will determine the winner of the event. _Fight Club_ #1 rule about Fight Club is that you don't talk about fight club. But for the sake of this forum, I have to. Mice pick a fighter to go into the ring. Once the event map loads, the fighter (only the fighter) enters the ring with the Shaman. The Shaman must allow the fighter to completely enter. Once the door closes behind the fighter, the fight begins. If the fighter is knocked out of the ring, they lose. If the Shaman is knocked out of the ring, they lose. If neither are knocked out of the ring, the fighter wins. Ice and room crashing are not allowed but all totems and skills are. Whoever wins the most rounds in a given number of rounds wins. There is also cheese in the room for mice that want to shaman next. _Game Night_ We take over one of Transformice's in-game minigames! (e.g. Prophunt, Traitor, Death Match, etc.) _Kick-A-Thons_ Kick-A-Thons are considered tribe meetings and must be attended by all available members every 2 months. During a Kick-A-Thon, inactive members are kicked through a series of actions (See "How Mice De Swiss Works! :D" for details). _Mice De Sims_ This event is different in that it goes through Facebook. Mice volunteer to enter the world of the Sims. They must fill out the Sims questionnaire to enter. The event goes on for a full week. At the end of the week, whichever Sim is the most different from all the others wins. The winner receives two rank ups while all other participants receive one. This event is also continuous (is performed in "seasons" like a TV show). If a member enters the world of the Sims, they remain there until they say they want to be taken out or if they leave the tribe. There is a maximum of 14 Sims. _Mice Vs. Mango_ Mice Vs. Mango is similar to Fight Club in that the swimmer must fight their way to winning. Mango is a mechanical fish monster that tries to keep the swimmer from the cheese at the end of the fish tank. If the mouse makes it to the cheese, they win. Whoever wins the most rounds in a certain amount of rounds wins the event. _Mini Games_ Mini Games (or Minigames... whichever!) are shortened versions of any tribe event, but do not give out rank ups as rewards. Mini Games are also only held when the tribe gets bored and may not have any warning. _Movie Night_ Mice watch a movie... Yep. We watch a movie. _Pick A Card_ This event is rather short and should be combined with other events. There are only three rounds and the winners are decided upon which items they find behind their "card". Randomly, mice are dropped from the ceiling and into the map. Not all mice will enter the game. Which ever "card" the mouse lands closest to is the one they must reveal. Dying is a possibility. Each "card" has an item behind it and each item has a meaning. (Cheese alone= Chuck E. Cheese rank for a week. Cheese w/ Hole= Rank up. Tombstone= Rank down. Wooden Wall= Nothing Happens. Teddy Bear= You get a member spotlight. Sign Post= You get a shout out on Facebook.) This event is also risky due to the fact that you can be ranked down. Only 2 rounds are to be played. _Plinko_ Mice are thrown into a large Plinko map and tossed about until they reach the end. The mouse that lands in a green circle 3 times first wins. _Rat Race_ Three at a time, mice hop into their mice exercise balls and battle through obstacles (and lag) to make it to the other side first. Your mouse and you ball must be across the finish line to win. Winners of each round face each other until there is one winner of them all! _Futball_ Yes! We have a soccer (futball) field! Red Team vs. Blue Team. The referee also controls when the ball comes into play and keeps score. First team to 7 points wins! _Story Time_ In the game Story Time, all mice sit around the campfire. One by one, each mouse has to tell at least one sentence of the story (up to 3 sentences). The story continues until someone cannot think of the next thing to add. In this case, the stumped mouse must end the story and will be out for the rest of the game. Whomever the last mouse standing is the winner. _Tribe Sweep_ A Tribe Sweep is when a lot of members go into one room and try to get all the firsts. All members also dress the same with very slight differences (i.e. fur color, type of hat, etc.) to show other players that they are a unit. There is no particular winner for this event, but prizes can be handed out. _Who's The Killer_ One mouse is picked as the killer. Everyone changes clothing, but does not mort (die) to hide their outfits before each round. Then the group goes into the event map. Everyone starts out in the graveyard. The room goes black and mice rush in and scatter about the map. As the lights come back on, everyone must get to a partner (while the lights are on, there is no talking or jumping in order to hide identity). If you do not get a partner before the room is completely uncovered, you're dead and must return to the graveyard. The Shaman (who remains in the graveyard) then reveals who the killer is (by cannoning to the lower right). If you are with the killer, you're dead. The last 2 mice standing win. All winners of events receive a prize of their choice (including a rank up). Please check out our "Rules" and "How Mice De Swiss Works" forums for more information! Dernière modification le 1503008880000 |