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![]() ![]() « Citoyen » 1452806640000
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baffboot corrida : a sala cera uma corrida de cn`s onde os ratos iram ter q matar os outros ratos pra q chegue na toca em primeiro ou pode apenas sair passando o mapa sem dx os outros ratos matalo, irei por obstáculos para dificultar mais ainda e para fica muito mais divertido. tenho muitas saudades da baff :( |
![]() ![]() « Citoyen » 1452806700000
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Event of Frozen Map: http://prntscr.com/9q5j8x Mices jump in the white thing to go and catch the balls. Here mices need to get the frozen balls and the fire ball. Titles that u can get: 1 frozen ball-Ice 1 fire ball-Vulcan 5 frozen balls-Frozen 10 fire balls-Dragon 40 frozen balls-Elsa To win these title u get the balls and give to Elsa and it gonna show the ball in your inventory ( you can get 1 ball for map). Fur: http://prntscr.com/9q5qxu Inventory things: http://prntscr.com/9q5sqm http://prntscr.com/9q5tsp http://prntscr.com/9q5ur6 http://prntscr.com/9q5vwx Badge: http://prntscr.com/9q64yj The ball that show the level of shaman: http://prntscr.com/9q66kb Hope you like it ! :) |
![]() ![]() « Citoyen » 1452806820000
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An Idea i think would be great is to have the /module sketch mouse to be a consumable skin or a permanent fur and then you could (hopefully) program in something that when you equip this fur/skin you can draw on it just like in #sketch |
![]() ![]() « Citoyen » 1452806880000
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yo propongo que deberia ser cuando los ratones agarramos quessos y entramos a la cueva deberian recibir una fresa por queso |
![]() « Citoyen » 1452806940000
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Hello. One of the Halloween event has a very fascinating map with mouse can press space key to swipe magic rot to fight vampires. I wish this could be expand to a new level which could be fit into an event map or even a new module. I am not sure about what theme I want to have, but I just want to suggest a new type of game play on event map that many of you may like. This game play could be used in any event when a intense "fighting" is needed. Currently possibilities are by pressing space key, mouse can perform a swipe attack, and by clicking mouse a mouse can sent out spirit anywhere. I want to expand this to fit more to an action game play. The basic idea I have is to have an event map more like an action game such as an RPG game, rogue-like game or even a fighting game with different character (kits). Basic idea Mouse need fight enemies on map. The enemies may be zombie mouse and skeleton mouse which we already had, and maybe even normal mouse NPC with certain shop items (with laser sword, knife etc). They will attack mouse, and mouse's HP is shown on top left, which may be able to take 20 or so hits. Stronger enemy deals more damage and weaker deals less. Mouse can use skills to assist them to fight and having fun with them. Fighting system The basic fighting system is to press Space to swipe weapons, damage enemies and killing them. Press several other keys can use special abilities such as "E" will be temporary changed into a long range laser attack etc. "Equipping" several special items from inventory can allow the use of mouse control, several skills can be aimed by mouse clicking just like using Spirit of shaman. Leveling / skills system Mouse can "level up" or gaining special abilities by increasing special item in inventory. They gaining special abilities/skills by level up or random drop from enemies. These items has very beautiful effects that may be "High-tension Laser" (long range linear attack) , "Icicle crash" (short range double sided attack), "Flamethrower" (short range single side attack), "Chi ball" (middle range wall passing attack), "Meteor rain" (full screen attack), "Excalibur" (short range high damage attack) and many many more! They don't need to be very graphic intensive, but few frames of them is enough to represent the skill. Mouse can upgrade fighting skills just like upgrading shaman skills. They exchange "level" item to get new skills or upgrade them. Map line-out There should many floors on the map so mouse can jump up or down. Map may need to be somehow huge so mouse can spawn at different places in the map on different floors to have their own enemies to fight. A boss will be somewhere that mouse need to travel a bit to attack. Items Items for fighting are mainly skills. Knocking out enemies rewards "exp" item and can exchange exp item to level up. Exchange "level up" item to select new skills to learn. Knocking out Boss rewards "loot" item and can be opened to get consumables, titles etc. Those "skill" items can not be used out side of event map. thank you so much! hope you could understand my bad english... If you have any more specific questions please ask me! my first idea of making a fighting type mini game: http://atelier801.com/topic?f=6&t=812462&p=1 Best, Dernière modification le 1452807660000 |
![]() ![]() « Citoyen » 1452806940000
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sourislists a dit : OK THIS IS MY FAVORITE BY NOW!!! I just love the taxi cap item,and the road sign item!!! Also the canonball,and all the 3 furs are adorableeeeee!!! Pls is you dont add the event admins,at least add the items!! |
![]() ![]() « Citoyen » 1452807000000
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Evento Caça ao Tesouro Objetivo Você deverá nadar até o tesouro, mas tomando cuidado para não encostar nos perigos. Se você tocar em algum deles, você morre. Você pode ganhar coisas (Orb's de Shaman, Medalhas, Titulos...) chegando no final da fase e abrindo o Tesouro (dependendo quantos tesouros você tem, você ganha alguma dessas coisas). Mapa ![]() Itens ![]() Orb's de Shaman ![]() Titulos «O Tesouro» «Rato Nadador» Consumiveis ![]() Medalha ![]() Dernière modification le 1452807420000 |
![]() « Citoyen » 1452807000000
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Mapa: Laboratorio. El evento trata de salvar animales, como Ardillas, Hámsters, Conejos, etc. Para ello se deberán de abrir jaulas con unas llaves antes de que termine el tiempo. Pero esto no es todo, cada vez que el jugador abra una jaula y toque al animal que está dentro éste le dará un consumible (no tradeable) que se podrá intercambiar SÓLO con el npc del mapa del evento ya sea por pelotas, bellotas, aviones de papel, o la mascota de cada animal enjaulado.. Consumibles Al abrir la jaula del hámster y liberarlo se le dará al jugador este consumible, deberá reunirlos para comprar la mascota del hámster en el npc del evento. ![]() Al abrir la jaula del conejo y liberarlo se le dará al jugador este consumible, deberá reunirlos para comprar la mascota del conejo en el npc del evento. ![]() Al abrir la jaula de la ardilla y liberarla se le dará al jugador este consumible, deberá reunirlos para comprar la mascota de la ardilla en el npc del evento. ![]() Items raros que vende el npc. Puedes conseguir la bellota si intercambias 5 jaulas con el npc (La bellota es un consumible tradeable que puede ser utilizado como el consumible de la pelota) ![]() Puedes conseguir la mascota del pájaro si intercambias 20 jaulas con el npc. ![]() Títulos: ![]() Al liberar 10 animales: «Le Salvador» Al liberar 50 animales: «Animal Guardian» Accesorios 1.-Accesorio de boca: Una bellota. 2.-Accesorio de cola: Una llave. 3.-Accesorio de cabeza: Un pájaro azul. Al haber liberado 100 animales= 100 jaulas recolectadas. Recibirás una insignia. Piel: Cobayo. Idea realizada por: Celnus y Chacins. Colaboró con nosotros elchiqui con la piel. Saludos :D Dernière modification le 1452880920000 |
![]() « Citoyen » 1452807120000
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nos devemos fase uma de epo survivor e de pegua o queijo mais o shaman n pode decha os ratos emtra tipo m chou so entra com emgresso mais não passa ninguei e que passa huns 7 ratos ele perde e que passa menos ele continua que passa ele morre ok ver o que vcs acha |
![]() ![]() « Citoyen » 1452807180000
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Caiofraga a dit : Omg dude stopp. You make such good events!!!! I love the fur and the items,and the gameplay looks easy and fun! I hope all your 3 events get played |
![]() ![]() « Citoyen » 1452807180000
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Como Hago Para Crear Un Accesorio ' |
![]() « Citoyen » 1452807240000
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Once it won't be a luck based event i'm ok with each idea tho |
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zelembac a dit : Aaaw... Thank you! You made me happy! |
![]() ![]() « Citoyen » 1452807360000
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Chacins a dit : - OMG *-* |
![]() ![]() « Citoyen » 1452807420000
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Apple Event Map: A garden full of apple trees on the left side of the map. The sky is a light blue, full of clouds. The grass is tall. There is an brick house at the right side of the map, full of chairs and lamps. There is an mouse NPC, with an wheat hat, wheat in it's mouth and eyeshadow in your choice of colouring. Next to it is an empty basket, that requires you to put your apples in. Goals: You are spawned on the left side of the map, next to the apple trees. Collect 3 apples and then go to the brick house, with the NPC inside it. Put the apples inside the basket by clicking on it, and you will get consumables and one apple. Be careful though, you might get an lucky apple. Poison apples are hard to get and they give you twice the consumables. Consumables: ♦ Poison Apple - When using this apple, you will throw this apple on the ground and all the mice start clapping. ♦ Worm - An worm will appear and do an small dance for 10 seconds, only on your screen. It will be on the top right side of the map. ♦ Apple - You cannot trade these apples. These apples are automatic and you cannot use them too. They will appear in your inventory until the end of the event. ♦ Magic Cider - You can use this and it will grow an small random flower. This is visible to everyone. Badge: The badge is an simple shiny dark red apple, titled Apple. You can earn this badge by collecting 40 apples in total. Titles: ♦ Apple Frenzy - This is the last title. You can get this badge by collecting 60 apples in total. ♦ Cider - Earn this title by collecting 40 apples, alongside the badge. ♦ Apple Expert - Earn this title by collecting 30 apples. ♦ Apples on my Mind - Earn this title by collecting 10 apples. ♦ Sour Apple - Earn this title randomly. Shaman Charm Thing: Earn this randomly. It is an apple with apples floating around it and an worm inside it. Shop Items: ♦ Apple Fur - This fur is 8000 cheese, and it is an green with brown spots around it, resulting the stem of an apple. ♦ Apple - This is an mouth item, that is 200 cheese. ♦ Apple Tail Item - This is 3000 cheese. It is an apple charm with small chains holding it. ♦ Apple Head Item - This is an apple with holes in it, that balances on your head. It is 300 cheese. Sorry, I don't have any pictures as I am not an artist. But I will try to. ^ Click to see event idea! Also, good luck x3 Dernière modification le 1452886020000 |
![]() « Citoyen » 1452807720000
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Elchiqui a dit : Espero la pieeeeel elchiquiiiiiiiii e.e |
![]() ![]() « Citoyen » 1452807720000
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sourislists a dit : I'm glad i did! |
![]() ![]() « Citoyen » 1452807720000
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![]() J'ai penser a quelque chose comme çca !! |