Paroles de Dev: Feliz ano novo 2019! حديث المطورين: سنة جديدة سعيدة 2019!Paroles de dev: Счастливого Нового Года 2019!Paroles de Dev: Happy new year 2019!Paroles de dev: Sretna nova 2019 godina!Paroles de Dev : Bonne année 2019 !Paroles de Dev: Szczęśliwego nowego roku 2019!Anunțurile dezvoltatorilor: La mulți ani, 2019!Paroles de Dev: Boldog újévet 2019! |
Miceefaliww « Citoyen » 1546619760000
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I wish you good luck, and that you have learned from the mistakes! |
Yujiro « Citoyen » 1546619820000
| 0 | ||
Will it have rank? |
Raunbn « Sénateur » 1546619820000
| 0 | ||
لا أعرف لا أدخل ترانس كثيرًا هذه الفترة :* Dernière modification le 1546619880000 |
Jogacomtop « Citoyen » 1546619880000
| 9 | ||
Thanks, I will not feel like playing again |
Dziwnow « Censeur » 1546620120000
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crowdfunding campaign is a really good decision. looking forward to play this transformice adventures, ty! Dernière modification le 1546621260000 |
Null42 « Citoyen » 1546620180000
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Is this a spin off? |
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You've advertised this big post but you haven't linked us to the kickstarter. |
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Thank you and good luck !! |
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Thank you so much! |
Yatsuki « Censeur » 1546620660000
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wow Great !!! |
Saedua « Citoyen » 1546620900000
| 0 | ||
it looks great |
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Pro game !!! |
Pichytuturu « Citoyen » 1546621140000
| 0 | ||
Go! sure it will be a good game !! good luck and it's time to make an effort ^^ !! |
Icoboo « Censeur » 1546621440000
| 0 | ||
Just from a first glance, it seems like just another action rpg. With that being said, I don't have much to go off of, so I can't say much yet! Also the visuals are very pretty. I really like the silly tweened animation of the mice bobbing. I'm a little bummed that all your focus is going on to this game, but it makes sense, and I do want to see how this game turns out. |
Penpause47 « Censeur » 1546621680000
| 12 | ||
This is really cool! Feedback/Ideas - love the look of the sneak peak! I like how it looks animated - I think it looks a and I think Legend of Zelda’s Breath of the Wild: tools/weapons breaking when you use them consistently is a very good idea. bit too 2D for me; the characters kinda pull off as flat and one-sided. I don’t know if you were hoping for this effect, but it might be better to add some 3D effects - maybe this game can connect to Transformice like AJ does with Play Wild? I think it’d be great to incorporate bonuses if you connect your TFM account. Fraises could be transferred and your outfits and items could be intact. There could also be exclusive furs and items that you can only get in TFM Adventures. I think it’d be cool if it was a two-way link as well, so TFM players would have some cute exclusive items from playing TFM Adventures - Instead of fraises, there could be another currency in TFM Adventures, gems or something? Whatever you think, but I thought maybe, you could get them along with experience, from completing whatever motives there are in the game/killing enemies, and you could trade like 50 for 5 fraises? Then there could be items in TFM Adventures that you can only buy with fraises. - the attack animation/animation is really good! - the sneak peak scene could be cute for a tutorial on how to play the game. I think it would be cool if the enemies would fight back and since mice are mice, they have to find clever ways to defeat the enemies. This could include puzzles and all sorts of creative tactics. - I don’t know much about the priestess sisters or the other mice, but I think it’d be cool to add a storyline (if you haven’t already). Here’s a rough idea: you are a little mouse, living in a bustling village with other mice. You have your own place (hole, cabin? Think this’d be cool to have a customize-your-home feature). Cutscene: some enemies come (I don’t know what you’re going to call them, so I’ll just say enemies) and steal a bunch of cheese from the mice. This mouse now has to go after the cheese and bring it back. - I think it’d be cool to have a little thingy in the top left: a head-shot of your character (in a circle), next to its level (could be determined by how strong you are-how many enemies you kill, etc), health bar (green mby?), experience bar (blue, mby?) and the mouse’s title (would be cool to have those) - instead of collector items you could have a special mouse that only appears in the village a couple times a month with exclusive items (should be affordable, maybe a couple that cost fraises but not much) - you could add a bunch of different areas that each get explored when you complete motives (you could add quests/side quests). I think it would be cool if there was a map and you could select an area to go to, and when you arrived there would be a cute teleportation particle effect. - I think Legend of Zelda’s Breath of the Wild: tools/weapons breaking when you use them consistently is a very good idea. You could add different weather conditions that could affect the mouse’s tools, health, speed, and abilities to make the game more realistic. - I think it’d also be cool if your tribe/friends list transferred to TFM Adventures like it does on other Atelier Games. There could even be little cute hideouts for your tribe. - add exclusive TFM Adventures titles - enemies ideas: cats, dogs, spiders, snakes, birds (specifically: owls) - I think a little bit of “choose your story” things would be cool - I think it’d be cool to add little Easter eggs/hidden areas and maybe a small xp farm :P My Opinion On What This Game Should Avoid: - anything that has to do with membership of any kind. I personally love TFM how it is and I like how there’s nothing about membership on there. - energy bars. Honestly I’ve played a lot of RPG games and I’ll use Harry Potter (mobile app) as an example. The energy bar is a nice original thing, but you only get one energy every 4 minutes, and it is SO ANNOYING. On School of Dragons, there is an energy bar, but it depletes itself on its own, not when you do actions. Nevertheless, it’s very annoying because you have to constantly feed your dragon. I think an experience bar would be better than an energy bar. - don’t confine the player to one specific task. Allow the mouse to have free movement over what they’re going to do next. This can be achieved by adding side quests, if the mouse is bored so they’re not stuck afk on the game, and little breaks before events. Such as: before a boss battle, the mouse is sorta in like a waiting room kinda, where the door in front of them leads to the boss. This allows them to go to different areas, invite friends, and overall prepare the mouse before the big event. Oooohkay that was my idea dump XD I apologize for the huge wall of text so I stuck it in a spoiler. Note: I kinda assumed a lot of things, like that there’d be boss battles and that you would use xp/levels, but if you’re not planning on using those I think it’s a good idea. |
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a dit : Until the Kickstarter campaign is over, we'll repeat the events and we 're not going to launch the 3rd part of the Deadmaze's Story. Dernière modification le 1546621740000 |
Zonia1 « Citoyen » 1546622160000
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Melibellule a dit : en français S.V.P? Dernière modification le 1546623120000 |
Penpause47 « Censeur » 1546622400000
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Just don’t forget about TFM ;) |
Tord_pasiva « Citoyen » 1546623060000
| 1 | ||
Beautiful |