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  • Lower afk death time
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Lower afk death time
Mousechris
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#1
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The afk death time (30 seconds) currently is causing a bit of trouble imo, afk soulmates make it so regular soulmates have to wait a full 1/4th of the time just to compleat most maps. I actually do not know of any maps that do not require both soul mates to be actively moving.

This would also have players be more aware that they need to move now or else they are going to die soon.

On map making, this could make it so you can have better mech maps that could go past the spawn point at a much earlyer time.

How long would the new afk death time be? Well Imo I feel it should be around 10-15 seconds, not to low, however not to long. However that part isn't up to me nessisarily, that's the admins desisions if this were to be approved.

Supporters:
Phisicxxxxxx

Unsupporters:

(I'll provide some cool screen shots once I get some tribe members in the tribe house)
Phisicxxxxxx
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#2
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Yes, afk mice always annoy me when they are my soulmates so i think the time should be lowered.
/support
Sadieladieee
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#3
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I hate afk soulmates with a as;ldfkj burning passion.
/support qt chris
Taeyeonrawr
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#4
  0
/Support.
Tewi_inaba
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#5
  0
/support
Vivihi
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#6
  0
/support
Kattiej
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#7
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/support, they get in y way when i'm building sometimes
Eliotn
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#8
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Maybe make the afk death time sooner for mice who are afk for one or two maps? But this is still a good idea. 30 seconds is kind of long for an afk timer, its only good for people who happen to come back to the game when their mouse hasn't afk died yet.
Mousechris
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#9
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Eliotn a dit :
Maybe make the afk death time sooner for mice who are afk for one or two maps? But this is still a good idea. 30 seconds is kind of long for an afk timer, its only good for people who happen to come back to the game when their mouse hasn't afk died yet.

I do like that idea, however I don't think it would be possible with tigs coding, I'm not sure myself because I don't code the game, but to me that seems a bit to complicated.

Anyways thanks for the support everyone!
Cheesehogga
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#10
  0
/support
Sammany
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#11
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Maybe only on soulmate maps. Because people need time if they just wanted to get a snack or something between maps.

/half support
Choobots
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#12
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/half support, what about /respawn like in pictionary?
Zhine
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#13
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/support

15 seconds would be a good time.
Sonixdoom
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#14
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Useless, no support, people might have to take something and when they come back
Rebornaddict
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#15
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This happens to me even if the time hasn't lowered i just took a pee then when i moved my mouse it suddenly POOF ! /no support
Thisisnobody
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#16
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Support.

The afk players are actually causing a problem - they are apparently responsible for the spawn death bug. (If all other mice die or enter the hole in less than 30 seconds and the round ends when the afk's bubble away, many mice don't spawn in the next round.)

Shortening the afk time (maybe to 15 seconds) would make this less likely to happen, so this might be a temporary solution until Tig finally gets around to fixing the spawn problem.

I'd also appreciate it if afk players got kicked out of public rooms after some time (maybe 10 minutes, as it used to be once, or 5 rounds); it can get annoying having them sit there for a long time.
Moondragonra
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#17
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/half support
sometimes the map can be only completed with a soulmate ONLY,and they might come back to help.
Agentzap
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#18
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This could be a problem sometimes. say you went for a little break and a map starts, when you come back you're dead. Do you think that would interfere with the gameplay?
If it only affected soulmate maps I guess that wouldn't be so bad.

/half support
Xxninjazxx
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#19
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I'm sad to say I'm one of those afks but /support so I can stop annoying people
Pighouse
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#20
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defenitly I hate it when the mice move like after 25 seconts and stay afk to troll!
lowering this will make them more annoyed to do it that fast
/support
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