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  • [Map Editor] Disable Shaman Skills
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[Map Editor] Disable Shaman Skills
Jtojto
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#1
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While testing a new bootcamp map I made today, I was having a slight problem. Thanks to the Projection and Angel skill both being easily summoned, they proved to be an issue while testing the map. Therefore, I think there should be a simple button that you can select before validating your map (similar to the debug option) that will disable skills during your testing.

[Support 21]
Shamousey
Rainbowjay
Fxie
Soakitup
Aplwanabes
Kredos
Onkei
Theretna
Notxephos
Bigcrusahes
Dracopta
Voke
Ruoka
Xxninjazxx
Outoflock
Arfts
Corncycle
Freshminnie
Whodatmouse
Eeveerockz
Pamdecp
Shamousey
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#2
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I entirely support this, I feel the same way whenever I try to make maps. I switched away from the Wind Master skill tree because of this and how much more hassle it was to just test maps on an alt without the skill.
Jtojto
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#3
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I had to start using an alt to test it, and am also considering just changing trees or at least getting rid of those two skills.
Rainbowjay
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#4
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Shamousey a dit :
I entirely support this, I feel the same way whenever I try to make maps. I switched away from the Wind Master skill tree because of this and how much more hassle it was to just test maps on an alt without the skill.

Pretty much my thoughts exactly /support
Fxie
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#5
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I don't have this problem but I know others who do and approve of fixing it
Soakitup
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#6
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i'm not a map maker but it sounds good to me and makes sense so sure why not
Cryouttojesus
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#7
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/support
Kredos
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#8
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What about an option to publish the map as a bootcamp? The thing's changed are, you can respawn, no timer, and no sham. Otherwise,

/Support, you can ignore what i said at the beginning ^_^
Shamousey
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Kredos a dit :
What about an option to publish the map as a bootcamp? The thing's changed are, you can respawn, no timer, and no sham. Otherwise,

Do you mean exporting the map as bootcamp (P3/P13) or exporting as a new perm type that's not in rotation but allows bootcamp style features such as respawning and no shaman, or just validating the map with those features?
Onkei
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#10
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/support - Could be very useful!
Theretna
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#11
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http://i.imgur.com/FmQy7ek.png
/support!
Notxephos
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#12
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support
Bigcrushes
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#13
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EXACT SAME THING HAPPENED TO ME. I HAD TO REDISTRIBUTE PTS ;-; /SUPPORT
Dracopta
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#14
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/Support
Voke
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#15
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/support
Ruoka
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#16
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/Support
Just an option or chat command, shouldn't be hard to make.
Xxninjazxx
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#17
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I don't make that kind of maps but
/support still
Jtojto
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#18
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Theretna a dit :
[insert skill tree menu]

Didn't actually think about doing it like that, although that could also be useful if perhaps you had the Bubble skill or the Friction skill (or any other skill, for that matter) and wanted to disable it without having to reset your skills while you were playing.
Outoflock
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#19
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This is really needed if you want to ensure that your map can be completed without shaman
/support
Arfts
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#20
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The skills are fail in map editor
/suport
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