[Chat] EN Map Chat ! |
Grimmaro « Consul » 1505263740000
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Dernière modification le 1647178380000 |
Grimmaro « Consul » 1505263860000
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Credits: ▶ Thanks to Drescen for the worded banners provided in the OP ▶ Thanks to Batt_Mellamy for giving me permission to make the thread Dernière modification le 1505265480000 |
Censere « Consul » 1505264760000
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nob thread |
Anuel2blea « Censeur » 1505265480000
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Can we discuss about mapcrew? I don't want to risk 10 deleted post in Mapcrew FAQ |
Papero « Citoyen » 1505271720000
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Tomaaasxddd this isn't a rant corner. Also uh I've came back from a relatively long hiatus and I was wondering if anyone could keep me up to date about the new tags there are in the game. Last time I played the newest tag was Aie and mgoc, I've heard there's a nosync tag and another tag for hiding anchors. Are there any other things I have missed? Also (how do people make buttons stable @-@) The banner is quite hard to read D: Dernière modification le 1505271780000 |
Grimmaro « Consul » 1505275800000
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Tomaaasxddd a dit : I would imagine as long as you left the ranting minimal and the questions in the FAQ, it shouldn't be an issue. Someone from the staff will correct me if i'm wrong ¯\_(ツ)_/¯ Paperonaruto a dit : Edit - I was wrong o/ Paperonaruto a dit : I know! This one is only temporary as Drescen, the one who created them didn't have the original font I wanted to use. I'll see if he'll use another banner theme for the next one. Dernière modification le 1505661720000 |
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What does the nosync tag do? |
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is it bad that i'm too lazy to make anything new even though i said i was gonna make a map this/last summer :[ |
Censere « Consul » 1505282640000
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Sherrwagn a dit : If I remember correctly it goes in a ground and it makes the ground not need to be synced to the room sync |
Papero « Citoyen » 1505286060000
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And with that usually the room sync is the shaman, but if the shaman is particularly laggy, things may appear weirdly on others screens like maybe phasing through thin grounds or something of that sort. Still does anyone know how to make buttons that are stable ;^; all I ever make are treadmills and pistons... Epalk a dit : I said I was going to make a map 2 years ago. It's still sitting there gathering dust... @-@ waiting to be picked up again. Wait I heard the nosync tag goes directly to the ground not the p tag Dernière modification le 1505286180000 |
Censere « Consul » 1505286420000
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Paperonaruto a dit : Depends what you mean by buttons and what you want them to do, they aren't really common nowadays Paperonaruto a dit : That's what I said xd |
Honorabilis « Consul » 1505290740000
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lol, I can't see pictures, because of fucking government. |
Shockwave « Consul » 1505301720000
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Nice thanks ;) |
Grimmaro « Consul » 1505304240000
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hmm I never actually used noysnc="" and seen much a difference, although rare that I will even use it in the first place. I could be wrong, which is understandable -- something for me to try out later today. |
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Hi guys, what you think about P9 maps with colision (i have a lot)? Some people think that is too easy make maps like that, but i think is hard to make a map with gameplay and dont be boxed up |
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I don't really like colision maps cause it's annoying to play on it, with 25 mice in the room, it's a lucky round |
Pamdecp « Censeur » 1505310600000
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Jotatavo a dit : Collision maps are cool as long as you don't put those annoying shaman objects everywhere, be it static or dynamic (I'm really pissed off by these kind of nob maps). |
Vintage « Consul » 1505314260000
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Collision maps are basically luck maps. They can be fun sometimes but not if you are trying to get 1st... |
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If the collision maps have cobwebs and lava, it's perfect. |
Mquk 1505321280000
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[Modéré par Batt_mellamy, raison : Inappropriate] |