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  • New shaman skills - Post your suggestions!
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New shaman skills - Post your suggestions!
Kittycattfm
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#181
  0
Badhugs a dit :

-A large metal ball, a stable alternative to anvils. I think this is in the code somewhere.


It is
http://i.imgur.com/DtvCCBG.png
From the Transformice Wiki
Soakitup
« Citoyen »
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#182
  0
explosive sheep is from world of warcraft lol
Finland
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#183
  0
Explosive sheep seem to be from a lot of things according to this thread.

I prefer if we used the bombs that are already in the game to be honest. Sheep seem kind of... random and out of place to me.
Polypopu
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#184
  0
I think it`ll be the same mechanics, the sheep explosion effect will be similar with bomb`s one, and will most likely push mice
Papero
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#185
  0
Finland a dit :
Explosive sheep seem to be from a lot of things according to this thread.

I prefer if we used the bombs that are already in the game to be honest. Sheep seem kind of... random and out of place to me.

cruelty to sheep :<
Mousechris
« Censeur »
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#186
  0
I say make the sheep explode

And also have awesome exploding sheep grafics

he he he
Papero
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#187
  0
different ice textures for different classes
Johnlantern
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#188
  0
The alternative spirit (2 then space) affects only the shaman and is signified by purple shading.
Broodjesaap
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#189
  0
No speed boost near the shaman. Would give unfair advantages and lots of huggers?
Lagdeath
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#190
  0
Spiritual Chief
•Pathfinder, enter 5 differnt maps into a list (limited to p4 or shaman vanilla maps), (4,8,12,16,20) % chance of one of those maps is played for your sham turn

Troll Master
•force collision map - expensive
•force soulmate map - expensive
•lead balloon, heavy balloon that mice can't shake off (maybe popable)

(why no sticky?)
Slowjoe
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#191
  0
Troll tree
instead of turning mice to ice, turns them into bombs
Muzchris
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#192
  0
Slowjoe a dit :
Troll tree
instead of turning mice to ice, turns them into bombs

I kinda like this knowing it's only two bombs
Grumblepie
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#193
  0
it would be cool to have customisable sham objects, either colour changes or shape changes, like on the maps where you can turn into boxes/planks etc, that as a sham the objects you conjure are made of mice. or that you could get other sets of objects, like animals, or patterned, or geometric or something. on dual sham maps, it would be useful for each sham's objects to have the same colour as that of the sham that conjured them.
Papero
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#194
  0
a giveup skill which skips the map !
Blarghaag
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#195
  0
ugh you guys just don't *get* the multiple ball skill
the only thing greater than making ball pits is making ball pits SIX TIMES FASTER
Fasty
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#196
  0
how about we bring back the grappling hook? other than that, i think this is a bad idea.
Johnlantern
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#197
  0
Double spawn items
Ghjxpain
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#198
  0
Maybe Unlocking an Extra icecube at somepoint with your skillpoints woldne be so bad there should also be a limit like 5 or something
Mausibiene
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#199
  0
Ghjxpain a dit :
Maybe Unlocking an Extra icecube at somepoint with your skillpoints woldne be so bad there should also be a limit like 5 or something

I really like this idea.
Musiukas
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#200
  0
How about reducing the waiting time for something to spawn?
(If you know what I mean)
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