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Module API & Minigame Suggestions
Makinit
« Citoyen »
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#181
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Xarrj a dit :
tfm.exec.getPlayerRelationship(String player1, String player2)
returns relationship between two players ("friend", "married", "tribe", "none")

I don't think information about friends should be available like this as it's not public. You can already get the tribe through tfm.get.room.playerList[name].tribeName and it would be a good idea to add a soulmateName.
Coal
« Citoyen »
1398438600000
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#182
  0
Makinit a dit :

I don't think information about friends should be available like this as it's not public. You can already get the tribe through tfm.get.room.playerList[name].tribeName and it would be a good idea to add a soulmateName.

I don't see how it would cause any problems, it's not like the information would be be shared with the players. This could be disabled in tribe too..
Mouldychesse
« Citoyen »
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#183
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TV to work in Utility?
Glowingheart
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#184
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#collision is a minigame I thought it'd be really good to add it.

So the aim of the game will be to try to push others off of the edges and the last one standing will win!
Shamousey
« Consul »
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#185
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Makinit a dit :
I don't think information about friends should be available like this as it's not public.

This.

Mouldychesse a dit :
TV to work in Utility?

That's not possible and likely never will be.

Glowingheart a dit :
#collision is a minigame I thought it'd be really good to add it.

So the aim of the game will be to try to push others off of the edges and the last one standing will win!

That's already a minigame you can find in room #bafflua0kingofthehill.
Mouldychesse
« Citoyen »
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#186
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I found this Suggestion (not mine but moderate)
(Bring back Debug Lua)

Topic-718397
Illthezorua
« Citoyen »
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    • Illthezorua#0000
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#187
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Minigame: Surf
1. You spawn in the middle of the sea

2. Press space to spawn a surf board

3. Press the up arrow to jump

4. Watch out for waves, You are stuck to the surf board unless you get hit by waves

5, Dodge 90 waves to win the cheese
Blossum
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#188
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Minigame: Prophunt
Suggestion: Vertical AND horizontal long scrolling map, two shamans and two holes.
#Prophunt more like #laggy, but that would be pretty neato.
Mouldychesse
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#189
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Mouldychesse a dit :
TV to work in Utility?

Shamousey a dit :
That's not possible and likely never will be.

http://i.imgur.com/p8calzX.png
Shamousey
« Consul »
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#190
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@Mouldycheese that looks like the leftover image from a video you watched in another room, you still can't play videos in utility.
Mouldychesse
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#191
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Yeah I was in /room music2 or whatever and there was the Youtube Play button.
Makrell
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#192
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My suggestion is getting /room shaman with Shambot back. I really miss that module, and for me(and other players) who mainly play tfm for the sake of being shaman, it was a great room. My only options right now is waiting for my turn, and maybe getting troll-user made map, double/dual-shaman, racing maps and maaaybe if I'm lucky, a shaman map. So please, PLEASE bring it back. :( If this is taken into consideration, I suggest making the new skills unusable in the room. If this is the wrong thread to post this in, please refer me to the right one. :) Thanks!
Shamousey
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#193
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Makrell a dit :
My suggestion is getting /room shaman with Shambot back.

Thewav recreated this minigame as a module called #spiritual, you can play it there.
Techtriostep
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#194
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Afew crazy suggestions really, got the ideas from afew friends of mine:
1) Lua tutorial in TFM
I know it is troublesome to do but some people are able to learn better by picture /demotration. It can help people to understand better of LUA and they can try for themselves when they go to their tribe house to try.
The tutorial will repeat itself once it is done, so others that recently join the room can learn again, or you can make a private room just to watch the demo.

2) Mafia

3) Journey concept
A minigame base on just doing small puzzles or switch activating would be nice, but mainly forces on the storyline which the coder will come up by himself.
The storyline would have a conflict (aka a sad moment in it) that probably get the players to get emotional (lol)
Is more of a Journey than a problem solving minigame, is for you to explore different areas. Easter eggs can be put randomly in the map to make it more interesting.
This project might need afew recruitment for help, like the Coder, Artist, Storyboarder and Planner to finish this project.
The best example i can give for this journey concept is the game called "Journey"
Shamousey
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#195
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Techtriostep a dit :
1) Lua tutorial in TFM
2) Mafia
3) Journey concept

1) While I'm all for spreading the joys of programming, I somehow don't feel that ingame in Transfromice is a suitable place. There's an awful lot to do with Lua and there are literally thousands of tutorials online for learning it already, giving pictures will never be as good as trying it yourself and seeing how it works.

2) Isn't #traitor similar to this?

3) Sounds like you just want a story :P Could be nice to have this interactive, although I think the bigger picture requires an actual story with player interaction rather than just an idea to write a story.
Samevens
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#196
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I'm sure a lot of people have heard of this game >>> Head down Thumbs up
That to >>> Head down Tails up
/room #headdowntailsup
Defilantegod
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#197
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After hearing "#Sidescroller" I thought about a minigame, but sorry if its already been suggested.

Simply, max length, whatever height map, defilante maps, but it's about running as far right as you can without dying. There can be defilante tokens (including +1's, which generally earn you more points) for some maps, maybe ffa mode on for some maps, possibly spirits for another (though multiple mice would be annoying); maybe having it changing every round.

Also, whenever you die, you get as many points as your distance in the map, and whoever gets the most points in the set rounds (possibly 10 like defilante) wins the game, then it restarts.

This is very flexible, and then could be adjusted to add upgrades for how many points altogether you have e.t.c

Ty for reading, and if you think about it
Have no idea what its name should be
Customizor
« Citoyen »
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#198
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A storyline based minigame of Eilsah, our tfm deity, would be nice.
with problem solving mech and 'collecting items and giving' concept.
Quiliii
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#199
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PODIA TER CORRIDA DE BALAO
Ariweirdoyum
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#200
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I think a minigame called #relay would be interesting. Mice are put into teams that they choose like in muldrome. Then the team decides who would take what position. Like first to whatever number you have. The afk-ers who don't choose wouldn't be a part of it.

How it starts, is the first mouse is shown on a map with cheese already on his back and he has to run across trying to avoid the obstacles and climb over things and whatever else. Then once they go for a little bit, there will be a flag and the next person mouse will be standing there waiting for them to get to them. Once they get there the cheese will be "handed" to them, kind of like a pass, and that mouse will have to run across, the same thing, and to the flag and passed on, then on on on and on. Once the whole team has gotten to there finish. They are good. The fastest team to their finish wins. The screen would be seperated top to bottom so you could see.

I know one huge flaw is that if a team is smaller, they will get there faster. But if that happened, the smaller team's last member would just have to run longer because they wouldn't hand it to anyone once they got to the flags.

Hope you like the idea, I know my paragraph is long. xD
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