![]() Rotação Oficial - P24 - Survivor Dois Shamansالدوران الرسمي - P24 - خرائط السورفايفور ذو الشامانان 公式カテゴリー - P24 - デュアルシャーマンサバイバル Official Rotation - P24 - Dual Shaman SurvivorRotazione Ufficiale - P24 - Survivor con Sciamani In CoppiaRotation Officielle - P24 - Survivor avec Deux ChamanesOficjalna Rotacja - P24 - Survivor z Podwójnym SzamanemPálya Körforgás - P24 - Két Sámános TúlélőRotația Oficială - P24 - Survivor cu doi șamaniRotación Oficial - P24 - Survivor de Dos ChamanesResmi Rotasyon - P24 - Çift Şamanlı SurvivorOfficiële Rotatie - P24 - Dubbele Sjamaan Survivor |
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@6249366 - Edited. Dernière modification le 1442675400000 |
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Left as is: @6201195 - Uolesportee - Possible to camp offscreen on the sides. Supposedly you have submitted this before with no edits? Please do not re-submit the same map or you will be blacklisted. @6115186 - Uolesportee - Possible to camp offscreen to the sides. A general rule is that if you have to add an invisible ground to prevent offscreen gameplay, your map probably needs to be edited. @4662019 - Joseventus - Grounds seem to be put randomly along the top and their separation cause choppy gameplay with two shamans. @6205486 - Hea - Gameplay feels too similar to another map in P24 already. @6223302 - Bubamg - Interesting spawn design but needs a significant improvement to aesthetics before it can be considered. @6223173 - Bubamg - Interesting concept, seems to be way too easy for mice to survive though. @6225465 - Ozgebru - Needs improvement to aesthetics. A lot of grounds are misleading, the general rule is "invisible rectangles inside a ground -> does not collide with objects, cloud overtop -> does not collide with mice." @5992084 - Mrkurt - Neat, but it seems to be way too easy to survive on top of the ice diamond. @6166895 - Wyple - Not P24. @6231144 - Joaojbq - Gameplay is alright, the aesthetics should be improved though (in particular the shaman spawn). @2579234 - Viniciusdara - Neat idea, feels like it would be better for P10 though? Try adjusting and submitting for P10 instead. @6189380 - Reppam - Too similar to another map already in P24. @6247916 - Reppam - The mech does not really seem to add anything to the gameplay, the same map could be made with no mech at all. @6237972 - Halltxs - Poor/unappealing design, needs more work on aesthetics. Gameplay feels too easy for the shamans. @6239146 - Zezayel - Offscreen gameplay to the top left. Remember that maps must be possible to complete if only one shaman is available, and if the top shaman is AFK then the bottom shaman will struggle too much trying to kill mice. @579774 - Garyarcanine - What is the purpose of the random design on the blue/pink grounds? Regardless, gameplay feels like it is too easy for the shamans. @6247604 - Xxxgirlsxxxs - Gameplay is not balanced -- dying at the bottom is too easy, but if mice manage to get up top, then they will be nearly impossible to kill. @6249366 - Tucancitto - It is simple but it works. Perhaps make it harder for mice to get up to the shaman spawns? As it stands they can just jump onto them. @6259913 - Mini123 - If the shamans are smart, this will be very easy to kill everyone. A few bugs persist with the trampolines up top as mice collide with them. @6265009 - Smgn - Map seems kind of nice, but the trampoline in the middle appears to serve no purpose. @6277053 - Sincabellera - It will be almost impossible to kill mice along the bumpers. Poor choice of shaman spawns, as mice are unreachable. @6277586 - Zhouajie - Will be too easy for mice to survive based on all the grounds, their easy accessibility and the water. @6178879 - Unalidus - Way too easy for mice to die, map concept looks too similar to a P10 in rotation. @6280671 - Pikkaczuu - The lack of room for mice makes it too difficult to dodge cannons. @6239714 - Framnm - Map design is pretty random and does not seem to be suited for survivor. Spawns are awkwardly located, I guess there is nothing wrong with them but I would invert them. @6286462 - Framnm - Poor choice of spawns, there are lots of areas that the shamans will have to move around too much in order to hit mice. @6297400 - Logananger - Offscreen gameplay along the top. If mice manage to get into the shaman spawn, they will be impossible to kill. @6306866 - Sekui - Platforms should be lowered in order to give more space for mice to dodge. Offscreen gameplay along the sides and top. @6316749 - Armoson - Try to avoid using chocolate in survivor, as it is very frustrating to dodge on and very frustrating for the shaman to kill on. @6317003 - Ahyenn - Will be way too easy for mice to die, especially in P24. @6317022 - Ahyenn - Looks nice, but it is essentially just a fancy version of a P10 map we already have in rotation. @6336521 - Natrats - It will be too easy for mice to die due to the sloped ice along the sides. Not symmetrical offscreen above the map. @6109076 - Hristo - Too similar to your other P10 map. Offscreen gameplay along the sides of the top platforms. @6346714 - Hristo - Neat idea, perhaps make it easier to survive and improve aesthetics before progressing though. Gameplay may be too similar to another P10 in survivor already. Will be discussed: None Ignored: None Dernière modification le 1447296780000 |
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