Tópico Oficial de Denúncias de Mapas P3+موضوع الإبلاغ عن خرائط P3+ الرسميP3以上のマップの公式報告スレッドOficiální P3+ nahlašování mapOfficial P3+ Maps Report ThreadSegnalazione Mappe P3+ UfficialeOficjalny Temat Zgłoszeń Map P3+Hivatalos P3+ Pálya Jelentés TémaDiscuția oficială pentru raportarea hărților P3+Hilo oficial de reportes de mapas P3+Resmi P3+ Haritalarını Raporlama KonusuOfficiële P3+ Mappen Rapporteer Thread |
Portwave « Citoyen » 1692469140000
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Eili - @4095418 (p13) the most upper lava is not reliable at all, either works/does not/teleports you randomly which leads to the map being unplayable |
Grapeup « Archonte » 1692971160000
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Portwave a dit : The map works fine, you just can't be against the ice wall when hitting that lava. |
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@499397 fits better at P4 (but probably shouldn't be perm, too poor mechanism) @7408215 start is too hard Mapcrew: @499397 will be discussed to deperm. @7408215 isn't that hard, it's fine. Dernière modification le 1694964900000 |
Okpatinhos « Citoyen » 1694702760000
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@7833389 - at the first badly placed cannon mice be able to hug the shaman due the proximity of the sha spanw and mice, this make too hard for sha clean the map. Dernière modification le 1695124980000 |
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@1558816 Mass death Mapcrew: in discussion. @2454769 should be P7 @2013180 mech don't interfere on gameplay with 10+ mice Dernière modification le 1696110600000 |
Bautipro « Censeur » 1697059980000
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@7777744 - P13 - The start is extremly inconsistent and it feels based on luck |
Aguadekoko 1697172480000
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[Modéré par Pamdecp, raison : This is not the place to submit your own maps.] |
Ampxious « Citoyen » 1697983440000
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@592189 You can glitch through the ice by pretending to close down the game. I tested this in a utility room, it is insanely easy to perform and makes you able to finish the map within 20 seconds. |
Pamdecp « Censeur » 1698077520000
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Bautipro a dit : I manage to do it consistently, at worst it's a bit precise because you need to hit the treadmill at the right timing but that's all. Ampxious a dit : I'd advise against glitch abusing since it could end up in your account being banned. Map is fine. |
Danila2007 « Citoyen » 1699036380000
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P9 - @3420275 Last piston moves so fast and hit hard that it can lead to instant death if you are happen to be between ice and the piston |
Jasseh « Censeur » 1700064120000
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@7940808 - P11 The colors in this map hurt the eyes. I know the colors were changed because of colorblind people. But is it really worth changing colors for this minority when the majority of players would prefer the softer colors? I reluctantly accepted the changes, but literally the first time I enter a survivor room in weeks, this happens: I would advise to revert the map back to it's original colors. |
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P6 - @108937 If there are many mice (15-20) in the room, the weight of them "detonates" the ice blocks, causing too many mice to die. Most players die, causing the shaman to lose saves and the mice to lose the cheese. |
Bautipro « Censeur » 1702341120000
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@313182 - P7 - The lowest ice is fake because it has friction |
Bautipro « Censeur » 1702748460000
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@3325987 - P5 - If you jump at the spawn, you will get stuck |
Shalander « Citoyen » 1703098440000
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@263926 - P3 - I rarely seen someone completing this one, gravity on this + some walljumps, specially when coming back to hole are super obnoxious, this map is just annoying to play at all, 100% worth skipping everytime. |
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@763961 - P7 - The way can cause a mass death because it has some " fake grounds ". So a lot of mice will be frustated of the map. |
Force_shaman « Censeur » 1707008280000
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@7533249 - P4 - The plank hole is not at least as wide as a plank. @4093125 - P4 - See above @7221056 - P4 - See above |
Eremia « Censeur » 1707178200000
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Rotation and Survivor reports only. Bootcamp reports will be reviewed separately. Danila2007 a dit : @3420275 - This typically happens when a heavy joint mechanism presses the mouse against a solid ground. It is not exactly fixable, but the map has been permed for years without causing noticeable issues. In the rare occasion this happens, the link is sometimes strong enough to prevent death. Jasseh a dit : @7940808 - It's a bit too vivid indeed, it should be no issue to tone it down. Will be discussed. Kyo a dit : @108937 - Will be discussed. Bautipro a dit : @313182 - Will be discussed. Bautipro a dit : @3325987 - Happens when chocolate grounds are close to each other. This is fixable with the help of the shaman and is overall unlikely to happen, because you'd have to jump as soon as the round starts, when the logical path is to go down. Zeus a dit : @763961 - This is the intended gameplay! It's a P7 map and as such, there is no shaman to lose saves. Deadlier maps are totally fine in No-Shaman maps. Force_shaman a dit : @7533249 - Not problematic in the current layout. @4093125 - As above. @7221056 - As above. This is only an issue in certain cases (some mechanisms). |
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@1661909 - P10 - The lava is repeatedly abused by shamans as they attempt to collide with shaman objects by using it, which causes a massive death to the players. Another point that should be mentioned is that this abuse engenders multiple lags that cause mice to get stuck between walls illogically and unintentionally. |