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![]() ![]() « Citoyen » 1498039560000
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@5648657 - B planking the mech goes to 0,0 and glitches everyone. Is this glitch ever going to be fixed? |
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@7005044 - Hard for newbie |
![]() ![]() « Citoyen » 1498144380000
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@136276 - There are these weird tramps under the cheese and hole. I think the concept was that its only supposed to bounce for shamans? Anyway, some mice can bounce on it, some can't. There is an issue. (The tramps are near invisible) @3898348 - Currently P9. Clearly a shaman map. @3034507 - Currently P6. Clearly a shaman map too. @332119 - Shams spawn at hole. Wind kills them if they are afk. @1597369 - The vertical stone grounds are ice. Fake grounds have no place in a shaman map. It gets very confusing. @696199 - One, this is not a mech map. A P9 at best. Second, this map is not even aligned properly. There should be some standards for maps... Dernière modification le 1498304760000 |
![]() ![]() « Citoyen » 1498295640000
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@625100 - lol |
![]() ![]() « Citoyen » 1498321200000
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@6223417 - Excellent map but the shaman can do literally nothing. Should be P7. @555548 - Map is broken. The platforms line up on the right instead of cycling through. Dernière modification le 1498325820000 |
![]() « Consul » 1498330680000
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All reported maps have been dealt with up to this point. Thank you for your reports. |
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[Modéré par Wangan, raison : Spam.] |
![]() « Consul » 1498364940000
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@244987 mech jams at the top right ![]() Bootcamp in P9? Last time I saw this I was told it was a mistake? Wangan a dit : Dernière modification le 1498367760000 |
![]() « Consul » 1498376940000
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Drescen a dit : That answer was aimed at the specific map you reported back then. It wasn't directed at bootcamp maps in general. A couple of easy bootcamp maps have been added to the P9 rotation some time ago because they were considered to have some decent gameplay when played with a shaman in a normal room. |
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@244987 Top right ice will always stop working at around 30 seconds. Played this map 4 times in public rooms now and every time it has happened |
![]() ![]() « Censeur » 1498419120000
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Suikodenii - @3700425 The fake woods are misleading to players :/ what's the point of it even being fake when the map is so plain |
![]() « Consul » 1498432140000
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Mapcrew a dit : af, alright @187069 this map has been complained about multiple times and not removed. It requires a cornerjump and has no shaman, it should be moved to P9. Dernière modification le 1498452600000 |
![]() ![]() « Citoyen » 1498445520000
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@1755830 - No art, p1 |
![]() ![]() « Citoyen » 1498556820000
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@6936198 - Invisible ground a little under the cheese. Makes no sense. (Ground does not collide with mice, only with shaman items) |
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@1952766 - P6 Mass death. Nothing the shaman can do because of other mice using lava. @2045302 - P9 Mass death. Some mice were seen being killed helplessly by others pushing them in the first few seconds. |
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@842019 Copy:@7034607 |
![]() ![]() « Citoyen » 1498759740000
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So there are too many codes I would like to report to fit in here. And I cannot find a list of -all- current permed maps that is up to date.. But basically P3 and P13 need a serious rework. - Some seriously OP farm maps (specifically a recent reperm. it has 2 tramps right at start and its a consistant 5 second map.) . - A ton of terrible maps all together. - 95% of the maps recently repermed are terrible and/or have major shortcuts. - I know this isn't the place for this, but the bootcamp map crew seriously needs to up their game and/or get new members. Because so many trash maps are getting added when there are others that should be added in their place.- |
![]() ![]() « Citoyen » 1498760100000
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Jeyer_sucks a dit : Yea, the rotation needs work as well. There's a lot of modern maps that I rarely see, which means there is either far too many maps, or certain maps need a higher priority. Some maps (such as the wooden one of mine, that was never intended to even be in rotation) need to be removed. I'm not saying remove all farm/easy maps, because beginners need them, but it would be nice to get something like 4/5 harder/newer maps then 1 farm map. Maybe switch up what p3 and 13 are for. Use 13 as farm maps and 3 for newer tougher maps, and see if we can get Tig to change up rotation. |
![]() ![]() « Citoyen » 1498760760000
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Redditguy a dit : Exactly, and I'm not saying remove all farm maps either. Only the ones with consistent shortcuts that could boost someones bootcamp amount very fast (an example of this being the ~5s map in my previous post. if we take that 5 seconds. make it 7 to account for inconsistencies with ping and respawn times. then divide the 6 minutes you have to do the map. That gives you 51 completions every time that map comes up. per person who does this. That's a little ridiculous.) And something you said to me in game that could be an addition to the bootcamp rotation, was, to take all the maps divide them up into groups of 100 (example given by you) have several groups of 100 and play group "A" one month group "B" the next and rotate up that way. |
![]() ![]() « Citoyen » 1498779600000
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nice copy @5236415 > @886744 |