Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
Andrezitow « Citoyen » 1497019320000
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@7168621 |
Arthiola « Censeur » 1497047760000
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@7089743 |
Xtrollreyizx « Citoyen » 1497100620000
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@2843705 - Double spawn Dernière modification le 1497100680000 |
Raiioteck « Citoyen » 1497204600000
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Removido. Dernière modification le 1497222120000 |
Gacha_kris « Citoyen » 1497530040000
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@7174406 |
Dragon_blacki « Citoyen » 1497553320000
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@6790396 @6784774 |
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Roose 1497569640000
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[Modéré par Winjid, raison : Please do not double post. Edit your posts instead.] |
Grimmaro « Consul » 1497887760000
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@7182871 - Depending on how fast the mice are, gameplay can change slightly every round. Also soloable @7178787 Dernière modification le 1498237440000 |
Black_beard « Citoyen » 1498224300000
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@7182800 Dernière modification le 1498276620000 |
Arthiola « Censeur » 1498334880000
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@3517878 |
Mwuo2004 « Citoyen » 1498493400000
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@7187568 |
Mapcrew « Consul » 1498884240000
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Left as is: @4808538 - Eraserpie - Cheese part will just cause mass death, I don't really get what the mechanism is for actually lol, might be coming up too fast too @5380868 - Wlfy - You might want to change the stone block on the ground floor, it moves by itself without any mice moving it sometimes. It would be better if the stone blocks have friction too. Some potential there. @5292416 - Wlfy - wasnt really sure it was a mech until the grounds disappeared, but don't find it that interesting at all @7162183 - Tohpy - gameplay is kinda lacking, mechanism not that interesting either @7160786 - Bendittt - nah, wouldn't consider that mechanism at all just an obstacle which makes almost all mice die, maybe all mice @7162982 - Klarry69 - just having rotating grounds does not add much to gameplay, and left side tramp is pretty useless @6946977 - Tennistete - idk to me portal just ruined the map, as they can just teleport mice anywhere, especially divine shaman... maybe removing the ice ground at the end would be better @7157793 - A_4Ngelxd - boring, i most hate waiting for grounds to move, moving grounds are just waiting games @7165537 - Flowiiz - other than a slight variation of tramp, the map is pretty boring, there is also no sign showing that the circle grounds are rotating. @7165860 - Flowiiz - moving...waiting, this gameplay is really boring @7088577 - Raiioteck - imo the 2 grass grounds below cheese are moving way too fast, and the placement of the hole seems really random @1312811 - Eraserpie - lol i forsee mass death in this map, which isnt really that fun @5000340 - Danielmago - I think many mice will just go for the lava and realise they havent taken cheese and therefore making them stuck, and the wood ground above, not sure, the brown ground may be mislead as choco ground to me too @7168621 - Andrezitow - no mechanism, more like shaman map @7174406 - Krzysztof90 - boring gameplay @7174820 - Sfvcrt - boring, and mechanism stuck if u stand below it @6790396 - Mquk - found the concept quite generic and the gameplay just circling around the map, not really that fun @6784774 - Mquk - umm death at bottom hole? and generic moving up-and-down grounds are pretty boring @7182800 - Modyyii - what sorcery is this supposed to be? @7188328 - Fuwb - nah not a big fan of rotating ice with static wood, but i must say the art of the spinning ground is pretty good :P just the gameplay is pretty awful @7187568 - Iuak - just appearing grounds not tha impressive, gameplay linear and boring @7160074 - Boucharma - nothing interesting, rotating trampoline doesnt add much gameplay value imo @7189091 - Fuwb - the mechanism on the bottom doesnt work when tried in public, its pretty buggy @6671424 - Sherrwagn - the stick ground part is pretty hard to go through, and imo the top part is quite boring @7162216 - Tioyudis - the brown blocks sometimes doesnt come out in public, mechanism seems glitchy too @7157477 - A_4Ngelxd - I kinda like the concept actually, but it doesnt work out well in public, it just creates a mess and no sense of direction, in the end shaman's help is needed. @2843705 - Xtrollreyizx - the fact that the shaman is only on one side makes the map pretty biased even though there is 2 mice spawns, and the pushing of red putton just makes the map more chaotic and difficult imo.. portals cannot be seen on map too, and makes it very easy for divine @7182871 - Grimmaro - the concept is kinda cool! but unfortunately idk either the placement of the grounds are weird or the friction, but it doesnt work out in public. Going to leave it if u want to edit it. @7178787 - Grimmaro - the concepts used quite generic and boring, and shaman can easily just build up to the hole. @3517878 - Arthiforum - its a cool concept, unfortunately doesnt work very well in public because mice keep pushing it around and the accuracy needed is a lot. P1'ed: @7118890 - Raiioteck - the moving trampolines are pretty fun :P but the concept is kind of generic, but ok for p1 @7175099 - Uhzinhooo - the boxes are moving pretty fast, and other than that I don't see the mechanism behind the map, but its fun for p1 :P @7186162 - Javialo - that is one fun moving cheese! but unfortunately the gameplay is lacking, but fun for p1! @7089743 - Arthiforum - the concept is cool, but the gameplay is pretty boring, just tramping up. Could be used in better ways imo, but its fine for p1 P6'ed @6014154 - Sherrwagn - a bit repetitive but seems fine for filler @7169026 - Tohpy - p7 would be better imo @7036628 - Tennistete - push button concept is kinda overused, but the different uses seems interesting, gives some shock value to it Ignored: None Dernière modification le 1498889100000 |
+Lindas « Citoyen » 1498923660000
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@7188585 @7192023 Dernière modification le 1498953780000 |