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Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan
Xfx
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1478207220000
    • Xfx#9270
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#2061
  0
@6919850
Xfx
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1478259360000
    • Xfx#9270
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#2062
  0
6919850
shaman 1 = in hole
shaman 1 = in hole
Mabste
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1478359260000
    • Mabste#0000
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#2063
  0
@6921071
Poteerfotter
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1478379780000
    • Poteerfotter#0000
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#2064
  0
@6922887
Leetinsanity
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1478391060000
    • Leetinsanity#0095
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#2065
  0
Left as is:
@4362362 - Framnm - Doesn't really require enough building for P8, can be completed in about 5-6 planks.
@6718605 - Framnm - An interesting idea, but the building required is honestly pretty boring. Basically just building a straight plank up to the cheese and one to the hole, the clouds sort out the rest. I'd like to see you try and use the clouds in a more creative way, it is an interesting idea.
@6828888 - Quinzinhojr - Water is really annoying to build around, and most shamans will just avoid it altogether. The rest of the map is really straightforward and will basically be the same build every time.
@6900310 - Quinzinhojr - The wind is too strong for newer shamans to succeed on this map, the only maps that really succeed with this amount of wind are entirely chocolate so that the shaman can stabilize their build better.
@4742745 - Viniciusdara - I really like the idea, but the building required for the map is really straightforaward and boring, also the scroll could just be removed if you placed the cheese or hole down on the ground, I think it would be better without scrolling. Keep working on the idea though, it is fun.
@6897134 - Fuzzyfirsdog - Pretty interesting, however a lot of the grounds are quite useless, such as the two cloud grounds at the top right and left of the map.
@6149858 - Fuzzyfirsdog - The cloud is pretty annoying to build through and the map would be more enjoyable if it wasn't there at all. By adding the different level for the cheese and spawn you've made the map more interesting, however after building up to the ice block it still turns into what is essentially a straight bridge all the way to the cheese. It is a good start, but by adding some more obstacles, while still giving the shaman some creative freedom the map would be more fun.
@6906728 - Viptoto - Hardly any building is required. I like the idea of splitting the shamans up and having them build together, but the map needs more building to be much fun for them.
@6882858 - Tdpnice - The idea of dropping mice through a chute is interesting, however I feel that it would be too difficult for most shamans and they would be unable to complete it, try keeping the idea but making it simpler and harder to screw up.
@6816667 - Tdpnice - Doesn't really offer much to the rotation, it is also pretty annoying for shamans to build on ice, which they have to do on this map rather than relying solely on building on the wood parts.
@6906744 - Viptoto - It is difficult to get the mice out of the starting pit without going offscreen, it is also unenjoyable for the mice to be stuck in there for so long. The build itself is kind of boring, since it is basically just a bridge to the cheese and then a bridge up.
@6684914 - Mquk - The shamans have to choose whether to build through the water or through the cobwebs, neither of which are enjoyable. It wouldn't be so bad, but there isn't much solid ground to build a foundation for a build. I think the same concept could be used but you need to add more solid grounds so that the shamans have more to work off when planning their build.
@6776497 - Krato - It is too difficult to block all the lava as the shaman, which makes it easy for mice to screw up the build by jumping into it, or just dying themselves with no way for the shaman to help.
@6911792 - Mousezxcvbn - There is already a map really similar to this in the P4 rotation. It's okay, but nothing special.
@6911901 - Imortaliss - Pretty fun, but too simple for P8, it also doesn't give much opportunities for the shaman to be creative, so the build will end up being the same most of the time.
@6916724 - Frejkuon - The mice can just walljump up to the cheese, which makes building pretty useless. The cloud obstacles are also too large to be enjoyable, they're just annoying to build around.
@6557005 - Bataatiinha - The cheese and hole should just be down on the platforms, putting them slightly above is just annoying for the shaman rather than just a real challenge. The rest of the map is okay, but it is too linear, the builds will all end up looking the same due to the lack of space that the shaman has to work with. An ideal P4/P8 map leaves a lot of room for the shaman to get creative and have fun with their build.
@6918778 - Sticklo - Putting mice behind an ice wall is mostly annoying rather than anything else. The mice get bored, and all the shaman has to do is place an anvil, which is no real challenge. The rest of the map really only requires a straight bridge along the bottom, then, once you get to the top half of the map you just need boxes or anvils to get over the small ice walls.
@6918806 - Sticklo - Hardly requires any building, really just requires a bridge up from where the mice are and one up from where the cheese is + a single plank to get across. The tight spaces may also cause difficulty for newer shamans who aren't used to building in them.
@6921213 - Okpatinhos - Generally every single shaman will build the same way on this map, which makes it pretty boring to play over and over again. There just isn't really much variety for the shaman when the majority of the map is just a bridge underneath the map.
@6919850 - Clackprooo - Pretty interesting idea, but once the mice push the ice to the side it really only requires two straight bridges up, one on either side. This isn't very fun for the shaman or the mice.
@6921071 - Mabste - I like the idea, but the bottom half of the map is just too boring. Building a straight bridge along the bottom of the map is about the most boring thing you can do as a shaman, and it really detracts from the rest of the map.
@6922887 - Poteerfotter - As much as the idea is interesting, most mice are just going to die on this map, regardless of what the shaman does. If you're using death tokens in a shaman map they really have to be used in the most simple way possible for it to work.


P1'ed:
None


Will be discussed:
@6474060 - Suprodo - Really enjoyable to build on, this map is fun.


Ignored:
None

Dernière modification le 1478402160000
Alsalam_alaikum
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    • Alsalam_alaikum#5209
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#2066
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@6897134 - Edited

Gj Suprodo!!!!
Mquk
« Consul »
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    • Mquk#0020
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#2067
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@6684914 -edit
@6801791

Dernière modification le 1478447820000
Imortaliss
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    • Imortaliss#0000
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#2068
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@6923466
Both shams - X:700 Y:300
Poteerfotter
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    • Poteerfotter#0000
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#2069
  0
@6923614
Fram
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    • Fram#4747
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#2070
  0
@6718605
@6867513

Dernière modification le 1478816100000
Grimmaro
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    • Grimmaro#0095
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#2071
  0
@6422202
@6928934

Dernière modification le 1478872320000
Mabste
« Citoyen »
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    • Mabste#0000
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#2072
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Edited @6921071
Nom
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    • Nom#1047
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#2073
  0
@6924771
Kratos
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    • Kratos#2341
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#2074
  0
@6776497 - edited
@6863263
Frejkuon
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    • Frejkuon#0000
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#2075
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@6916724 - [Edited]
Felps
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    • Felps#0537
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#2076
  0
@6733728
Drotik
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    • Drotik#8972
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#2077
  0
@6582993
@6284078

Dernière modification le 1478849580000
Extoventrux
« Citoyen »
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    • Extoventrux#0000
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#2078
  0
@6927722
Expidiprah
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    • Expidiprah#0000
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#2079
  0
@6927973
Cimentooo
« Citoyen »
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    • Cimentooo#0000
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#2080
  0
@6927997
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