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Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst
Mynameisnan
« Citoyen »
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    • Mynameisnan#0000
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#2081
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@6245071

P1 .-.
Oliferfake
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    • Oliferfake#0000
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#2082
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@5083322
@5085324
Reppam
« Censeur »
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    • Reppam#0000
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#2083
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@6193917
Ivy
« Citoyen »
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    • Ivy#1156
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#2084
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@6248001
Kinhusxd
« Consul »
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    • Kinhusxd#0095
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#2085
  0
If you want details regarding the review of your map, find your map code and click the link to send me a private message.

Left as is:
@6153353 - Ltuv - It's interesting how you use only black lines to draw your map, even though it looks like the map isn't finished at all. Gameplay just requires walljumping two or three walls, so it's not really enjoyable.
@6227954 - Musicofking - Art isn't very detailed and gameplay is based on building over art. It's not very enjoyable to run against the wind to reach hole.
@6237281 - Mini123 - Art is okay but some characters/background aren't so detailed. Grounds around cheese seem random and gameplay is boring.
@6201123 - Asquerit - Art is really cool. The art style and the effects you used for the soldier are amazing. Onthe other hand, gameplay is so confusing at first. Mice can't really understand grounds properties such as friction and restitution. Could you try remaking the left side of the map? Maybe you could even come up with a gameplay using trampoline grounds instead of lava grounds and you could show it just by changing the orange coloured grounds into purple coloured grounds.
@6179982 - Sewdycreator - The three-dimensional box looks great and the effect of making it float with a ballon seems okay. Gameplay in this map is really bland, though. Bouncing around in a map with scrolling features by using grounds with odd restitution isn't really enjoyable .
@6233893 - Nlff - This map really brings me some nice memories. It would totally convince me if the boss could move in that ground, hide himself or throw some fire balls, just like in the game. This map is too difficult for most shamans, too. They don't have a static ground to use as support for their buildings and that red layers which represent the lava may be confusing for players at first and it may lead to massdeath. I'll suggest some edits to make it flow better in public rooms and avoid massdeath (http://i.imgur.com/GBkg8t3.png).
@6178613 - Antisecrete - That little mouse is literally crying a river. Art isn't very detailed and shamans will struggle to come up with stable buildings in this map, though.
@6237027 - Leafinnjake - It may lead to massdeath because it's not clear that rainbow doesn't collide with mice.
@4263192 - Juniorxdi - Art isn't very detailed and it has some collision issues (http://prntscr.com/8gfl5c).
@6134831 - Broncosfan - Art isn't very detailed and I don't think these two concepts fit together very well.
@6242535 - Vennyvenn - It's the first map I've seen for this fur. It looks cute even though it's not so detailed. Gameplay may lead to massdeath because mice will rush and get cheese before shaman starts building.
@1951876 - Theoverload - Art isn't very detailed and gameplay is based on walljumping/building over art, so it's not enjoyable at all.
@5664758 - Messisr - Art isn't very detailed and gameplay seems too random.
@6244369 - Funkagamine - Mechanism seems unstable and collision properties are confusing in this map.
@6245071 - Mynameisnan - Gameplay is based on walljumping, so it's not really enjoyable.
@5083322 - Oliferfake - Thick lines make it look a bit unaligned (http://prntscr.com/8gfprk). It's interesting how you used some grounds to improve a gameplay which would be based on walljumping over art, but I don't think it's so enjoyable.
@5085324 - Oliferfake - Gameplay isn't related to art at all.
@6248001 - Guybuo - Art isn't very detailed and gameplay is based on walljumping/building over art, so it's not enjoyable at all.


P1'ed:
@6203633 - Nlff - Art is detailed but gameplay isn't so enjoyable. It would be fine to see this map in rotation during Christmas, but I don't think mice would enjoy it for any longer.


Will be discussed:
@666589 - Garyarcanine - It may become a waiting game for some mice but gameplay is okay.
@6193917 - Reppam - Art is okay and the effect is cool. It's worth it a discussion.


Ignored:
None

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Lea
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#2086
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Edited ·> @6237027
Weafle
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    • Weafle#5669
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#2087
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@6247369
Agentpery
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#2088
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@6250224
Rareboi
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    • Rareboi#5046
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#2089
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@5225046
Weafle
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    • Weafle#5669
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#2090
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@6249475
Renax
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    • Renax#3834
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#2091
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@6251112
Jedness
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    • Jedness#0000
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#2092
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@6252430
Sewdycreator
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#2093
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@6248960
@6260773 (You most go to cheese for see the effect of this map)

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Fdskng
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#2094
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@6252469
Reppam
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#2095
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@6200166 - the map is based on the passage of new players, so it can be considered easy.
Kurt
« Consul »
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@6048695
Resourc
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@6249999
Fdskng
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@6222997
Drilbeertje
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#2099
  0
@6253934

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Pathuis
« Citoyen »
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    • Pathuis#0000
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#2100
  0
@6253907
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