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Rotação Oficial - P18 - Defilanteالدوران الرسمي - P18 - الديفلانت 公式カテゴリー - P18 - ディフィランテ Official Rotation - P18 - DefilanteRotazione Ufficiale - P18 - DefilanteRotation Officielle - P18 - DéfilanteOficjalna Rotacja - P18 - DefilantePálya Körforgás - P18 - GördülőRotația Oficială - P18 - DefilanteRotación Oficial - P18 - DefilanteResmi Rotasyon - P18 - DefilanteOfficiële Rotatie - P18 - Defilante
Koulouh
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#2101
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@5369078
Budweiser
1623973620000
    • Budweiser#8000
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#2102
[Modéré par Ork, raison : Removed.]

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Greatauk
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#2103
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@5920369
Newen
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    • Newen#6196
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#2105
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@7710336
@7828814
@7815103
@7815101

Dernière modification le 1627483320000
Souris_2219c
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#2106
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@7863762
Widabapo
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#2107
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@7456914
@7433717
@7418115
@7404753
@7458731

Dernière modification le 1626110820000
Zetdey
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#2108
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@7865065
Budweiser
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#2109
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Louree
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#2110
[Modéré par Ork, raison : Removed.]

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Redyosshii
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#2111
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Jasseh
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#2112
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Redyosshii
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#2113
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@7841300(edited)
Mapcrew
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#2114
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Left as is:
@7710336 - Newen#6196 - The map has problems with the uneven distribution of tokens and the path at the bottom does not offer interesting things as above. The top part also flows better and has a speed advantage that the bottom doesn't. Other than that, the art parts and the general layout are quite similar to the maps you made before. So, overall the map doesn't have much to add to the rotation.
@7828814 - Newen#6196 - Firstly, the obstacles are well executed but way too simple and linear. Therefore, the gameplay is not challenging enough and rather boring. The +1 tokens are not well distributed at the beginning. The obstacles on the lower path are too rewarded compared to the top and this makes the map unbalanced. Overall, the map is too simple and wouldn't offer much to the rotation.
@7815103 - Newen#6196 - The layout is linear and the map is lacking in terms of obstacles. It mostly consists of walking and as a result, the map is not enjoyable. The water is not used in a new way either, while the pocket inside is disconnected entirely and shouldn't be used. To sum up, the map is not interesting enough for rotation.
@7815101 - Newen#6196 - The water grounds on the map are random and not involved neither with the execution of the obstacles nor with the gameplay itself. The rewards are not well distributed right from the start, with the top receiving the same amount of points while being much easier than the bottom path. The acid is not used purposefully either. Overall, the treadmills act like speed tokens and don't add anything new to the rotation.
@7863762 - Souris_2219C#0561 - The vast majority of tokens provide an uneven movement on the map. This often leads to the death of inexperienced players in the first seconds. Although huge gaps prevent this, a rotation map can not have such gaps. Also, the use of acids was sometimes too much for even experienced players to handle. But I liked that the map layout is unusual and there are some directions with the token-ground harmony. But for the map to be added to the P18 rotation, the layout idea needs to be implemented better, the spaces are filled with non-ordinary obstacles, and the tokens are more evenly distributed than they are now.
@7456914 - Widabapo#0511 - The map layout is very confusing, which is not a good point at all, mainly the initial part. Also, the middle part is very generic once it is a bit linear. In general lines, the map seems to be very commum and would bring nothing new for the rotation
@7418115 - Widabapo#0511 - On the other hand, in comparison to the map in discussion, this map seems to be unbalanced, there are a lot of tokens missing, it feels empty. Plus, you can get stuck in the bottom part if you miss the spring.
@7458731 - Widabapo#0511 - There's a map very similar to this one already in rotation, it was recently added. But it plays fine. Try to be more original.
@7865065 - Zetdey#3845 - The layout is quite original and the trampoline obstacle is interesting, however, the obstacles are flawed and not well executed. All water grounds seem random and it's impossible to collect the points right through, which makes them inconsistent and forces players to stop all the time. This has a negative impact on the flow. Pushing dynamic grounds is not used too widely in defilante, but it seems like they only slow you down and don't add anything to the gameplay. Overall, the concepts are interesting but they need to be executed better for the map to be considered for P18.
@7864760 - +guai#0000 - Already P18,
@7841300 - Redyosshii#9537 - The Mario theme is a good addition to the design and the map is generally well rewarded, but the gameplay is linear and the obstacles are too lacking. They are simple and boring, not offering many challenges to the map. Some death tokens are hard to avoid and may cause mass death. There are plenty of grounds and tokens thrown in randomly, such that the map looks chaotic. There is a lot of empty space that could be used to improve the lack of obstacles. Lastly, the map is also poorly aligned.
@7787887 - Jasseh#0000 - Although the art looks cute and pleasant to the eye, the map is lacking gameplay-wise. Most grounds are long and flat and the layout is linear, which makes the map repetitive and consequently boring to be played on. A major flaw with the map is the +1 tokens located underneath the platforms. They are indeed difficult to reach and even more difficult to leave, causing mass death most of the time. Other than that, except for the mechanism, the main route is boring and doesn't add much to the rotation, maybe if you add more paths to follow and obstacles in order to diversify the gameplay it would have a chance.


Will be discussed:
@7433717 - Widabapo#0511 - This map has different paths to follow, they seem to be balanced and flows smoothly. It also looks visually appealing.
@7404753 - Widabapo#0511 - Fun gameplay and runs fine, despite not being so well rewarded, I'll collect more opinions. Will be in discussion.


Ignored:
None
Louree
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#2115
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@7865652
Teodoracool
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#2116
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@7872361
@7872935
Dulce89
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1630660740000
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#2117
  0
@7875031
@7875151

Dernière modification le 1630743780000
Newen
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#2118
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@7710336
@7828814
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Turt
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#2119
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@7877172
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