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« ‹ 11 / 60 › »
Report a P3+ map
Danshweger
« Citoyen »
1362973020000
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#201
  0
@865475

This is copy, Barry... Of a p17 map already, if you don't remember I'll try to find the code.
Barrydarsow
« Censeur »
1362984420000
    • Barrydarsow#0095
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#202
  0
Danshweger a dit :
@865475

This is copy, Barry... Of a p17 map already, if you don't remember I'll try to find the code.

@1319630 is P17 as well and seems to be the copy of @865475. I think we ran into this issue when it was P9 some months ago... I've removed @1319630.
Aqvaswirle
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1362986880000
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#203
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Haruhitastic a dit :
[•] Paperonaruto - @3593554 - 0 - 100% - P5

WAY too laggy. :| Seriously.

It's because of defilante mode and extreme length of the map. And it lags mostly for shaman and their building.

Starshipbay a dit :
@2239451
Nice map but bad shaman gameplay (just lame)
Also, I see this kind of map getting P1'd ALL the time, it's not special

Mapcrew may disagree but this map is just boring...art maps should have mouse gameplay

@2002821
This is one MESSED UP MAP
I don't know, may be good for P6 but...very luck based as to who's on which side, but that's the case for many P6's

@2435302
Nice map, but probably better for P9? I don't know, seems like racing
(I know it's mech but seems P9y, mmmk?)

@238926
May have been reported before, but it's tough to sham because spaceship blocks hole...basically mass-death

@2239451 - It has been permed ages ago, and the gameplay at that moment was fine, now much more maps of familiar concept are appearing but Delta's map was one of the earliest. Art has no interaction with mice, I don't argue, but it's not a meaningful reason to get rid of this kind of maps.

@2002821 - A dumb shaman is capable of messing up any map if desired.

@2435302 - P9 is created for maps that definitely don't suit any category. Thus I'm pretty much agree with you on that. Will be rediscussed.

@238926 - Will be rediscussed
Skalder
« Citoyen »
1363009140000
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#204
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@2868361

what the acutal fuck? Kills alot of mice, ping first.
Danshweger
« Citoyen »
1363012680000
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#205
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Barrydarsow a dit :
@1319630 is P17 as well and seems to be the copy of @865475. I think we ran into this issue when it was P9 some months ago... I've removed @1319630.

The code is older barry... But we can't say nothing because the older code owner edited the map in march 2, I think he copied.
Aqvaswirle
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1363013100000
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#206
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Skalder a dit :
@2868361

what the acutal fuck? Kills alot of mice, ping first.

I gave explanations of this map day before. It works fine to be rediscussed.
Starshipbay
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1363015500000
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#207
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Danshweger a dit :
The code is older barry... But we can't say nothing because the older code owner edited the map in march 2, I think he copied.

Mhm, I doubt Redaa was the copier
Purplehawt
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1363018740000
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#208
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@3312511 - P5
Try this with 20+ mice, too much luck in the gameplay...
Tomciogol
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1363021440000
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#209
  0
The worst map ever on racing... very frustrating and confusing. I don't see the sense of this in racing
@162561
Danshweger
« Citoyen »
1363022040000
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#210
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Tomciogol a dit :
The worst map ever on racing... very frustrating and confusing. I don't see the sense of this in racing
@162561

No, this map is fine... by the way, it's very old. Just because it's difficult to complete, doesn't mean that the map sucks.
Spacewind
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1363022580000
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#211
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@306730 Idek how to explain this lol
Its just plain awful sorry x.x
Skalder
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1363038180000
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#212
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Aqvaswirle a dit :
I gave explanations of this map day before. It works fine to be rediscussed.

Oh ok. Can't find that post but whatever, if you looked at it and explained, fine ;p
Haruhitastic
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1363045320000
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#213
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Aqvaswirle a dit :
It's because of defilante mode and extreme length of the map. And it lags mostly for shaman and their building.

That...didn't help me out at all. To be honest I really don't care why it's laggy. I'm simply stating that it's very laggy and if something can be done about it that'd be wonderful.
Aqvaswirle
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1363052400000
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#214
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Haruhitastic a dit :
That...didn't help me out at all. To be honest I really don't care why it's laggy. I'm simply stating that it's very laggy and if something can be done about it that'd be wonderful.

Alright, I'll bring the issue of the map up.
Barrydarsow
« Censeur »
1363053900000
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#215
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Tomciogol a dit :
The worst map ever on racing... very frustrating and confusing. I don't see the sense of this in racing
@162561

It's hard indeed but with over 1,000 racing maps you aren't going to see it often.
Sol
« Citoyen »
1363055220000
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#216
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@233687
ground dinamic
Barrydarsow
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#217
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Juliomense a dit :
@233687
ground dinamic

Where?
Sol
« Citoyen »
1363057920000
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#218
  0
the wood
Mousechris
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1363058160000
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#219
  0
Hes right barry, I can tell simply between the differances.

Thing is, er.... whats the problem? Yeah it's dynamic but so what? It's not needed yes, but is it affecting the gameplay?
Sol
« Citoyen »
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#220
  0
Barrydarsow a dit :


About P17
Please make sure your map meets the following criteria before submitting.
no shaman objects including anchors
no backgrounds
no decorations (flowers, plants, etc)
no collision/soulmate/night/scrolling/defilante maps
no dynamic grounds
use default properties for grounds, with exceptions for wj tramps and such.
use common sense

no dynamic grounds
-
the rule is quite clear
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