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![]() ![]() « Citoyen » 1382301900000
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Está genial :33 |
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players={} i=0 mouseLeft=[[ <ROSE><'J~~~-_ /~ ~\ : , \ ' ~ , |: : { /~~\ :--~""""\.: : \ (... : /^\ /^\\ ; ~\_____ | | | |:~ / |__O|_|O|; ( / O \ \ ( `\_______/) `\ \ / ) ~-------~'\ / \ : || | | || | |.======[]==+'| (~~~~) | |~) / \ | | \ ~\ \___/)______/^\__|_/ `\\ // | | | | `\\__//' | | | | ~~ (~~~~) (~~~) / =\..' =_ |__________)________) ]] mouseRight=[[ <ROSE>---~~~-_ /~ ~\ : , \ ' ~ , |: : { /~~\ :--~""""\.: : \ (... : /^\ /^\\ ; ~\_____ | | | |:~ / |__O|_|O|; ( / O \ \ ( `\_______/) `\ \ / ) ~-------~'\ / \ : || | | || | |.======[]==+'| (~~~~) | |~) / \ | | \ ~\ \___/)______/^\__|_/ `\\ // | | | | `\\__//' | | | | ~~ (~~~~) (~~~) / =\..' =_ |__________)________) ]] function eventNewGame() tfm.exec.setUIShamanName("<CH>Script By: <BV>Issey") tfm.exec.setUIMapName("<VP>Tribu Platinium Pros") end function eventNewPlayer(name) players[name]={ x=tfm.get.room.playerList[name].x, y=tfm.get.room.playerList[name].y, id=i } print(players[name].x) if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight else mouse=mouseLeft end ui.addTextArea(players[name].id,mouse,nil,players[name].x,players[name].y,0,0,0xffffff,0xffffff,0.0) i=i+1 end for name,player in pairs(tfm.get.room.playerList) do eventNewPlayer(name) end function eventLoop(tc,tr) for name,player in pairs(tfm.get.room.playerList) do if not tfm.get.room.playerList[name].isDead then local x= tfm.get.room.playerList[name].x local y= tfm.get.room.playerList[name].y if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight x=x+20 else mouse=mouseLeft x=x-20 end y=y-10 if(x~=players[name].x) or (y~=players[name].y) then ui.addTextArea(players[name].id,mouse,nil,x,y,0,0,0xffffff,0xffffff,0.0) end end end end Mickey Mause te persigue [Mejorado AHORA COLOR ROsa] |
![]() ![]() « Citoyen » 1382480460000
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players={} i=0 mouseLeft=[[ <VP>'J~~~-_ /~ ~\ : , \ ' ~ , |: : { /~~\ :--~""""\.: : \ (... : /^\ /^\\ ; ~\_____ | | | |:~ / |__O|_|O|; ( / O \ \ ( `\_______/) `\ \ / ) ~-------~'\ / \ : || | | || | |.======[]==+'| (~~~~) | |~) / \ | | \ ~\ \___/)______/^\__|_/ `\\ // | | | | `\\__//' | | | | ~~ (~~~~) (~~~) / =\..' =_ |__________)________) ]] mouseRight=[[ <VP>~~-_ /~ ~\ : , \ ' ~ , |: : { /~~\ :--~""""\.: : \ (... : /^\ /^\\ ; ~\_____ | | | |:~ / |__O|_|O|; ( / O \ \ ( `\_______/) `\ \ / ) ~-------~'\ / \ : || | | || | |.======[]==+'| (~~~~) | |~) / \ | | \ ~\ \___/)______/^\__|_/ `\\ // | | | | `\\__//' | | | | ~~ (~~~~) (~~~) / =\..' =_ |__________)________) ]] function eventNewGame() tfm.exec.setUIShamanName("<CH>Script By: <BV>Issey") tfm.exec.setUIMapName("<VP>Tribu Platinium Pros") end function eventNewPlayer(name) players[name]={ x=tfm.get.room.playerList[name].x, y=tfm.get.room.playerList[name].y, id=i } print(players[name].x) if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight else mouse=mouseLeft end ui.addTextArea(players[name].id,mouse,nil,players[name].x,players[name].y,0,0,0xffffff,0xffffff,0.0) i=i+1 end for name,player in pairs(tfm.get.room.playerList) do eventNewPlayer(name) end function eventLoop(tc,tr) for name,player in pairs(tfm.get.room.playerList) do if not tfm.get.room.playerList[name].isDead then local x= tfm.get.room.playerList[name].x local y= tfm.get.room.playerList[name].y if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight x=x+20 else mouse=mouseLeft x=x-20 end y=y-10 if(x~=players[name].x) or (y~=players[name].y) then ui.addTextArea(players[name].id,mouse,nil,x,y,0,0,0xffffff,0xffffff,0.0) end end end end En verde |
![]() ![]() « Citoyen » 1382540400000
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Nyan cat siguiendote a dit : En vez de eso, un nyan cat |
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Arregla los < ^ |
![]() ![]() « Citoyen » 1382818560000
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Rigbylua a dit : mira te lo mejore xd players={} i=0 mouseLeft=[[ ____━━____┓━╭━━━━━━━━━━━╮ ____━━____┗┓|:::::::::::::::::/^━━^\ ____━━____━┗|:::::::::::::::: |。◕‿‿◕。| ____━━____━━|:::::::::::::::::\_____/ ____━━____━━╰━━━━━━━━━━━╯ ]] mouseRight=[[ ____━━____┓━╭━━━━━━━━━━━╮ ____━━____┗┓|::::::::::::::::/^━━^\ ____━━____━┗|::::::::::::::::|。◕‿‿◕。| ____━━____━━|::::::::::::::::\_____/ ____━━____━━╰━━━━━━━━━━━╯ ]] function eventNewGame() tfm.exec.setUIShamanName("Fantasma") tfm.exec.setUIMapName(":D xD") end function eventNewPlayer(name) players[name]={ x=tfm.get.room.playerList[name].x, y=tfm.get.room.playerList[name].y, id=i } print(players[name].x) if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight else mouse=mouseLeft end ui.addTextArea(players[name].id,mouse,nil,players[name].x,players[name].y,0,0,0xffffff,0xffffff,0.0) i=i+1 end for name,player in pairs(tfm.get.room.playerList) do eventNewPlayer(name) end function eventLoop(tc,tr) for name,player in pairs(tfm.get.room.playerList) do if not tfm.get.room.playerList[name].isDead then local x= tfm.get.room.playerList[name].x local y= tfm.get.room.playerList[name].y if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight x=x+-160 else mouse=mouseLeft x=x-160 end y=y-45 if(x~=players[name].x) or (y~=players[name].y) then ui.addTextArea(players[name].id,mouse,nil,x,y,0,0,0x000000,0x000000,0.0) end end end end |
![]() « Citoyen » 1382837220000
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Mejorado xd: players={} i=0 mouseLeft=[[ *-* TE PERSIGOOO ]] mouseRight=[[ *-* TE PERSIGOOO ]] function eventNewGame() tfm.exec.setUIShamanName("<CH>Script By: <BV>Issey") tfm.exec.setUIMapName("<VP>Tribu Platinium Pros") end function eventNewPlayer(name) players[name]={ x=tfm.get.room.playerList[name].x, y=tfm.get.room.playerList[name].y, id=i } print(players[name].x) if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight else mouse=mouseLeft end ui.addTextArea(players[name].id,mouse,nil,players[name].x,players[name].y,0,0,0xffffff,0xffffff,0.0) i=i+1 end for name,player in pairs(tfm.get.room.playerList) do eventNewPlayer(name) end function eventLoop(tc,tr) for name,player in pairs(tfm.get.room.playerList) do if not tfm.get.room.playerList[name].isDead then local x= tfm.get.room.playerList[name].x local y= tfm.get.room.playerList[name].y if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight x=x+20 else mouse=mouseLeft x=x-20 end y=y-10 if(x~=players[name].x) or (y~=players[name].y) then ui.addTextArea(players[name].id,mouse,nil,x,y,0,0,0xffffff,0xffffff,0.0) end end end end |
![]() ![]() « Citoyen » 1382878800000
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alguien me dice que es lua y eso .___. |
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![]() « Citoyen » 1382887260000
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function eventChatCommand (name, command) if command == "morir" then tfm.exec.killPlayer (name); elseif command == "queso" then tfm.exec.giveCheese (name); elseif command == "shaman" then tfm.exec.setShaman (name); else print ("Comando inválido"); end end players={} i=0 mouseLeft=[[ <VP>'J~~~-_ /~ ~\ : , \ ' ~ , |: : { /~~\ :--~""""\.: : \ (... : /^\ /^\\ ; ~\_____ | | | |:~ / |__O|_|O|; ( / O \ \ ( `\_______/) `\ \ / ) ~-------~'\ / \ : || | | || | |.======[]==+'| (~~~~) | |~) / \ | | \ ~\ \___/)______/^\__|_/ `\\ // | | | | `\\__//' | | | | ~~ (~~~~) (~~~) / =\..' =_ |__________)________) ]] mouseRight=[[ <VP>~~-_ /~ ~\ : , \ ' ~ , |: : { /~~\ :--~""""\.: : \ (... : /^\ /^\\ ; ~\_____ | | | |:~ / |__O|_|O|; ( / O \ \ ( `\_______/) `\ \ / ) ~-------~'\ / \ : || | | || | |.======[]==+'| (~~~~) | |~) / \ | | \ ~\ \___/)______/^\__|_/ `\\ // | | | | `\\__//' | | | | ~~ (~~~~) (~~~) / =\..' =_ |__________)________) ]] function eventNewGame() tfm.exec.setUIShamanName("<CH><rose>By:Holizxdd & Casuques") tfm.exec.setUIMapName("<VP>Module - @0") end function eventNewPlayer(name) players[name]={ x=tfm.get.room.playerList[name].x, y=tfm.get.room.playerList[name].y, id=i } print(players[name].x) if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight else mouse=mouseLeft end ui.addTextArea(players[name].id,mouse,nil,players[name].x,players[name].y,0,0,0xffffff,0xffffff,0.0) i=i+1 end for name,player in pairs(tfm.get.room.playerList) do eventNewPlayer(name) end function eventLoop(tc,tr) for name,player in pairs(tfm.get.room.playerList) do if not tfm.get.room.playerList[name].isDead then local x= tfm.get.room.playerList[name].x local y= tfm.get.room.playerList[name].y if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight x=x+20 else mouse=mouseLeft x=x-20 end y=y-10 if(x~=players[name].x) or (y~=players[name].y) then ui.addTextArea(players[name].id,mouse,nil,x,y,0,0,0xffffff,0xffffff,0.0) end end end end !queso = Obtienes queso !morir = Mueres !shaman = Eres Chaman |
![]() ![]() « Citoyen » 1382894460000
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a mi no me sirve el lua |
![]() « Citoyen » 1382989680000
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Sinselosita a dit : a mi tampoco |
![]() ![]() « Citoyen » 1383052500000
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Nesesito saber cual es el sript para poner comandos solo para Administradores como ejemplo : Meep Respondan gracias. |
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Hfaundez a dit : Topic-462965 Topic-485026 Preguntas en el primer hilo. Pedir scripts hechos en el segundo, además ahí hay un ejemplo con lo que estás preguntando (Comando para admin) |
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He creado uno que puedes volar agachandote: Volar Agachandote. Por Azulisocpp |
![]() ![]() « Citoyen » 1383446100000
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Azulisocpp a dit : ya existia y plz no te lleves los creditos y almenos di quien es el creador. |
![]() « Citoyen » 1383448320000
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He sacado de varios scripts para crear un "texto de ayuda" ¿Quieres más páginas? Si quieres puedes tener 5 o más páginas: Debes editar el "página X" que está en el script para poner el texto a dit : Aquí un ejemplo de un texto de ayuda: a dit : - Script aquí |
![]() ![]() « Citoyen » 1384287720000
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Como es el script para que el chaman no tenga habilidades? |
![]() « Citoyen » 1384290300000
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Hfaundez a dit : function startNewGame() tfm.exec.disableAllShamanSkills(true) end Además te equivocaste de hilo. |
![]() ![]() « Citoyen » 1384543440000
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Isaacmanda a dit : Y para que sea para admins? |