Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
Coolwheel « Citoyen » 1407432420000
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@5318470 @5318488 |
Lighterszz « Citoyen » 1407432600000
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@5318506 |
Themoonlight258 « Citoyen » 1407444060000
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@5319081 |
Renegadecell « Citoyen » 1407462780000
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@1734751 @1997872 thanks |
Extremoko « Citoyen » 1407472860000
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Excluido Dernière modification le 1408898880000 |
Gobbek « Consul » 1407499680000
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@5320649 |
Elhectordm « Citoyen » 1407514320000
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@3651115 |
Caioowna « Citoyen » 1407521580000
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@3929336 @2617465 Dernière modification le 1407522180000 |
Cpayumo « Citoyen » 1407536760000
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@5322848 |
Shamousey « Consul » 1407544380000
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Left as is: @5200201 - Zombiewd - This map doesn't offer much of a challenge that other maps don't already offer with this same build-under gameplay. @5218976 - Joseventus - The styling of the ice grounds here look like they're intended to be anticloud grounds but they just act like normal ones, making this a rather generic building map. @5269102 - Joseventus - Far too easy for two shamans, plus one of the shaman spawns is unsafe and they die in seconds if they don't move. @5206222 - Vilns - Not difficult enough building and the nightmode doesn't offer any kind of cooperation but just leads to convoluted builds. @5228808 - Vilns - Can be soloed, definitely doesn't need two shamans. @5221890 - Moniit - Not difficult enough to need two shamans, even as a fight map this offers no way to die. @5063084 - Cndalr - This style is interesting but unfortunately ends up confusing most people that play it leading to very few completions at all. Perhaps this concept could be improved or simplified so that more people will be able to understand it. @1439567 - Rikkeshang - This map doesn't offer much room for creative builds and little space for making mistakes, leaving the map as a convoluted mess for most shamans. @775915 - Rikkeshang - Rather generic map, this doesn't offer many solutions except for the small part at the cheese, forces quite tight building up to the hole, and generally doesn't offer anything new compared to other shaman maps in rotation. @5231461 - Thzinhhoooo - Generic map, too open to offer much in the way of gameplay, and an open map doesn't necessarily mean more creative builds. It seems more like a random mixture of grounds placed down. @5234726 - Grege - Too easy and simple to shaman on, the style is odd with the thin grass grounds, and inconsistently aligned. @5236727 - Hasannj - The cloud ground at the top-right isn't much of a challenge since the shaman can build between that and the grass ground next to it to make a stable build and mice can jump straight across to the cheese, leaving the only building in a cramped area at the left hand side. @5241842 - Nedior - Not tough enough to need two shamans. @5242856 - Nedior - Not difficult enough to need two shamans. @5243960 - Sirnichola - Not difficult enough to need two shamans. @5064713 - Jfrl - An extra 100px isn't effective use of scrolling, this map generally isn't difficult enough to require two shamans considering the size of it. @3386339 - Jfrl - The tight areas at the bottom of the map are so small that no-one builds there when there's the option of safely building upwards, leaving this map as a very very simple bridge map. @5246227 - Grege - Not difficult enough to need two shamans. @4909605 - Garyarcanine - The area at the bottom left is far too cramped for most shamans to make an effective solution without making a mistake for at least a few pixels, ruining the entire map. In contrast, the rest of the map is too easy. @5292906 - Eliaspdc - Far too easy for a two shamans. @5251813 - Hotspotower - Far too easy to need two shamans. @5254390 - Phanghuang - These extremely tight spaces are far too easy for shamans to make mistakes on, and forces mice to walljump to the hole which isn't that great for gameplay since not everyone can walljump. @5249749 - Galopado - Too easy to require two shamans. @3739645 - Jeremiasandr - Too easy to require two shamans. @3855109 - Jeremiasandr - Not difficult enough shamaning to require two shamans, let alone the fact this is slightly unaligned and mice get stuck between the horizontal grounds easily. @4494884 - Bowlt - Rather generic, there's been other very similar P8 maps around and this doesn't offer any new challenges or layouts. @2188806 - Bowlt - The dynamic ice you used here isn't anything new and how it's positioned in this map makes it more tedious than leading to interesting builds, the whole of the right hand side is fairly generic build-under with no interesting layout. @5256420 - Epiconnn - Not difficult enough to need two shamans. @5257115 - Donateenn - Fairly generic map, there's nothing interesting or unique about the design or layout of this map that other maps in rotation don't already cover. @5087432 - Mrssxer - Unaligned, almost offscreen cheese, requires tight building so that mice have to walljump. @5260552 - Augustinas - Too easy to require two shamans, there's only one real place to build (to the cheese) that requires more than a single plank, but doesn't have enough space for two shamans to build together. @5261982 - Minerrrrrr - The cloud grounds here are so thin that you don't have to go around the entire map. The floors are hidden and trampoline is fake, this is unaligned, and definitely doesn't require two shamans. @5266509 - Fragie - Too easy to require two shamans. @5267005 - Brunosets - Offscreen hole and cheese and not difficult enough to require two shamans. @5270305 - Noktats - The different building areas in this map aren't spread out enough to let both shamans build together particularly well. @5271614 - Luckerfalse - Far too easy on the top while the bottom is linear and generic build-under gameplay. This is also unaligned. @5271630 - Luckerfalse - Requires either very cramped mass-death building or offscreen gameplay. @5271746 - Thzinhhoooo - Fake groundsm unaligned, poor gameplay. @5268580 - Gohoq - Perhaps I'm a little dumb, but how do you complete this map? @5274243 - Kenanskd - Linear builds with no room for differing or creativity, little replay value. @5275232 - Djschelle - This map is very similar to another P8 already in rotation. @5281257 - Djschelle - The ice grounds can be moved out of the way easily with 2 balloons or boxes, they don't add much of a challenge. The rest of the map consists of fairly generic building around that. @3951974 - Paradoxxoo - This map has a lot of small paths to take to try and make different builds, but they're generally cramped except for the top path and there's so much support it's too easy for two shamans. @4352463 - Paradoxxoo - Far too generic building compared to other maps in rotation. @3887730 - Nukualofa - Building is quite tight and linear, this doesn't offer for much creativity in building and with a couple of key planks the map can be completed easily, making it a distinctly bigger challenge for the shaman at the left. @4946134 - Thegbc - Far too easy for two shamans. @2595412 - Thegbc - I'm not quite sure what to think of this map, most of my public tests didn't go too well although there were a few interesting (although generally limited) builds on it. Considering it doesn't have many differing build styles on it and most shamans ended up failing on it, I feel like it'd be best to not be P8 at this time though. @5063499 - Fastyle - Far too easy. @3555768 - Fastyle - Far too easy and doesn't offer any kind of challenge or cooperation. @5280154 - Mohsinmemon - Fake grounds, unaligned, can be solved with a single box, far too easy even if it did work. @3661481 - Deigonmaster - The roof and 9999 restitution lava is confusing for gameplay, the shamans don't have anything interesting paths or challenges to build past, if a mouse manages to hit the lave they often ruin the entire build. @5282478 - Sunuyekreb - Far too easy for two shamans. @4900481 - Killerjesusf - Requires building in extremely cramped spaces almost forcing mice to walljump. The supports are slightly unaligned in places and make the map far too easy for two shamans. @5284683 - Polegrito - Requires building offscreen or very cramped builds that are unaligned and too easy to mess up. Most of the map is unused space and this doesn't leave room for two shamans to cooperate efficiently. @5290120 - Yessicaaa - Unoriginal map, the floating hole just looks odd, building at the bottom is far too cramped, and in general leads to mass deaths. @5268289 - Gohoq - This is a rather standard build-a-thon, the cloud grounds just make building a little more of a hassle but don't get in the way due to the fact they're quite thin, and building in general offers no new or interesting solutions. @5274159 - Kenanskd - There's very little room for creativity or different builds here other than the small area at the left. The fact the mouse spawn and grass directly to the right of it are this length apart makes a lot of mice try to cornerjump to the other, ending up dying. @5302849 - Hurleypsa - Very similar to a P8 map already in rotation. @5059228 - Hurleypsa - Rather generic build-under gameplay with no terribly interesting gimmicks or layout. A couple of things are unaligned too. @5308626 - Muuuisie - Confusing collision on the one ground at the left, the majority of the gameplay here requires mice to walljump or get through extremely tight spaces. @3162218 - Winamice - Too similar gameplay to existing maps in rotation. @5281978 - Juniorxdi - Not difficult enough to require two shamans. @5312515 - Widmill - Building to the cheese near that cloud is awful and causes mass death, building around the skull tokens causes more mass death, the defilante death when you walk offscreen makes most mice die instantly. @5096801 - Widmill - Very linear gameplay, there's an existing P8 map in rotation with multiple solutions and similar layouts and challenges with water like this. @5317601 - Pammans - Requires a lot of very tight vertical building without many different solutions for shamans to build, I'll test it a little more in public before making a decision though. @5318470 - Coolwheel - Doesn't need a shaman. @5318488 - Coolwheel - Unaligned and no gameplay for shamans. @5318506 - Lighterszz - The wind is far too strong for most mice to get back to the hole with cheese. Both shamans spawning at the far right leaves little room for cooperative building. @5319081 - Alibahirhero - Far too easy. @1734751 - Renegadecell - Building at the left is far too tedious for most shamans, even with two of them. Building so close to the death barrier to the cheese leads to a lot of deaths if a shaman doesn't have a very very stable build, especially with sync issues it leads to a lot of problems. @1997872 - Renegadecell - Far too easy with the portals. @5303634 - Extremoko - Extremely similar to existing maps in rotation. @5320649 - Gobbek - The ice to the right of the mouse spawn leads to a lot of mass deaths as mice try to jump over it, the rest of the map seems far too easy for a dual shaman map. @3651115 - Elhectordm - Fairly similar to an existing water map in rotation/that was in rotation, the majority of this is just a plain build-around-the-side map though without much that's interesting. @3929336 - Caioowna - The two left grounds go far offscreen despite being hidden, the gameplay is okay but could be a little tougher for two shamans in my opinion, it ends up pretty easily solved. @2617465 - Caioowna - Not very original gameplay, this can be fine to play but the layout is similar to a couple of maps already in rotation. @5322848 - Cpayumo - Confusing style, very cramped and not that difficult for shamans to build across since there's two shamans. Will be discussed: None Ignored: @5248593 - Deadumb - Posted more than 2 maps (same post) @5248662 - Deadumb - Posted more than 2 maps (same post) @5248692 - Deadumb - Posted more than 2 maps (same post) @5248734 - Deadumb - Posted more than 2 maps (same post) @4362784 - Srtoalvin - Posted more than 2 maps (same post) @7625418 - Srtoalvin - Posted more than 2 maps (same post) @5437282 - Srtoalvin - Posted more than 2 maps (same post) @5281311 - Bataatiinha - Blacklisted @4730296 - Bataatiinha - Blacklisted |
Hurleypsa « Citoyen » 1407545040000
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@5302237 @5059244 |
Hurleypsa 1407545100000
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[Modéré par Finland, raison : Double posts due to forum error.] |
Hurleypsa 1407545280000
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[Modéré par Finland, raison : Double posts due to forum error.] |
Lei 1407546600000
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[Modéré par Finland, raison : Response.] Dernière modification le 1407549540000 |
Sirnichola « Citoyen » 1407547620000
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@5371704 Dernière modification le 1409118900000 |
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@3294114 @4872938 Dernière modification le 1407610140000 |
Dextech « Citoyen » 1407610920000
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@2618177 @2660413 Dernière modification le 1409019360000 |
Fluffypuffeh « Citoyen » 1407650100000
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@5327495 |
Cilacapenjoy « Citoyen » 1407679320000
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@5328408 |
Caioowna « Citoyen » 1407682200000
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@3929336 |