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Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor
Ronnnnnnnnn
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1349012340000
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#221
  0
@2974412
@2974557
Vinyolivera
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#222
  0
@1743695
Xpisicopatax
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#223
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@2963523
@2958687
Theozim
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#224
  0
@2974964
Quentin
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#225
  0
@1895904
@812621
Lucinee
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#226
  0
@2939549
Killerlux
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#227
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All maps till this post are being checked.

Leaving as is
a dit :
@2965689 Catochi
@2264347 Mrpopperz
@2310867 Mrpopperz
@1614163 Cuuelinhoo
@970584 Cuuelinhoo
@2958168 Tootoozoooo
@2953719 Tootoozoooo
@2966418 Xaxadoooooo
@2967104 Recessionist
@1511704 Nicostar
@2962917 Fxie The concept is nice, butI think it isn't used in a good way. Mouse and Shaman should spawn in a different place. The map is too small, and the decorations/background should be removed.
@2943876 Fuhrrerr
@2332601 Emanuelater
@2084993 Emanuelater
@2929401 Dunald
@2960748 Dunald
@2953644 Offpffoff
@2968113 Gameplaygeek
@2960812 Milim
@2968314 Milim
@2969199 Spikyo
@814265 Siuker
@814268 Siuker
@2969552 Makxxt
@2944196 Todorovski
@2970396 Zhaktha
@2970403 Digiratamon
@2970481 Digiratamon
@2946415 Lucasalvesmm
@2946902 Lucasalvesmm
@2970640 Sekui
@1743695 Vinyolivera
@2384983 Bowlt
@2397798 Bowlt
@2972366 Suikodenii
@1622529 Suikodenii
@2972600 Xendeavor
@2199320 Giamacg
@2958789 Miroslab
@2958913 Miroslab
@2956031 Allomuxxu
@2974412 Ronnnnnnnnn
@2974557 Ronnnnnnnnn
@1743695 Vinyolivera
@2963523 Xpisicopatax
@2958687 Xpisicopatax
@2974964 Theozim
@1895904 Quentin
@812621 Quentin

Will be discussed
a dit :
@2966926 Spikyo
@2955990 Allomuxxu
@2939549 Lucinee
Dunald
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#228
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May i ask why Fxie's map is the only one with a comment?
Todorovski
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#229
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Dunald a dit :
May i ask why Fxie's map is the only one with a comment?

This. I think you favo Fxie. ._.
Xfelipegonza
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#230
  0
@2976045
Dunald
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#231
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Also.

Isn't 2966926
Just the same as 390649 , just with bigger gaps and a circley ground?
Zakros
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#232
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Dunald a dit :
Also.

Isn't @2966926
Just the same as @390649 , just with bigger gaps and a circley spawn?

Best thing you ever said so far.
Admshumaker
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#233
  0
Dunald a dit :
Also.

Isn't @2966926
Just the same as @390649 , just with bigger gaps and a circley ground?

Dat Dunald is right!
Copy map!
Todorovski
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#234
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Omg Killer, why you put copy maps in disscussion?
Killerlux
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#235
  0
Dunald a dit :
May i ask why Fxie's map is the only one with a comment?

Because the concept is much different from the other ones submitted.
Todorovski a dit :
This. I think you favo Fxie. ._.

You're right, that's why her map is leaving as.
Dunald a dit :
Also.

Isn't 2966926
Just the same as 390649 , just with bigger gaps and a circley ground?

489829 is just the same as 303750, but with wind. Should we deperm it? Is it a copy?
I don't consider 2966926 as a copy, since the gameplay is different than in 390649.
Todorovski a dit :
Omg Killer, why you put copy maps in disscussion?

See above.
Todorovski
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#236
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Killerlux a dit :
@489829 is just the same as @303750, but with wind. Should we deperm it? Is it a copy?

We are talking about survivor maps. Not shaman.
Killerlux
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#237
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Todorovski a dit :
We are talking about survivor maps. Not shaman.

Did you really test the maps?
Todorovski
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#238
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Killerlux a dit :
Did you really test the maps?

I did. Also, the only difference in 2966926 is the circle ground what had nothing changed to the gameplay.
Dunald
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#239
  0
So.
If i were to take some of the current p10 maps, Edit one or two grounds, and add wind or gravity to them, they wouldn't be ignored? Even though they're pretty much the exact same.

Whut.
Killerlux
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#240
  0
Dunald a dit :
So.
If i were to take some of the current p10 maps, Edit one or two grounds, and add wind or gravity to them, they wouldn't be ignored?

Whut.

The whole map was redone in Spikyo's one.
And I think my wind map was accepted, since wind wasn't used in survivor maps. If I'd submit that map today, it'd be leaved as.
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