Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Viniciusdara « Consul » 1461105900000
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@5026422 |
Maxaraxa « Citoyen » 1461177660000
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@6637567 |
Wixcreator « Citoyen » 1461287220000
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@6639342 |
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@6638132 |
Pratton « Citoyen » 1461339540000
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@6640007 |
Nickname « Citoyen » 1461341400000
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@6587956 > fixed |
Clockx « Citoyen » 1461360120000
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@6640648 |
Mmauskatze « Citoyen » 1461384720000
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@6635391 |
Drymisty « Citoyen » 1461423420000
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@3192058 @6628014 |
Nitenrock « Censeur » 1461439860000
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@6642487 |
Leetinsanity « Citoyen » 1461467460000
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Left as is: @6626665 - Uelintondd - I always wonder with these maps if collision adds anything. Aren't the length and obstacles enough to make the map fun? The collision doesn't really add anything to the map other than add something else to the map. @2924179 - Sekui - Way too many mice get caught at the start, and the map moves so slowly that it's frustrating for them to be stuck for so long. @6633136 - Bequerr - The shaman can't really help at all on this map. If anything, it would be better submitted to P7. @6639748 - Bequerr - The shaman can't really do anything on this map, either. Remember that P9 has a shaman too. It doesn't necessarily have to require building, but the shaman should be able to help if they need to. @6626574 - Obsyt - Doesn't play out very well in public, the left cheese ended up being way faster than the right. There were also certain spots where the map got quite congested with mice. @6608729 - Caaioceesar - All chocolate on a collision map just won't work, sadly. Once the mice have cheese, there will be huge placed where they all just get completely stuck. Even before getting the cheese, these same spots will be slow and tedious for the mice to traverse through. @6633876 - Tiojeje - This map has an interesting idea, however, having what is basically just a route to the cheese and a route to the hole leaves the map boring. I'm sure you could use the same idea in a better way if you thought about it some more! @6634020 - Kutavifon - This map is hilarious, sadly though, it wouldn't work in public rotation. Everyone would just die. @2411428 - Nukualofa - There is only really one set route, in that most mice went to the bottom hole. This means the map doesn't become the chaotic fun that collision maps should be. @6634442 - Tdpnice - Doesn't really fit P9. If anything, you should submit it to P17. @6629308 - Tdpnice - The right side of the map gets really congested, meaning that part of the map isn't very fun to play. @6634543 - Mousetat - Most mice can't do it by themselves, even the pushing at the start is difficult. As well as this, the shaman more often that not just ruins the map anyway. @6642618 - +Mistersacri - Due to the nature of the map, the collision doesn't play a major part. More often than not the mice will be in the tubes and not colliding with eachother. @6127529 - Lzereturn - There is nothing the shaman could possibly do on this map to help the mice. Furthermore, it doesn't really do anything new as an antigrav map and apart from the tokens is quite stale. @6635454 - Wruket - The idea is fun. Maybe add a bit of friction to the trampolines, and make them a bit smaller. Right now it becomes hard to move in places just because they're so big and there are so many. @5026422 - Viniciusdara - An interesting idea, but once some balloons are popped it just becomes quite generic. I'm sure you could use them in more creative ways than just over a pit! @6637567 - Maxaraxa - This map is funny, but unfortunately, apart from the boulder, the gameplay is basically just running straight and waiting for the shaman to help. @6639342 - Wixcreator - There isn't really enough room at the bottom of the map, it just means the mouse on top will get first every time. This also means it isn't fun for all of the mice, as the ones who are stuck at the bottom will have to wait quite a while to be able to do anything. @6638132 - Yessicaaa - It's fun to see another map like this using levers, not many people make them anymore. The restitution for the tramp is a bit low, it's just low enough that it makes it frustrating rather than a gameplay aspect. Getting the bottom cheese and just walljumping isn't overly fun either. If you can think of a way to make the gameplay more fun then resubmit it. @6640007 - Pratton - It's a fun map, but the tiny amount of scroll is rather annoying, rather than being used as a gameplay element it's used to fit your map in. This is fine, but I think you could rework the map so that it would fit into the normal confines of a map. @6587956 - Lolfakie - The gameplay is really short, and wind with collision is a pretty bad combination unless done perfectly. The idea itself though is funny, keep at it! @6640648 - Clockx - The idea is one that was used a lot in the pass, I miss it. I think you could work more on this map and make it better, however. Right now it doesn't look as good as it could, as well as the gameplay not being as fun as it could. You could replace the anvils with normal grounds and the same thing would happen + it would look better. Work on the idea a bit more and resubmit it! @6635391 - Mmauskatze - Currently there isn't much gameplay to speak of, just walljumping and hitting lava. Try making the gameplay more interesting and submitting it for P5. @3192058 - Drymisty - This idea of the shaman pushing the mice has been used a lot, but unfortunately the maps using it in rotation utilise it better than this one. In this map mice can just push themselves, leaving the shaman unnecessary. The map also needs a bit of work on the appearance, right now it's quite ugly. @6628014 - Drymisty - There isn't enough gameplay in this map for it to be fun. Mice just have to walljump a bit and then wait for the shaman. Simplicity is fine, but if you're going simple you need some more interesting obstacles to make the map more fun for the mice. @6642487 - Nitenrock - Mice just get stuck at the bottom of the map. I'm not entirely sure what you were trying to achieve with this map, but it didn't work. P1'ed: None Will be discussed: @6637144 - Obsyt - @6123711 - +Mistersacri - Ignored: @6460504 - Picapauui - Blacklisted @4778109 - Picapauui - Blacklisted Dernière modification le 1461555780000 |
Dextech « Citoyen » 1461479880000
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@5222380 @3954844 Dernière modification le 1463094840000 |
Tdpnice « Citoyen » 1461559560000
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@6641181 @6641220 |
Nukualofa « Citoyen » 1461562380000
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@6107497 @6219198 Dernière modification le 1462026360000 |
Boldwe « Citoyen » 1461569580000
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@6645017 |
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@6395193 @6534995 |
Cfmapas « Citoyen » 1461602700000
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@6354126 |
Nutshell « Citoyen » 1461606480000
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removed! Dernière modification le 1462114020000 |
Boldwe « Citoyen » 1461618480000
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@6645912 |