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| « Citoyen » 1368323940000
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| How do you make a movable backround? |
| « Citoyen » 1368325320000
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| How do you make a map like this? e.e @3286276 The conveyor one. |
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Cheesehogga a dit : do you mean so you can move a ground? If so get the ground(s) you want go on the selector click the ground and select dynamic ground |
| « Censeur » 1368340680000
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Snowdragonf a dit : Pretty sure hes talkin about deffildant Cheesehogga a dit : This thread should give you all the information on auto moving maps Topic-213506 |
| « Citoyen » 1368374220000
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Snowdragonf a dit : No. Mousechris a dit : this. @3514971 |
| « Citoyen » 1368376560000
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| so i've been working on this map for a while, could someone explain to me how you could make the grounds only fall and not be moved/ weight influenced by the mice or items? @1388405 |
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| Make the mass of the clouds 999999 and have them spread apart, none should have the same X value or it'll cause a hurricane lol (implying that you're using that map as an example) |
| « Citoyen » 1368554880000
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| @3211751 how do you solo this? |
| « Citoyen » 1368561900000
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Spacewind a dit : Jump on the treadmill when you're on the middle of the 3 grass grounds, not the ice |
| « Citoyen » 1368564840000
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Bakpaofgunz a dit : ohhh i always cj'd the ice when on the first grass, thanks ------ is it possible to attach a sham object to a ground using joints? or do you have to use nails |
| « Censeur » 1368600660000
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Spacewind a dit : Shaman Objects have no relation to joints therego only anchors/nails |
| « Citoyen » 1368630240000
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| Ok, Im almost done with my dodge map Need some help with the script. (for those who knows how to) http://pastebin.com/N5UsVWNH Edit: If you need my map XML, its up there. |
| « Citoyen » 1368636900000
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| when do the sents orginize map submissions again like putting it into P3 submission P4 submission P5 submission and so on its much better then just looking through them all mixed up |
| « Censeur » 1368638280000
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| It's my understanding Barry keeps organizing them so go to him about it. |
| « Citoyen » 1368638460000
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| Or don't bother him and just read the numbers for 5 seconds and he'll take care of it when he feels like it/has time. |
| « Censeur » 1368653820000
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| There's no way to convinently change the order of stickies and they get shuffled around every time the forum reboots. I don't really want to unsticky all of them and resticky in order every time the forum reboots. Like Pik said, it only takes a second to read the title. |
| « Citoyen » 1368682320000
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| Please help me with my mech. map (not dodge): I need to make the whole thing go up <C><P /><Z><S><S L="800" H="64" X="401" Y="410" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" H="253" X="100" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" X="150" H="253" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" H="253" X="200" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" X="250" H="253" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" H="253" X="300" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" X="350" H="253" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" H="253" X="400" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" X="450" H="253" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" H="253" X="500" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" X="550" H="253" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" H="253" X="600" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" X="650" H="253" Y="250" T="1" P="1,0,0,0.2,0,0,0,0" /><S L="10" X="324" H="101" Y="-237" T="1" P="0,0,0,0.2,0,0,0,0" /><S L="10" H="101" X="427" Y="-235" T="1" P="0,0,0,0.2,0,0,0,0" /></S><D><DS Y="363" X="41" /></D><O><O C="4" Y="130" X="170" P="0,1" /><O C="4" Y="130" P="0,1" X="370" /><O C="4" Y="130" X="570" P="0,1" /><O C="22" Y="130" P="0" X="150" /><O C="22" Y="130" P="0" X="200" /><O C="22" Y="130" X="250" P="0" /><O C="22" Y="130" X="300" P="0" /><O C="22" Y="130" X="350" P="0" /><O C="22" Y="130" P="0" X="400" /><O C="22" Y="130" X="450" P="0" /><O C="22" Y="130" P="0" X="500" /><O C="22" Y="130" X="550" P="0" /><O C="4" Y="35" P="90,1" X="375" /><O C="22" Y="130" P="0" X="600" /><O C="22" Y="130" X="650" P="0" /><O C="22" Y="130" X="100" P="0" /><O C="4" Y="-59" X="276" P="0,1" /><O C="4" Y="-59" P="0,1" X="476" /><O C="4" Y="-154" X="376" P="90,1" /><O C="4" Y="35" X="175" P="90,1" /><O C="4" Y="35" X="575" P="90,1" /><O C="22" Y="131" X="575" P="0" /><O C="22" Y="130" X="376" P="0" /><O C="22" Y="130" X="175" P="0" /><O C="22" Y="-58" X="575" P="0" /><O C="22" Y="-59" X="176" P="0" /><O C="22" Y="-58" X="376" P="0" /><O C="32" Y="-247" X="375" P="270" /><O C="15" Y="-250" P="0" X="376" /><O C="32" Y="-247" P="270" X="375" /></O></Z></C> |
| « Citoyen » 1368737640000
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| Just wondering will P10 ever get it's Ingame perm icon? I mean p0 p1 p3 p4 p5 p6 p7 p8 p9 p11 p17 and p18 have got their perm icon. But P10 hasn't I know P13 hasn't too but not sure how that will look. But p10 mostly huh? |
| « Censeur » 1368740340000
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Beachking a dit : P10 had an Icon at one point in time, but it's not there anymore, maybe a bug? |
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| Most likely got removed for no reason |