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Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan
Sekui
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1491323820000
    • Sekui#0000
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#2501
  0
@1139513

Dernière modification le 1491324360000
Lucecita10
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    • Lucecita10#0000
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#2502
  0
Reganjsg a dit :
@4962146

hola ven me llamo luceccita10 agrgas chau
Gobbek
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#2503
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@6000060
Tracks
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    • Tracks#2305
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#2504
  0
@7103204
Tdpnice
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    • Tdpnice#0000
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#2505
  0
@7000631
@7000805
Norgnus
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#2506
  0
@7105607
Kratos
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    • Kratos#2341
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#2507
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@6885056
@6965315
Siiyz
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    • Siiyz#2376
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#2508
  0
@7105759
Dyiaruga
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    • Dyiaruga#0000
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#2509
  0
@6899618

Dernière modification le 1491451140000
Zasadesu
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#2510
  0
@7105939
Dyiaruga
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#2511
  0
@6869265

Dernière modification le 1491460560000
Zasadesu
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#2512
  0
@7105976
Mapcrew
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#2513
  0
Left as is:
@6924069 - Pjfsamora - I'm not a big fan of the map design as I think that there are enough maps like this, this is my opinion that is different from the former reviewer
@5857880 - Viniciusdara - gameplay is rather.... boring, really, it's a portal spam with some buildings here and there
@7095129 - V_21 - REALLY confusing gameplay
@7095097 - Pikkaczuu - pretty generic
@6117541 - Framnm - gameplay is not too fun and noob mice will be lost
@6126657 - Framnm - I'm pretty sure that there is another map on rotation with this design, but anyway it's not something really new that I'd put for p8, but do not be sad, the map is good, it's just that there already other maps with that design
@6560419 - Ratufufu - first of all, I got like 30sec until I understood I had to cannon that ground, transparent ground usually means it has no collision, another point is that when you cannon the ground once there will be no need to touch it ever again
@7090008 - V_Ntage - the idea behind the map is really nice but unfortunally it doesnt work, try making it easier for noob shamans and clean the map a bit, those large grounds with no collision really don't help
@6929838 - Shamapas - I cant really see two shaman working together here, one would build more than half of the map and the other one would just build a ramp to hole
@7073672 - Poteerfotter - really overused map concept that really never worked out
@7103893 - Poteerfotter - mice will just die trying to walk off the grounds, try making the objective clearer
@6169532 - Hyouraan - buildathon
@3792763 - Hyouraan - same as before
@7094006 - Tiojeje - generic gameplay
@7103054 - Maxislow - painted clouds usually have the opposite effect, and the gameplay is somehow overused
@7103090 - Maxislow - pretty generic gameplay
@5782558 - Zombiewd - generic gameplay
@4601502 - Zombiewd - same as before
@7103194 - Kwf - there's really no point of the map having two cheese and two holes, gameplay not that fun
@1370321 - Danielmago - weird gameplay, this circle doesnt work really well
@7103344 - Ldn - please do not use cobwebs like that, crossing cobwebs is REALLY boring
@420698 - Sarkazm - generic gameplay
@7072378 - I_Eat_Cheese - I see this as too hard and buildathon
@4725311 - Lolfakie - map design is confuse and I feel like the clouds limit the building way too much
@4962146 - Lucecita10 - clouds just mess up with the gameplay, generic
@6000060 - Gobbek - beautiful code, collisions are not really clear, maybe making a ground like that behind mice would work
@7103204 - Trackswagy - I do not understand why it has two colors, usually two colors means different collision. Anyway, the map is buildathon
@7000631 - Tdpnice - pretty much a buildathon, what's that box for?
@7000805 - Tdpnice - this map ends up being such a mess
@7105607 - Norgnus - generic
@6885056 - Krato - both ways are doable and one is not favorable comparing to the other one, but the problem is that it ends up not being a coop between shamans in the end in my opinion
@6965315 - Krato - with limited space this map ends up cramped if shaman starts spawning items
@7105759 - Tohpy - generic map
@6899618 - Dyiaruga - generic, missaligned
@7105939 - Zasadesu - the gameplay is.... boring, building bellow that cloud can be really a pain for new people
@6869265 - Dyiaruga - not shaman
@7105976 - Zasadesu - really cramped building space and generic gameplay


P1'ed:
None


P8'ed:
@6924714 - Pjfsamora -
@7095030 - Yuugiooohhhh -
@6929837 - Shamapas -
@7047655 - I_Eat_Cheese -
@1139513 - Sekui -


Ignored:
None

Dernière modification le 1491467640000
Vintage
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    • Vintage#0246
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#2514
  0
@7090008 edited
@6999978

Dernière modification le 1491490500000
B_ootcamp
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    • B_ootcamp#8312
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#2515
  0
@6916039 - (Double spawn for mice and shaman)
@6554511

Dernière modification le 1491491040000
Leao
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    • Leao#1950
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#2516
  0
@1101417
@2323656

Dernière modification le 1492274280000
Sunlight
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    • Sunlight#0123
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#2517
  0
@5899997
@5782558 edited

Dernière modification le 1491756060000
Mquk
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    • Mquk#0020
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#2518
  0
@7090900
@7076000

Dernière modification le 1491492660000
Hyouraan
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    • Hyouraan#0000
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#2519
[Modéré par Kurt, raison : Envie apenas mapas]

Dernière modification le 1491498300000
Sekui
« Censeur »
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    • Sekui#0000
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#2520
  0
@1641924
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