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« ‹ 129 / 137 › »
Spiritual Map Submission (ex shaman)
Sofitarv
1401026640000
    • Sofitarv#0000
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#2561
[Modéré par Whiskypickle, raison : Spam/flood]
Inthebin
« Citoyen »
1401125880000
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#2562
  0
Alright, so who's gonna make a map that requires Divine Mode? I already have an idea.
Divine Mode is so over powered, I'm doing Difficulty 8-10 for easy and fast EXP now.
9 out of 10 Shamans hate this one easy trick to becoming pro!
Cndalr
« Citoyen »
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#2563
  0
This map requires divine mode
@5077588
Inthebin
« Citoyen »
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#2564
  0
[quote=TheWay, Page 126][/quote]
Between there and here, I will be taking it up on reviewing the maps.
Michealjacki
« Citoyen »
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#2565
  0
@5084226 @5084256 @5084315 @5084463 @5084494
Toyratz
« Citoyen »
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#2566
  0
@5084332 @5084248 @5084461 @5084497 @5087235 @5087357 @5123683 @5144240 @5210710 @5203678 @5203152 Plz accept this now

Dernière modification le 1405601040000
Inthebin
« Citoyen »
1401587160000
    • Inthebin#0000
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#2567
  0
This post will be visual based for those who still do not understand what the first post is talking about.
First Post a dit :

Why was my map rejected?

It can be for a number of reasons, the most common ones being:
Unaligned grounds - this one's huge.
Laggy/crash maps.
(Cage) maps that offer nothing new
"No b" just because your map is 'too easy'; easy maps are okay
"Build-a-thons" (maps that almost always have the same solution that needs to be build), or maps that offer no challenge other than the two minute time limit
Bootcamp/racing aspects, like walljumping for shaman/mice
Maps that offer no challenge other than spawning one or a few boards
Maps that require full screen - not everybody has it, and spawning there is harder
Ice spawns, dead spawns - we don't want to keep pressing buttons just to stay alive, assume us to be AFK for the first ten seconds
Fake grounds that will cause mice to suicide
Lack of space to build
Unnecessary boring parts of a map; two whole minutes is not the goal
There's only one solution to the map

To add to that:
Make anti-clouds black or something that is not too bright. Do not make it white.
Decorations are distracting.
If this is your first time putting a background, do not use it.
Big grounds can lag people. Only use them if it affects gameplay in a good way.
If your solution to your map looks like this, redo it.
Shown earlier, this is also an abused and over done solution.
Water maps glitches builds. If used as an obstacle, do not make it big.
Avoid making maps with all anti-cloud or huge gaps with very small ground to build on top of.
Michealjacki
« Citoyen »
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#2568
  0
@5089047
Enriquevd
1401837300000
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#2569
[Modéré par Puppyet]
Robertousqui
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#2570
[Modéré par Katburger, raison : Off-topic]
Kkksamir
1401942900000
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#2571
[Modéré par Katburger]
Bigerrol
« Citoyen »
1402864680000
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#2572
  0
@5129751
Bigerrol
« Citoyen »
1402956840000
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#2573
  0
@5129751
Yufffie
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#2574
  0
Aha.
@5127077
@5127509
@5127600
@5133873
Bigerrol
« Citoyen »
1403142960000
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#2575
  0
how do

you know if your map rejected
Cazzus
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#2576
  0
this map is broken: @188810
Inthebin
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#2577
  0
Bigerrol a dit :
how do

you know if your map rejected

You don't but I'm sure people like myself can tell you if it was accepted.
Cazzus a dit :

I'll see if I have the fixed map on CFM and ask Wav to swap it out.

Dernière modification le 1403236260000
Filenewmap
« Citoyen »
1403498760000
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#2578
  0
@5153424 - good map for spiritual , look thewav ! difficulty 7 haha .
Iluzioniste
« Citoyen »
1403543580000
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#2579
  0
@3723463
@5054587 - Easy map , Diff4
@4959878
Lastcookie
« Citoyen »
1403849940000
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#2580
  0
@5170645
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