Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
Caique « Citoyen » 1454322120000
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@6503224 @6503645 |
Killerjimboo « Citoyen » 1454335620000
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@1854874 |
Nickdavii « Citoyen » 1454344500000
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@6504240 |
Mapcrew « Consul » 1454351700000
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Left as is: @6471500 - Mokkiemonsta - It's a nice looking volcano but all the fake floors (tramp under water/lava with 0 restitution) can easily confuse mice. @6449234 - Lzereturn - The art style from Limbo is very cool, and it might be enough to make up for the simple gameplay. Only issue is that it can be a little too dark for some monitors. I understand that the darkness fits in with the theme, but try and lighten up the map a bit and see how it looks. Will leave as is for now. @6476568 - Lzereturn - It's a very cute map, however it's quite unintuitive in design. There's a random small amount of water, and the climb to get to the cheese has too many ways that mice can fall. @276509 - Gilcatmey - The art is too poor for P5. @6465878 - Bishomilad - The art is poor and some of the grounds have inconsistent friction and restitution. This would lead to a lot of death at the first jump due to most mice falling straight down. @6463897 - Bishomilad - The art doesn't add to the gameplay in any way and could be drawn (and layered) better. @6349160 - Okpatinhos - Gameplay is just a few jumps and the art doesn't stand out. @6472396 - Abdeltif - Soft kitty, warm kitty. This cat should be in the Guinness world record book for being so long! Art isn't good enough for P5 though. @6473221 - Pweatfight - The art doesn't really have any role in the gameplay and isn't a high enough quality. @6474588 - Bataatiinha - Simple in design - I like it. However, there's a couple of things that could be improved upon. The path to the lower cheese is easier to fall into but much harder to get out of, and I can see far too many mice dying down there. The top path has less risk and more reward. Also, given that this is a silhouette, I feel that the "Twilight" background is more fitting. @6252580 - Gugylu - Permanent maps can not have off-screen gameplay. @6475272 - Davizinhoglm - @3138098 - Shalander - The art is amazing and the transitions between areas are great! I'd love to see more from this map. There's a few small tweaks needed to improve gameplay, such as with the part where the bombs/cakes are falling - it's quite difficult to use them successfully. Also in the third stage, I feel the grounds could be better sorted, so you can't simply jump to the hole from the first platform. Leaving this so you can take your time, edit it, and resubmit when you feel it's ready. @3721979 - Shalander - I love the art - it's amazing! I can also see what you've done with the boxes as a guide and I feel like that's appropriate. My concern though is with the teleportation method you've used, it's prone to throwing mice out to their death if they jump more than once in the windows. Left as P1 but if you need to modify it, just contact one of us. @6476412 - Lactomouse - It's simple and cute but the art is lacking. @5255472 - Ymami - That's a nice mouse, but unfortunately it isn't an integral part of the map and doesn't suit P5. @6476983 - Pitoliniaxd - @6451486 - Ratufufu - I love the idea of the map - knocking down the frame to break the bookshelf, and the art commendable, however the path (when you're closer to the top) wasn't clear to me in explaining where to go/what to do next. The visual queues need improving and the arrow that is there is a bit confusing. @5099638 - Viniciusdara - The art is okay and the cannons are a cool idea, but overall this map doesn't stand out. Also, the cheese can also be a bit of a death trap.. if you're falling down fast enough, you can't really see where the gap below the cheese is and fall straight to your death. @6477711 - Expecialxp - The gameplay is just walljumping and the art is lacking quality. @6426868 - Tonosenac - I really like the start to this map but the end doesn't bring enough quality to the map. The tramp jump is also a bit difficult and if missed can lead to death. @2898447 - Seawolfea - Nice sandcastle, but the map is just lots of walljumping or a 1-2 plank solution. @2913743 - Seawolfea - It feels kind of empty and is lacking both artwork and gameplay. @6478992 - Yumalind - Generic portal map with poor art. @6477581 - Hazefangs - The ground being nearly the same colour as the background will result in many mice attempting a jump on to the art that they can't make. The artwork also needs improvement. @2874090 - Framnm - This is broken, so I'm not sure what exactly it's supposed to do. @4613117 - Hotfoguinhox - I like the concept but the map is just a tiny maze that is a little too straightforward. @6481094 - Jugodelvalle - This is already P5 (for Valentine's Day?) This map would feel out of place if it were in rotation outside of Valentine's day. The artwork is cute though. @6482773 - Vlniciusdara - Poor art and some confusing grounds. The purple ball isn't bouncy (being held by the mouse) yet the woman's feet are. The gameplay is okay but the last jump from the trap to the fly on the wall is a little tricky, given the angle of the tramp. @6427462 - Vedae - The art is cute and simple but a lot of your grounds don't line up well with the art. @5183553 - Jaedee - @5986804 - Maarfinka - Cute mouse but the map lacks any replay value. @6476633 - Xbangs - I'm not sure I know what this is supposed to be? It's just some eyes on a stick.. am I missing the reference? @6485228 - Xxmeeping - The art is misleading, in thatmany will think it is solid and simply jump straight down to their death. @3816045 - Egarrido - Poor art @3391887 - Egarrido - The design is.. interesting. The path isn't entirely clear as the dark, solid ground at first looks to just be a different shade of the dirt and I don't know what the random "light" is above the car. @6486144 - Litleplup - The course to get to the cheese is a little too complex for a normal room. The art also needs improving. @6490237 - Litleplup - This map looks cool (heh, get it, cool) but has a few issues. There's a fast idle-death and it's also a little too hard for an average mouse (both player and shaman). @6488240 - Thetroz - Poor art and there's way too much buildiing for the shaman. A divine shaman would have no hope to complete this map without spamming balloons. @6471643 - Lubcl - Art is average but it's just wj over art which is boring. @5473941 - Netostd - Standard wj over art which is boring. @6489516 - Gepardooo - The dragon is nice but it's a one-plank solution for the shaman and the art simply doesn't make up for that. @6489874 - Petalpool - The art needs improvement and the bounding apple(I think) is a large death hazard for the mice. The gameplay is also lacking. @6503683 - Petalpool - The mech can glitch relatively easily and also send mice to their death down the right of the map. I like the idea but you need to expand on it. @6477106 - Mariazag - Boring map that just has a lot of wj. @5970893 - Bruniinhoowx - Nice art. It is just walljumping but I feel the art makes up for the lack of gameplay. Will discuss @6491539 - Rokyrro - Cute art but it does need improvement. It is also lacking gameplay. @6491646 - Edperta - Boring gameplay and average art. @6417589 - L0ngx - Cool map! It's a bit tricky to manoeuvre around the map and get to the top of the ghost-like creature. @6492131 - Jaedee - Standard wj over art gameplay with poor art. Plus I don't remember the cavemen having TVs! @6493359 - Zhakros - Boring wj over art. @6493299 - Carbinkcutie - Very cute and nice art. It's way too simple though and can be completed in under 15 seconds with running and jumping. @6494369 - Lokyclowzs - Cool theme but the art needs work. @6494632 - Lucasrslv - Poor art and gameplay @6422854 - Layora - I.. what is going on in here? @6491119 - Psseivuando - I don't understand what the ball is for but even without it the art is just in the background and the map has no challenge to it. @6459767 - Aneimone - Well drawn and designed - I think it's worth a discussion. @6496965 - Rockdee - Poor art and gameplay @6499300 - Yaourteuh - Poor art that doesn't tie-in to the gameplay in any way. @6500075 - Pratton - Tidy and aesthetic map but gameplay and art are still lacking. @6500806 - Fizh1999 - Nice spongebob map! It doesn't have the quality expected of a P5 map though. @6500922 - Ojitook - Boring map with poor art. @3794590 - Graecus - I love the concept! I want to see more from this though. The art needs improvement and so does the "interior". It shouldn't be possible to fall out from "inside" the Tardis. The "teleport" can also kill you. @6502184 - Fizh1999 - NYAN CAT https://www.youtube.com/watch?v=QH2-TGUlwu4 Doesn't quite make the cut for P5. Lacking gameplay and art. @6502576 - Iqsde - @6402121 - Girlfionna - This map lacks art and gameplay. @4328659 - Carocp - The art is nothing special and there isn't much to gameplay either. @6496282 - Gamerplus - Cute map but severely lacking gameplay. Also easy to fall down the gap between the ground and the first bubble on the way back. @6503224 - Prozand0 - Poor art and gameplay. @6503645 - Prozand0 - This is not an art map. @1854874 - Killerjimboo - Interesting design but the map still looks boring, especially with all the darkness. @6504240 - Nickdavii - You can't see the floor and the art is waaaay too big. It doesn't add anything to gameplay either. P1'ed: @6297563 - Okpatinhos - I like the helicopter! It doesn't bring enough to P5 but I enjoyed it. @6472934 - Doublame - The art is interesting and I can't fault the mech. @6344384 - Sabrec - I like the idea of immersed inside the ice but the gameplay is a bit lacking and the shaman just needs one or two planks to build to the cheese. @6423175 - Arribunau - Cute art but the walljumping is very simple. @6494373 - Lokyclowzs - It is just a wj over art map but it is very aesthetic and well done. @6503052 - Danilowtf - Art is cute and I like the incorporation of mech into the map. What is the water there for though? It serves no gameplay purpose. Will be discussed: @6481369 - Jacobzinho - A beautiful map that's complimented incredibly well by the mech aspects. @6489581 - +Mistersacri - So cute! I love the dynamic house and Kevin hiding behind the bushes! Ignored: None Dernière modification le 1454375700000 |
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Cyclone « Citoyen » 1454371200000
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@6482773 @6449234 - Edited Dernière modification le 1454377740000 |
Mikuuanime « Citoyen » 1454374560000
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@6203653 @6328318 @6328323 @6328327 @6328332 @6328333 @6328339@6328341@6328343@6496805@6499057 |
Mikuuanime 1454374620000
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[Modéré par Ana, raison : Double post] |
Darmell « Citoyen » 1454381700000
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@6505344 |
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@4477164 |
Bishomilad « Citoyen » 1454420400000
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@6496039 |
Bataatiinha « Citoyen » 1454433000000
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@6474588 |
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@6506520 |
Petalpool « Citoyen » 1454440860000
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@6503683 -- Added a low weight ground underneath the trees to where only mice from higher heights with cheese will die to reduce some deaths. Also tried to make the walking part on the bird a bit longer to attempt to reduce some of the lag along with reducing tramp resistance and just some other minor edits. |
Guiguitavo « Citoyen » 1454443260000
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@6506700 |
Infectsoul 1454463120000
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[Modéré par Kiwrimai, raison : Removido a pedido do autor.] Dernière modification le 1454641560000 |
Corncycle « Citoyen » 1454467200000
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@4148147 |
Sabrec « Citoyen » 1454504160000
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@6309966 |