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Map Editor Q&A
Mousechris
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#2661
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Hardaliye a dit :
I had problem with my map, i told it in here and because of "the hole" had a bad code on it it wont seen like i draw. i make the hole visible but when playing the hole is not visible. and my mp deleted without warning. can i reupload my very same map? with a solution for making the hole visible?

Get a mapcrew/mod to P22 the map so you can edit it, to make the hole visable don't place line art or grounds over it and all mice items must have a lower z value then the hole.
Beachking
« Citoyen »
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#2662
  0
Just want to ask somthing:
Why don't you guys lock map submission thread every friday or on pesific days like Bootcamp does. I see p10 and p11 are locked do the same saves time from people spamming threads for reviews :p Would be nice though.
Mousechris
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#2663
  0
Beachking a dit :
Just want to ask somthing:
Why don't you guys lock map submission thread every friday or on pesific days like Bootcamp does. I see p10 and p11 are locked do the same saves time from people spamming threads for reviews :p Would be nice though.

P3 gets locked because the maps need a lot longer time to get evaluated because their hard maps, the rest art exactly the same, and P10/P11 are locked because (my opinion) aqva is reviewing them both at the same time. (Alltho I don't think he needs that much time.)

But just an fyi I think that question belongs here Topic-36452 (because it directs at the mapcrew)
Hardaliye
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#2664
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Mousechris a dit :
Get a mapcrew/mod to P22 the map so you can edit it, to make the hole visable don't place line art or grounds over it and all mice items must have a lower z value then the hole.

where or how can i get a mapcrew/mod to P22 the map ?

my map code is @3984909
Mousechris
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#2665
  0
Hardaliye a dit :
where or how can i get a mapcrew/mod to P22 the map ?

type /c cfmbot mapcrew or /c cfmbot modlist do /c cfmbot mapcrew first because mods don't tend to like mapcrew activities. just pm one of the people that show on the list if any and ask them to P22 the map code so you can edit it
Thuthukoka
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#2666
[Modéré par Dracoleaf, raison : spam]
Ttnubtt
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#2667
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Is it possible to make colored stings/joints foreground? If so, how?
Mousechris
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#2668
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Ttnubtt a dit :
Is it possible to make colored stings/joints foreground? If so, how?

yes click where it says background and it switches to foreground
Ttnubtt
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#2669
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How does one click on a string??

edit: Nevermind, I see what you were refering to...
Papero
« Citoyen »
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#2670
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is there a map shifter that shifts lines too @@
Draconicmice
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#2671
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Great thread. Got the information I always wanted!
Xxninjazxx
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#2672
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Does anyone know the color code for the pink cloud ground in some maps?

And how to set transparency?
Travelingpik
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#2673
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Maybe you should just use a different color of your choosing as the pink is kinda ugly. And people just overlay a cloud ground over it if thats what you mean by transparency. make sure both grounds collide with mice but not with shaman objects.
Haruhitastic
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#2674
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Xxninjazxx a dit :
Does anyone know the color code for the pink cloud ground in some maps?

I agree with what Pik said (really the pink only looks good on the "Dawn" background, however that makes it blend a bit too much), but for the record most people use #FAAFBE.
Mousechris
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#2675
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Paperonaruto a dit :
is there a map shifter that shifts lines too @@

http://vipstats.s372.xrea.com/draw/move/

Here ya go
Papero
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#2676
  0
Mousechris a dit :
http://vipstats.s372.xrea.com/draw/move/

Here ya go

thanks :D
Mymicemy
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1372668540000
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#2677
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How to rotate cheese?
Physcolo
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#2678
  0
Mymicemy a dit :
How to rotate cheese?

you can't. it only exists on some vanilla maps
Mymicemy
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#2679
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Too bad.Thanks for help :D
Championrs
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#2680
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Hey I saw a map today it has like racing, art, normal map all in one with cool animations. ANyone knows the map code?
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