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公式カテゴリー - P3 - ブートキャンプ Official Rotation - P3 - BootcampRotazione Ufficiale - P3 - BootcampRotation Officielle - P3 - BootcampPálya Körforgás - P3 - BootcampRotación Oficial - P3 - BootcampRotação Oficial - P3 - Bootcampالدوران الرسمي - P3 - البوتكامبOficiální rotace P3 map-BootcampOficjalna Rotacja - P3 - BootcampRotația Oficială - P3 - BootcampResmi Rotasyon - P3 - BootcampOfficiële Rotatie - P3 - Bootcamp
Nabu
« Citoyen »
1446299160000
    • Nabu#7108
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#2681
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@6327407
Xdxboxjaja
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#2682
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@6327476
Yezzh
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    • Yezzh#0000
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6327580
Xdxboxjaja
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    • Xdxboxjaja#0000
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#2684
  0
@6327568
Whiteyewolf
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    • Whiteyewolf#0000
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#2685
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-removed-

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Y_y
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#2686
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@6329759
Lukinolk
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#2687
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@6329809
Angyalkae
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#2688
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@6329723
Shalander
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#2689
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@3390225
Uolesportee
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    • Uolesportee#0000
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@6326629
Goondad
« Citoyen »
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    • Goondad#0095
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#2691
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  • Reviews
  • Maps being discussed
CHECKPOINT!

Maps that are now permed:
Xorcist - @3984871: P13
Hea - @6289411: P13

Daarth - @330827: P13
Allomuxxu - @366260: P13


Reviews:
Figoi - @6283693
  • No new gameplay, fake ground (spawn ground) and a minor shortcut at the first trampoline you encounter (can use it to skip straight to the rightmost chocolate instead of aiming for the small wood ground). Not very interesting for me, P22
  • Shortcut possible on the bottom-right, you can go from the trampoline straight to the chocolate on the bottom-right. The wood ground on start is a fake ground. Overall it's a pretty nice map, might feel a bit generic but it's enjoyable and fun to play. P13 after edits.
  • The shortcut is actually quite good as it gives a high-risk & low-reward, which is great for speedrunners. Too bad everything else is generic and uninteresting. P22.

Figoi - @6115039 (edited)
  • Meh, the only appealing part about this map to me is the left part. While admittedly the repetitiveness of last time has been solved, the map still feels dull and uninteresting to play to me. That bottom right obstacle has really bad execution; you can easily shortcut it by cjing the ice ground below the lava. Doing it the regular way feels very inconsistent. Last 2 obstacles are a big bore. P22.
  • My vote remains. P22. Left part still sucks, and not only that. Only obstacle I like is the obstacle you have to redo at the start but then with cheese.
  • Dull left half, god awful bottom right and dull/frustrating end. P22.

Hohojosco - @6291002
  • I've been trying a variety of look-a-like shortcuts for a while now but the map seems pretty waterproof. Gameplay isn't that interesting for me though, and in addition the map is a big mess overall. Maybe if it was cleaned up it could work as a weak p13 (eg, do those skull walls all need to be skulls? ice/lava combinations would work and improve the visual appeal). Edits for now.
  • Enjoyable map but it's a bit confusing, there are lots of unnecessary grounds and tokens, edits.
  • So far this is one of the better defilante maps this session, with it being fast paced and somewhat worth retrying. I agree that there's a massive overuse of unnecessary skulls. Since you die (or have no choice to) regardless if you mess up, making it redundant having them put in the first place. Edits. I would also prefer to see more of the space utilized more, but it's not something I'll be critical on.

Jeackemre - @6262632
  • Not sure what to think of it. First obstacle barely has any skill, it's pretty much auto and makes the use of springs feel boring. The other obstacles were all okay-ish but nothing interesting enough for me to warrant a perm. Especially that trampoline/spring combination beneath the lava was weird and felt useless. P22
  • I agree on the start being automatic, it isn't really skill-based. I don't like the invisible grounds on the sides of the map. Bottom-right feels a bit bland, it's too easy and racing-ish. After that there's an obstacle for what you have to use two trampolines I guess, but only the one right after the spring is needed. After that you can just walk through the cheese and go inbetween the tokens over the top of the map.
  • The bottom center is really annoying, and the rest is just dull, generic, and boring. P22.

Kaparik - @6296583
  • Start feels like a cheaper version of @2311703 and the second part of the chain is way too precise. Top obstacle is the only thing I like about this map, but nothing interesting enough for me. Getting cheese sucked big time. Doing the last chain the regular way feels luck based (hitting the spring at the weird slanted ground), but it's easily shortcuttable by just hitting the spring/boost combo with rightward momentum to jump to the ice block directly above the spawn at once. Some skulls felt random and obsolete to me. No from me, p22
  • Bottom part and top right are both too precise which makes it feel like these parts are lucky. Ending is fun but might be a bit automatic. Also most obstacles are done with tokens, but all of these obstacles can be made without tokens. P22.
  • Pretty much everything is inconsistent and rather luck-based (that ending...). Also there are some unnecessary skulls and lava exposure as well. P22.

Danielmago - @6284671
  • I thought this was pretty cool, except for that very last obstacle. The usage of tokens isn't very novel in my opinion so I'm going with p13 after edits on the last obstacle are made.
  • It's pretty fun, other than I expected at the beginning. I agree on the above, the last part pretty much kills the flow and isn't really enjoyable. I'd rather see that in a different way. Also, since it's a new concept I guess it's not clear to public that it's water, don't know if it's possible to show the water on the backgrounds and all the other grounds in front of it or so, that would make it a lot better already.
    Edits please.

Submitted maps that are being discussed:
Figoi - @6296348
Garyarcanine - @3488296
Dprocik - @6041917
Xorcist - @4000010
Superasno - @4142291
Telamcb - @6304396
Mousechris - @6304911
Browndown - @6308649
Eili - @5994088


Dernière modification le 1446456420000
Kaparik
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@6293708

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Mnsm
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#2693
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@3950055 (edit)
M0use1
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@6330012
Tim
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@5489882
Cowbty
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#2696
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@6328154
Drotik
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    • Drotik#8972
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#2697
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@5837207-edited
@6210949

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Dubinhosss
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@6333763
L0r3nzo
« Citoyen »
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#2699
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@6333769

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Danielmago
« Citoyen »
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    • Danielmago#0000
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#2700
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@6284671 - edited
@6246146
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