Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Anjutwp « Citoyen » 1468716840000
| 0 | ||
@6766785 :D |
Pelieditor « Citoyen » 1468765260000
| 0 | ||
@5736270 |
0 | ||
@6767909 @6754391 Dernière modification le 1468781640000 |
Apollopolo « Censeur » 1468893900000
| 0 | ||
@6763660 |
Ventrumx « Citoyen » 1468942320000
| 0 | ||
@6770514 |
Matheusferei « Citoyen » 1468974420000
| 0 | ||
@6771196 |
Extremojuan « Citoyen » 1468981860000
| 0 | ||
@6771304 |
Ericteodoro « Citoyen » 1469146740000
| 0 | ||
@6774094 |
Senjohgahara « Citoyen » 1469165820000
| 0 | ||
@6703743 |
Ogichuonyewu « Citoyen » 1469188740000
| 0 | ||
@6774612 |
Mapcrew « Consul » 1469201220000
| 0 | ||
Left as is: @4919060 - Zackerity - Seems more like a generic racing map than a miscellaneous map, there isn't really any good way for the shaman to help out, and if they do help out then it just makes the map less fun. @6563588 - Obsyt - The obstacles offered for soulmates aren't particularly fun, the map would probably be more fun if soulmates weren't required at all and the obstacles were changed to allow for that. @6668317 - Obsyt - The map doesn't really work how you intended it to, most mice will just jump down and rely on the shaman to help them, which makes the map boring, even with the obstacles you tried to have. @6741987 - Andrelionte - Start is way too cramped to be any fun, in fact it's so cramped that mice fall through the starting ground and die at the beginning. @6749655 - Ta4 - Gets pretty cramped in some of the smaller places, the removal of grounds could fix that, but the map is a bit generic already. @6749699 - Ta4 - Generally if there is no risk for the mice involved (death, cobwebs etc.) then the map ends up boring, this is no exception. It's also quite cramped in places. @6750497 - Extremojuan - It may be a nice idea, but currently the map itself isn't very fun, it just ends up coming down to the shaman building a straight bridge up, which is really boring. @4018446 - Pamdecp - Just going in one direction all the way through the cheese and to the hole is quite boring, the idea is interesting but the map could use some more work to make it more fun. @6737413 - Hownoobish - Not overly fun to play on, there are a lot of maps with obstacles like this which do it better. There also isn't much space for the shaman to help. @6732587 - Hownoobish - Similar to above, the map is fine, but it doesn't offer anything new/fun/exciting as a map, it just doesn't really stand out. @1896573 - Viniciusdara - The concept is interesting, but I'm sure if you were to revise the map you could make it more fun than just bouncing back and forth between the hole and cheese. @6755194 - Papazinhomt - Quite generic for a collision map, looks like any number of other collision maps that are in rotation or P1. @6752901 - Papazinhomt - There's a whole lot of empty space which just makes the map look bad, the map itself isn't very fun to race on, and also not fun for the shaman to help on. @6753046 - Zhouajie - Your idea is interesting, but it's way too difficult for the majority of mice to complete it themselves, and it's basically impossible for the shaman to help them without skills. @6751880 - Yessicaaa - Kind of difficult for the shaman to help out, and they're likely just to ruin it so they can. Probably more fitting for P6 than P9 as well. @6753952 - Trowwn - No room for the shaman to help, not overly fun to play due to how annoying the rotating tramps can be. @6592090 - Pgmsule - Seems like it belongs in P7 submissions rather than P9, it's easy enough for any mouse to complete and it's quite difficult for the shaman to do anything to help. @6702779 - Poteerfotter - The start ends up really cramped with afk mice, and if you're one of the mice stuck on the bottom the map just becomes really frustrating. The rest of the map is okay, but nothing overly special. @6747500 - Mmhhxdxd - Too frustrating for the shaman to help on a nightmode map, also not particularly original or new. @6757825 - Tioyudis - The idea is interesting, but it's going to end up with a lot of mass death from mice trying to use the tramp at the start before the boxes come down. It could also occur that the shaman starts building before the boxes come down, and the boxes become impossible to pass. They need to come down earlier I think - But the rest of the map isn't overly original apart from them. @6761207 - Tioyudis - This map is pretty fun, except for the start, the space at the start is way too small and just ends up extremely cramped and annoying. @6749944 - Ratttozz - The idea is interesting, but the map doesn't look particularly nice, and the colours used could be more vibrant. There also isn't really any way that the shaman can help mice outside of using teleport or cheese/hole skills due to the small gaps, and there are shamans on P9 maps, you'd be better off submitting this for P7. @6754311 - Ratttozz - This map doesn't really have anything wrong with it, it's just too similar to a lot of other maps already, making it generic. @6753731 - Ujkos - Nearly impossible to get the cheese without shaman assistance before the tramp ground becomes accessible, meaning 99% of mice will just be screwing around until the tramp is usable. @6759127 - Fuzzyfirsdog - I like your use of colours! Sadly the map itself isn't that fun to play on - the gameplay is really short. @6769767 - Fuzzyfirsdog - The portals become hidden behind the colours, which shouldn't happen. Just like the previous map, the gameplay is really short, simply requiring two portals to be placed and a box for mice to get up to the lower one. @6760820 - Mappermed - Not fun to get stuck with a lot of mice down the bottom in the chocolate. @3228616 - Pratton - Not particularly fun or interesting to play on, the cheese directly under the hole is too easy for those who spawn on the top to get immediately. @6261098 - Pratton - Pretty generic collision map, looks like a number of other collision maps that are either in rotation or have been submitted before. @3381874 - Erickindio - Pretty fun, but there is no way the shaman can help, you'd be better off submitting this for P7. Try to make it look a bit nicer first though. @6760914 - Mumich - Basically just running back and forth from the hole to the cheese, not very fun. I like the toilet though. @6756087 - Tdpnice - No need for the shaman to help, and it's quite difficult for them to help if they do have to due to the layout of the grounds. Would probably be better in P7 - but the gameplay should be made to be a bit longer if possible, since it can be finished in ~15s. @6746916 - Anabooleta - The bridge looks nice, but the gameplay leaves a lot to be desired, just having WJ for gameplay doesn't quite cut it anymore. @2671810 - Xtrollreyizx - A map shouldn't end up easier for someone without a soulmate, otherwise it defeats the purpose of it being a soulmate map at all. @6762669 - Tdft - No risk at all for the mice makes the map boring rather than funny as a soulmate map. Both the right and left of the map will get exceedingly cramped when a lot of mice go to them. @6762696 - Tdft - It's too easy for the mice who start at the front to get the first cheese and get back out without getting trapped currently, which makes the map pretty boring. I really like the idea though, if you can make it more difficult for the mice starting at the front then it could be a great collision map. @6762674 - Soulmaster4 - I see what you're trying to go for, but there is already a map like this, and most mice will just end up dying on yours more than the other. @6762620 - Soulmaster4 - The map is fine, but unfortunately this idea has been done by a lot of other mapmakers previously, and yours doesn't particularly stand out compared to others. @1298350 - Mbahdar - Instant death for a lot of mice. @6751593 - Lruk - The anvils have a tendency to get stuck and the map is ruined, if you can fix the problem somehow the map would be good. @6764103 - Simpleswag - The lava on the right doesn't work effectively, making the map difficult and likely to involve in a lot of death, it's also difficult for the shaman to help out at all. @6765968 - Alfikamanda - I like the use of colours, however the map is just frustrating to play on, soulmates are unnecessary and without them it's quite generic and boring. @6765977 - Alfikamanda - Having to get up through the small gap is kind of a pain, and after that the map becomes pretty boring to complete. @6766785 - Anjutwp - More like a shaman (P4) map than a miscellaneous (P9) map. @5736270 - Pelieditor - The idea is interesting, but the spinning blocks are really ugly, and the rest of the map seems bland and uninspired. @6763660 - Apollopolo - If the mice get stuck down the bottom there isn't much the shaman can do to help except balloon them, which makes the map difficult if you screw up or have no soulmate. @6770514 - Sutiropi - It's not very fun getting stuck in the cobweb up the top, it doesn't really add anything to the map except making it more frustrating and unenjoyable to play. @6771304 - Extremojuan - This should be submitted to P5 instead of P9 as it's an art map. @6774094 - Ericteodoro - Doesn't really fit in the P9 category, it's more like a racing map, but it would be rejected there as the obstacles are quite generic and boring. @6703743 - Senjohgahara - Too big to even know what's going on half the time, even with the arrows sadly. The map could also be made to look better through the use of aligning grounds better. P1'ed: @6727531 - Andrelionte - This map is fine and fun but there is already another map in rotation like it and it is more fun. @6752210 - Mumich - It's fun, but it doesn't require much work from the shaman or mice to complete. @6752532 - Poteerfotter - The map is decent, and the idea is interesting, however for the people pushing the boxes it's just really boring, since all they have to do for the whole map is walljump. @6757563 - Ujkos - Decent map, but it isn't really fun or exciting enough to be discussed. @5432386 - Tdpnice - Fun map, but it doesn't really seem like P9 material. Try submitting it for P17. @6761304 - Sekakmad - Decent map, but it feels a bit bland to discuss. @6754391 - Mov - Pretty fun, but a bit generic. Fine for P1. Will be discussed: @6168042 - +Mistersacri - @6753119 - Pamdecp - @6767909 - Mov - Ignored: @6771196 - Matheusferei - Blacklisted @6774612 - Ogichuonyewu - Blacklisted Dernière modification le 1469333580000 |
Naftah « Citoyen » 1469231820000
| 0 | ||
@6775618 |
Erickindio « Consul » 1469232660000
| 0 | ||
Removed. Dernière modification le 1469232840000 |
0 | ||
@6644226 |
Danedad « Citoyen » 1469313240000
| 0 | ||
@6777015 http://prntscr.com/bwog28 < Link de la imagen |
Sekakmad « Citoyen » 1469349240000
| 0 | ||
@6777535 |
0 | ||
@6777587 |
0 | ||
@6668317 editado @6670118 |
Lil_patus « Citoyen » 1469369880000
| 0 | ||
@6777967 |
Marllonsilva « Citoyen » 1469375580000
| 0 | ||
@5750412 |