Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Pamdecp « Censeur » 1469390640000
| 0 | ||
@4021358 |
Pelieditor « Citoyen » 1469396460000
| 0 | ||
@5736270 |
Felhocica « Citoyen » 1469446980000
| 0 | ||
@6698040 |
Ventrumx « Citoyen » 1469448240000
| 0 | ||
Delete Dernière modification le 1469514120000 |
Alsalam_alaikum « Citoyen » 1469479680000
| 0 | ||
@6783076 @6781297 Dernière modification le 1469763540000 |
Apollopolo « Censeur » 1469486880000
| 0 | ||
@6780219 |
0 | ||
@6604259 @6780352 Dernière modification le 1469492520000 |
Angelvintage « Citoyen » 1469494380000
| 0 | ||
@6780393 |
Eistter « Censeur » 1469549760000
| 0 | ||
@1899990 |
Godmcb « Censeur » 1469558220000
| 0 | ||
@6780449 |
Migratingpig « Citoyen » 1469680680000
| 0 | ||
@6783783 Note: I know it needs some work. It's too bland for a racing map, or a no shaman map, maybe I can get some feedback? |
Tdpnice « Citoyen » 1469703720000
| 0 | ||
@6777531 @6782394 |
Simpleswag « Citoyen » 1469704800000
| 0 | ||
@6784101 |
0 | ||
@6778618-collision |
Extremojuan « Citoyen » 1469711160000
| 0 | ||
@6750497 fixed the gameplay |
Dothrake « Citoyen » 1469721780000
| 0 | ||
@6784156 |
Dothrake « Citoyen » 1469722140000
| 0 | ||
@6754325 |
Leetinsanity « Citoyen » 1469760840000
| 0 | ||
Left as is: @6775618 - Naftah - Pretty nifty idea, but the map isn't particularly fun to play on. Try messing around with grounds + shaman objects more to get a more fun map to play. Also, the ice planks are quite difficult to see on the background you chose. @6777015 - Danedad - The numbers are a bit odd, the map itself is fine but there are already hundreds of maps just like it, a lot of which are better. @6777535 - Sekakmad - So many mice get stuck at the start, and by the time the shaman has helped them, the remaining mice have been waiting forever at the balloons, this is in a room with mostly good players too, you just need too many to pop the balloons. @6777587 - Tioyudis - Zero risk involved tends to lead to a boring collision map. Traps, cobwebs, water or pits can make collision maps much more chaotic/exciting/fun to play on. @6668317 - Obsyt - The death problem at the start is fixed, but it seems a bit too hard for newer mice. Particularly the moving ground going to the cheese, in my tests I was lucky to see more than 1 or 2 pairs make it. The shaman can help, yeah, but that's still too low of a success rate to be a successful collision map. @6670118 - Obsyt - Easier than the last map, but it is quite long and tedious to play. The more simple soulmate maps tend to be the most fun, this one takes over a minute in most cases, and you just end up frustrated with your soulmate by the end rather than with a feeling of accomplishment. @6777967 - Alfikamanda - More like a shaman map than a P9 map, but it's quite boring, simply requiring one or two planks straight up to get to the cheese. @4021358 - Pamdecp - The gameplay is pretty boring, it doesn't stand out from any other soulmate map. Running around an object while your soulmate is stuck on the other side is a pretty simple soulmate mechanic, one which is used in nearly every soulmate map. More exciting things that make soulmate maps fun are things like mechs, or making mice use slingshot mechanics to get to their destination. @5736270 - Pelieditor - Too difficult for a lot of newer mice, and there is little to no room for the shaman to help. Can also lead to afk death depending on the sync. @6698040 - Ferkopicsa - The treadmill should be more obvious, the rest of the map isn't particularly interesting or new, it seems more like an uninspired racing map. @6779894 - Fuzzyfirsdog - A shaman doesn't add anything to this map, doesn't really fit as a P9 map, more of a P7 map. However, a map like this won't work because mice will just memorize the route, and once that is done the gameplay of the map isn't particularly fun, only figuring out the correct route is. @6781297 - Fuzzyfirsdog - Doesn't really fit as a P9 map, there is no way the shaman can help. The map itself doesn't really use a new concept, and the colours together look a bit garish, particularly the bright green and red right next to eachother by the cheese. @6780219 - Apollopolo - Generally if you want to make a racing-style map for P9, it needs to be done so that the good players can complete the map alone but the newer players are more likely to require the shaman to help. This map is good, but it's possible for mice of all skill levels, so a shaman is unnecessary, try your luck at submitting it for P7. @6780393 - Angelvintage - The idea has been done before, and in better ways (Such as the cloud art map). As some advice, try to break up similar obstacles in your maps with different ones. For example, in this map, the only obstacles are running into trampolines using the wind. If you were to add some other obstacle between them, the map becomes less repetitive and therefore more fun. Keep in mind I'm not saying that this will get your map permed, just some general advice when you're making maps. :) @1899990 - Eistter - Too simple, not much room for the shaman to help newer mice get to the top. At this point, just walljumping isn't very fun for mice, try breaking things up with different obstacles. @6780449 - Godmcb - Nothing overly wrong with the map, but helping in a full water map as shaman as near impossible without just relying on balloons or springs. The water obstacles aren't particularly new or fun and it's too difficult for newer mice to be a P7 map. @6783783 - Hictorc - I think using your idea for only parts of the map would be a good idea, and adding other obstacles to the rest of it. For example you could make it so that to get the cheese the mice have to use the teleport thingy, but to get to the hole they have to do some other kinds of obstacles. Doing the same thing over and over again is repetitive and boring usually. @6777531 - Tdpnice - Gameplay is really short and simple for those on the bottom. That's not necessarily a bad thing, but the map is over really quickly and there is basically no need for a shaman due to the ease in getting cheese. @6782394 - Tdpnice - Start can lead to afk death depending on how many mice there are. The top cheese doesn't really get used at all, which makes it useless. @6784101 - Simpleswag - Uses a lot of obstacles that are used in many other maps, but not as well. Seems more like an uninspired racing map based on the obstacles, which aren't overly fun or exciting. @6778618 - Ujkos - The start is awfully cramped, and a lot of mice get stuck there, it needs more room. The cobwebs are a nice addition to the map, making it more chatoic. It's mostly just the start and the part around the hole that prevent this from being P1'd or discussed, it's just too cramped. @6750497 - Extremojuan - Portals make it act more like a shaman map, and mice are just gonna die when the shaman places portals due to the invisible grounds probably. Generally when these sorts of maps are a success, it's because they include fun elements that the mice can race on to get the cheese, relying solely on the shaman to guide the way through their side rather than building for them. @6784156 - Dothrake - The colours don't look particularly nice together, they could be closer to the original ground colours which would make them look better. The gameplay is pretty boring, and it's very difficult for the shaman to help newer mice who are unable to complete the map on their own. @6754325 - Dothrake - Same issue with colours as well as the shaman's ability to help as your last map. However this map is more fun and the obstacles seem to have been thought out better. P1'ed: @5750412 - Marllonsilva - Nothing overly wrong with this map, it's just not overly fun, the obstacles could be better. Good enough for P1. Will be discussed: None Ignored: @6644226 - Framnm - Posted more than 2 maps (same post) @6604259 - Framnm - Posted more than 2 maps (same post) @6780352 - Framnm - Posted more than 2 maps (same post) Dernière modification le 1469764920000 |
Omarkrkr « Citoyen » 1469770980000
| 0 | ||
@6785667 |
Hybinkunduz « Citoyen » 1469787900000
| 0 | ||
@6070911 @6104357 Dernière modification le 1470347100000 |