×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Map Editor Q&A
« ‹ 139 / 272 › »
Map Editor Q&A
Papero
« Citoyen »
1375509120000
    • Papero#9240
    • Profil
    • Derniers messages
    • Tribu
#2761
  0
Rainbowjay a dit :
Is there a tutoial or xml of how to make rain like @2836904

Nvm seems no one knows n.n

its using a self moving ground and the lava teleports i think.
Championrs
« Citoyen »
1375526100000
    • Championrs#0000
    • Profil
    • Derniers messages
#2762
  0
Rainbowjay a dit :
Is there a tutoial or xml of how to make rain like @2836904

Nvm seems no one knows n.n

Here, something like this? @4143333
Championrs
« Citoyen »
1375528800000
    • Championrs#0000
    • Profil
    • Derniers messages
#2763
  0
I have problem with double spawn. Heres the xml
<C><P F="1" G="0,0" DS="m;200,240,600,240" />
Theretna
« Citoyen »
1375529580000
    • Theretna#0000
    • Profil
    • Derniers messages
    • Tribu
#2764
  0
Is there a bug with shaman objects and disappearing grounds in water?
@4142612
I was trying to make a map with something like that but when the ground disappeared the object would fly out of the water incredibly fast, like it had built up a lot of momentum from just sitting there? So is this supposed to happen or is it a bug?
Rainbowjay
« Citoyen »
1375549680000
    • Rainbowjay#0000
    • Profil
    • Derniers messages
    • Tribu
#2765
  0
Championrs a dit :
Here, something like this? @4143333

Sorta like that but I can't make one without the jolt when it resets

Championrs a dit :
I have problem with double spawn. Heres the xml -xml-

Try this
Arber
« Citoyen »
1375632720000
    • Arber#0000
    • Profil
    • Derniers messages
    • Tribu
#2766
  0
is it me or some writings in the OP are broken

http://i.imgur.com/cRgquSY.png
Dracoleaf
« Citoyen »
1375653600000
    • Dracoleaf#0095
    • Profil
    • Derniers messages
    • Tribu
#2767
  0
Arber a dit :
is it me or some writings in the OP are broken

Not just you.
Jessive
« Citoyen »
1375660380000
    • Jessive#0000
    • Profil
    • Derniers messages
#2768
  0
How to make scroll map
Barrydarsow
« Censeur »
1375660920000
    • Barrydarsow#0095
    • Profil
    • Derniers messages
    • Tribu
#2769
  0
See the "Part 5 - Map Length (How to Create Scrolling Maps)" part of the guide in the second post of this thread.
Mikuhl
« Citoyen »
1375665120000
    • Mikuhl#3311
    • Profil
    • Derniers messages
    • Tribu
#2770
  0
How do you hide the nails like on map @116, I checked impures tutorial but all the comments say it doesnt work anymore. And its way too complicated for the amount of nails in a bridge.
Mousechris
« Censeur »
1375672920000
    • Mousechris#0000
    • Profil
    • Derniers messages
    • Tribu
#2771
  0
Dracoleaf a dit :
Not just you.

i can also comfirm this
Funboggy
« Citoyen »
1375684560000
    • Funboggy#0000
    • Profil
    • Derniers messages
    • Tribu
#2772
  0
hi how can i make a map where dynamic wood looks like static wood?

i've been seeing this lately @_@
Mousechris
« Censeur »
1375688820000
    • Mousechris#0000
    • Profil
    • Derniers messages
    • Tribu
#2773
  0
Funboggy a dit :
hi how can i make a map where dynamic wood looks like static wood?

i've been seeing this lately @_@

I guess you could try putting a black rectangle around it to add a bigger outline to make it appear as if it's not dynamic? But tbh I don't know where you've been seeing this
Papero
« Citoyen »
1375700040000
    • Papero#9240
    • Profil
    • Derniers messages
    • Tribu
#2774
  0
Funboggy a dit :
hi how can i make a map where dynamic wood looks like static wood?

i've been seeing this lately @_@

linearts?
Funboggy
« Citoyen »
1375746300000
    • Funboggy#0000
    • Profil
    • Derniers messages
    • Tribu
#2775
  0
Paperonaruto a dit :
linearts?

Mousechris a dit :
I guess you could try putting a black rectangle around it to add a bigger outline to make it appear as if it's not dynamic? But tbh I don't know where you've been seeing this

not sure, but here are some sexy examples of where i've been seeing this

@4081110
@4141348
Mikuhl
« Citoyen »
1375829340000
    • Mikuhl#3311
    • Profil
    • Derniers messages
    • Tribu
#2776
  0
Funboggy a dit :
hi how can i make a map where dynamic wood looks like static wood?

i've been seeing this lately @_@

Fixed Rotation: 1
Linear damping: 9999
Angular damping: 9999

And for my question, is there another offline map editor like MapPad, but updated? like Map Pad doesnt have movie screens.
Funboggy
« Citoyen »
1375838040000
    • Funboggy#0000
    • Profil
    • Derniers messages
    • Tribu
#2777
  0
Jaackster a dit :
Fixed Rotation: 1
Linear damping: 9999
Angular damping: 9999

And for my question, is there another offline map editor like MapPad, but updated? like Map Pad doesnt have movie screens.

Sorry that wasn't what I was looking for :(
examples of what I want my wood ground to look like :p -->@4081110
(I noticed the wood ground doesn't show on cfm, so it's likely to be some kind of speshul technique to get it)
Eraserpie
« Citoyen »
1375848660000
    • Eraserpie#0000
    • Profil
    • Derniers messages
#2778
  0
does camera's curve generator still work and link if yes?
Nyoibou
« Citoyen »
1375866840000
    • Nyoibou#0095
    • Profil
    • Derniers messages
    • Tribu
#2779
  0
Funboggy a dit :
hi how can i make a map where dynamic wood looks like static wood?

i've been seeing this lately @_@

&lt;C&gt;&lt;P /&gt;&lt;Z&gt;&lt;S&gt;&lt;S L=&quot;30&quot; X=&quot;442&quot; H=&quot;30&quot; Y=&quot;200&quot; T=&quot;-1&quot; P=&quot;1,0,0.3,0.2,0,0,0,0&quot; /&gt;&lt;/S&gt;&lt;D&gt;&lt;P X=&quot;400&quot; Y=&quot;420&quot; T=&quot;17&quot; P=&quot;0,0&quot; /&gt;&lt;/D&gt;&lt;O /&gt;&lt;/Z&gt;&lt;/C&gt;

T="-1" or something will work.
Beachking
« Citoyen »
1375874520000
    • Beachking#0000
    • Profil
    • Derniers messages
    • Tribu
#2780
  0
Nyoibou a dit :
&amp;lt;C&amp;gt;&amp;lt;P /&amp;gt;&amp;lt;Z&amp;gt;&amp;lt;S&amp;gt;&amp;lt;S L=&amp;quot;30&amp;quot; X=&amp;quot;442&amp;quot; H=&amp;quot;30&amp;quot; Y=&amp;quot;200&amp;quot; T=&amp;quot;-1&amp;quot; P=&amp;quot;1,0,0.3,0.2,0,0,0,0&amp;quot; /&amp;gt;&amp;lt;/S&amp;gt;&amp;lt;D&amp;gt;&amp;lt;P X=&amp;quot;400&amp;quot; Y=&amp;quot;420&amp;quot; T=&amp;quot;17&amp;quot; P=&amp;quot;0,0&amp;quot; /&amp;gt;&amp;lt;/D&amp;gt;&amp;lt;O /&amp;gt;&amp;lt;/Z&amp;gt;&amp;lt;/C&amp;gt;

T="-1" or something will work.

I use T 15. But yeah any T value above 14. 14 isn't a ground but it's a invisable wood ground that can be ancored. You mean like this type of wood? @425247 :p
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Map Editor Q&A
« ‹ 139 / 272 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27