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  • [ENIGMA] 10th Anniversary
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[ENIGMA] 10th Anniversary
Omaraldin
« Citoyen »
1588861140000
    • Omaraldin#1619
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#261
  0
Well, we need now to know if clues already in game or not yet
Kaasiaa
« Citoyen »
1588861140000
    • Kaasiaa#0368
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#262
  0
https://imgur.com/a/LXvybIr <--- new map, there was no hole. Maybe its a hint. Appeared after the reset.
Anthe
« Citoyen »
1588861320000
    • Anthe#0095
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#263
  8
Not sure if this means anything, but here is a debug of the map too.


- Weird symbol at the top right
- Question mark symbol on top left of map

https://i.imgur.com/B73Oklw.png
Minstensxd
« Citoyen »
1588862220000
    • Minstensxd#0000
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#264
  0
https://i.imgur.com/SZcYAoS.png
Infectsoul
« Héliaste »
1588862880000
    • Infectsoul#2048
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#265
  150
https://i.imgur.com/VjBAYaQ.png

script to search for joints
Code Lua

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teste = function(x,y)
local id_joint,id_ground = 0,0
local grounds = {
['type'] = {6,6,6,6},
['x'] = {(26),(26),(392),(360)},
['y'] = {(132),(-58),(106),(168)},
['width'] = {400,280,80,80},
['height'] = {30,30,242,242},
['foreground'] = {0,0,0,0},
['friction'] = {0.3,0.3,0.3,0.3},
['restitution'] = {0.2,0.2,0.2,0.2},
['angle'] = {0,0,10,-10},
['color'] = {'5f6a56','6fe075','10d6e7','8bf601'},
['miceCollision'] = {true,true,true,true},
['groundCollision'] = {true,true,true,true},
['dynamic'] = {0,0,0,0},
['fixedRotation'] = {0,0,0,0},
['mass'] = {0,0,0,0},
['linearDamping'] = {0,0,0,0},
['angularDamping'] = {0,0,0,0},
}
local joints = {
['type'] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
['m1'] = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
['m2'] = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
['point1_x'] = {503,521,504,578,577,-575,-573,-573,-551,-551,-545,-579,-579,-577,-544,-542,-544,-332,-322,-314,-323,-322},
['point1_y'] = {-422,-450,-422,-422,-421,421,448,448,421,422,420,421,421,415,442,448,441,-204,-214,-204,-196,-185},
['point2_x'] = {521,534,578,579,535,-573,-543,-549,-546,-545,-547,-572,-576,-573,-542,-539,-540,-322,-314,-323,-323,-322},
['point2_y'] = {-450,-423,-422,-389,-401,448,445,424,427,420,426,420,415,420,449,443,443,-214,-204,-196,-190,-184},
['point3'] = {},
['point4'] = {},
['frequency'] = {},
['damping'] = {},
['axis'] = {},
['angle'] = {},
['limit1'] = {},
['limit2'] = {},
['forceMotor'] = {},
['speedMotor'] = {},
['ratio'] = {},
['color'] = {'ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff','ffffff'},
['line'] = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
['alpha'] = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
['foreground'] = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
}

for v = 1,#grounds['type'] do
tfm.exec.addPhysicObject(id_ground + v,(x + grounds['x'][v]),(y + grounds['y'][v]),{type = grounds['type'][v] ,width = grounds['width'][v] , height = grounds['height'][v] , foreground = (grounds['foreground'][v] ~= 0) , friction = grounds['friction'][v] , restitution = grounds['restitution'][v] , angle = grounds['angle'][v] , color = '0x'..(grounds['color'][v] or '000000') , miceCollision = grounds['miceCollision'][v] , groundCollision = grounds['groundCollision'][v] , dynamic = (grounds['dynamic'][v] ~= 0) , fixedRotation = (grounds['fixedRotation'][v] ~= 0) , mass = grounds['mass'][v] , linearDamping = grounds['linearDamping'][v] , angularDamping = grounds['angularDamping'][v]})
end

for v = 1,#joints['type'] do
tfm.exec.addJoint(id_joint + v,id_ground + joints['m1'][v],id_ground + joints['m2'][v],{type = joints['type'][v] , point1 = (x + joints['point1_x'][v])..','..(y + joints['point1_y'][v]) , point2 = (x + joints['point2_x'][v])..','..(y + joints['point2_y'][v]) , point3 = joints['point3'][v] , point4 = joints['point4'][v] , frequency = joints['frequency'][v] , damping = joints['damping'][v] , axis = joints['axis'][v] , angle = joints['angle'][v] , limit1 = joints['limit1'][v] , limit2 = joints['limit2'][v] , forceMotor = joints['forceMotor'][v] , speedMotor = joints['speedMotor'][v] , ratio = joints['ratio'][v] , color = (joints['color'][v] and '0x'..joints['color'][v] or '000000') , line = joints['line'][v] , alpha = joints['alpha'][v] , foreground = ((joints['foreground'][v] or 0) ~= 0)})
end
end
teste(-400,650)
Perfecteca
« Sénateur »
1588863180000
    • Perfecteca#0000
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#266
  0
map's XML but nothing interesting or I'm missing something
Code XML

1
<C><P F="1" /><Z><S><S X="400" L="400" Y="390" H="30" P="0,0,.3,.2,,0,0,0" T="6" /><S H="30" L="280" Y="200" X="400" P="0,0,.3,.2,,0,0,0" T="6" /><S X="766" L="80" Y="364" H="242" P="0,0,.3,.2,10,0,0,0" T="6" /><S H="242" L="80" Y="426" X="734" P="0,0,.3,.2,-10,0,0,0" T="6" /></S><D><P P="0" X="365" T="0" Y="374" /><P P="0" X="724" T="1" Y="436" /><P X="772" P="0,1" T="1" Y="392" /><F X="284" Y="180" /><P P="0" X="437" T="5" Y="197" /><P P="0,1" X="412" T="3" Y="183" /><P P="0" X="487" T="13" Y="377" /><P P="0,1" X="537" T="13" Y="377" /><P P="0" X="392" T="11" Y="372" /><DS X="281" Y="360" /></D><O /><L><JD P2="895,-192" P1="877,-164" /><JD P2="908,-165" P1="895,-192" /><JD P2="952,-164" P1="878,-164" /><JD P2="953,-131" P1="952,-164" /><JD P2="909,-143" P1="951,-163" /><JD P2="-199,706" P1="-201,679" /><JD P2="-169,703" P1="-199,706" /><JD P2="-175,682" P1="-199,706" /><JD P2="-172,685" P1="-177,679" /><JD P2="-171,678" P1="-177,680" /><JD P2="-173,684" P1="-171,678" /><JD P2="-198,678" P1="-205,679" /><JD P2="-202,673" P1="-205,679" /><JD P2="-199,678" P1="-203,673" /><JD P2="-168,707" P1="-170,700" /><JD P2="-165,701" P1="-168,706" /><JD P2="-166,701" P1="-170,699" /><JD P2="52,44" P1="42,54" /><JD P2="60,54" P1="52,44" /><JD P2="51,62" P1="60,54" /><JD P2="51,68" P1="51,62" /><JD P2="52,74" P1="52,73" /></L></Z></C>
Omaraldin
« Citoyen »
1588866720000
    • Omaraldin#1619
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#267
  3
Minstensxd a dit :
https://i.imgur.com/SZcYAoS.png

This coordinates are 3d coordinates so i don't think this coordinates related tfm since tfm is 2d game
Amogha
« Citoyen »
1588867260000
    • Amogha#0000
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#268
  2
Omaraldin a dit :
Minstensxd a dit :
https://i.imgur.com/SZcYAoS.png

This coordinates are 3d coordinates so i don't think this coordinates related tfm since tfm is 2d game

Something related to April fools 3rd? xD
Tat
« Censeur »
1588868400000
    • Tat#0095
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#269
  0
I love how stuff in the #tfmbday module is in this forum thread XD

that ? seems to be from this part: <JD P2="52,44" P1="42,54" /><JD P2="60,54" P1="52,44" /><JD P2="51,62" P1="60,54" /><JD P2="51,68" P1="51,62" /><JD P2="52,74" P1="52,73" />

probs around x:52 and y:60, just rough estimates
Nicolasledu
« Citoyen »
1588869060000
    • Nicolasledu#0000
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#270
  16
https://cdn.discordapp.com/attachments/642718290111627274/707992401398202468/youpi.png
Perfecteca
« Sénateur »
1588869660000
    • Perfecteca#0000
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#271
  1
first drawing is x,y,z coordinates
second drawing looks like a 3d ground
third drawing is simply "?"

could it be related to 3d tfm?
edit: omg was that an april fool?

Dernière modification le 1588869780000
Nathaan
« Citoyen »
1588870020000
    • Nathaan#0000
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#272
  1
map 29 was removed btw
Sebafrancuz
« Consul »
1588870140000
    • Sebafrancuz#0000
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#273
  0
Nathaan a dit :
map 29 was removed btw

Yes, they change its code to 169
Kilamanjaroo
« Censeur »
1588870200000
    • Kilamanjaroo#0000
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#274
  0
Do we have to say something like "Is this Transformice 3D?" or anything related?
Giud
« Citoyen »
1588870800000
    • Giud#9046
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#275
  0
Someone in the same farm room with me said she got a puzzle piece from gifts
but she skipped it before taking screenshot
. Atleast we know there's something inside those gifts
Minstensxd
« Citoyen »
1588871160000
    • Minstensxd#0000
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#276
  2
https://i.imgur.com/h9S7lIg.png
Cookie
« Citoyen »
1588871280000
    • Cookie#6533
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#277
  0
maybe theres something in the tfm 3d video?
Kacarla
« Citoyen »
1588871340000
    • Kacarla#0000
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#278
  0
what if that thing that looks like a 3d ground is a map that has something hidden there?
Cookie
« Citoyen »
1588871520000
    • Cookie#6533
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#279
  0
try getting to the 3d hole with the cheese
Mahikun
« Consul »
1588872180000
    • Mahikun#0000
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#280
  1
Giud a dit :
Someone in the same farm room with me said she got a puzzle piece from gifts
but she skipped it before taking screenshot
. Atleast we know there's something inside those gifts

Shouldn't she have it in her inventory?
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